feat(web): morphing send/stop/queue composer button
The composer's primary button now reflects generation state: Send when idle,
Stop while generating with an empty draft, and Queue while generating with a
draft typed (submitting queues it via the existing queue path). Stop is
click-only so a stray Enter never interrupts a run. ChatInput gains generating
+ onStop props.
BooChat: removes the separate centered "Stop generating" pill and wires
generating={streaming} + onStop={handleStop}. BooCoder: generating now keys on
sending || activeTaskId (the dispatch POST is too brief on its own), which also
fixes the queue gates that previously fired mid-run; onStop cancels the active
task via the new api.coder.cancelTask, and the input is no longer disabled while
a task runs so follow-ups can be queued.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -1,5 +1,5 @@
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import { useCallback, useEffect, useMemo, useRef, useState, type DragEvent, type KeyboardEvent } from 'react';
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import { Check, Plus, Send } from 'lucide-react';
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import { Check, ListPlus, Plus, Send, Square } from 'lucide-react';
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import { toast } from 'sonner';
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import { Textarea } from '@/components/ui/textarea';
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import { Button } from '@/components/ui/button';
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@@ -51,6 +51,11 @@ interface Props {
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webSearchEnabled?: boolean | null;
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onSend: (content: string) => void | Promise<void>;
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onForceSend?: (content: string) => void | Promise<void>;
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// When the assistant/agent is generating, the send button morphs: empty draft
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// → Stop (calls onStop); non-empty draft → Queue (submits, which the caller
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// queues while busy). Omitting onStop falls back to a (disabled) Send button.
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generating?: boolean;
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onStop?: () => void | Promise<void>;
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// Batch 9.6: slash-command dispatch. When the input parses to a known skill,
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// ChatInput calls this with the skill name + the post-name args (possibly
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// empty). Callers wire this to api.chats.skillInvoke. Omitting the prop
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@@ -78,7 +83,7 @@ interface Props {
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modelContextLimit?: number | null;
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}
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export function ChatInput({ disabled, projectId, agentId, onAgentChange, sessionId, webSearchEnabled, onSend, onForceSend, onSlashCommand, slashGroups, chatId, chatLabel, messages, modelContextLimit }: Props) {
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export function ChatInput({ disabled, projectId, agentId, onAgentChange, sessionId, webSearchEnabled, onSend, onForceSend, generating, onStop, onSlashCommand, slashGroups, chatId, chatLabel, messages, modelContextLimit }: Props) {
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const { isMobile } = useViewport();
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const [value, setValue] = useState('');
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const [busy, setBusy] = useState(false);
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@@ -651,14 +656,38 @@ export function ChatInput({ disabled, projectId, agentId, onAgentChange, session
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rows={3}
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className="resize-none min-h-[68px] max-h-[240px]"
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/>
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<Button
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onClick={() => void submit()}
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disabled={disabled || busy || (!value.trim() && attachments.length === 0)}
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size="icon-lg"
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aria-label="Send"
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>
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<Send />
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</Button>
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{(() => {
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const hasContent = value.trim().length > 0 || attachments.length > 0;
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// While generating with an empty draft, the button stops generation.
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if (generating && onStop && !hasContent) {
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return (
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<Button
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onClick={() => void onStop()}
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size="icon-lg"
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variant="outline"
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aria-label="Stop generating"
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title="Stop generating"
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>
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<Square className="fill-current size-3.5" />
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</Button>
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);
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}
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// With a draft, submit. While generating the caller queues it, so the
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// button reads as Queue; otherwise it's a normal Send.
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const queueing = !!generating && hasContent;
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return (
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<Button
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onClick={() => void submit()}
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disabled={disabled || busy || !hasContent}
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size="icon-lg"
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variant={queueing ? 'secondary' : 'default'}
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aria-label={queueing ? 'Queue message' : 'Send'}
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title={queueing ? 'Queue message' : 'Send'}
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>
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{queueing ? <ListPlus /> : <Send />}
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</Button>
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);
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})()}
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</div>
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</div>
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<AttachmentPreviewModal
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