v1.13.12: skills audit + token-tracking fix + codecontext + cap50 + UI cleanups
Multi-topic batch. The big-ticket item is the skills audit; the rest are smaller patches that compounded during the audit work. ## Skills audit (rules→recipes split) Vendored all 26 skills from /home/samkintop/opt/skills/ into data/skills/ (the boocode-repo-local skill library — see docker-compose change below). Audited via 5 parallel Claude Code agent-teams running the mgechev/skills-best-practices 4-step protocol (Discovery → Logic → Edge Case → self-Architecture-Refinement) per skill, ~2 min wall-clock vs the ~3.7-hour serial estimate. Result: 14 skills surviving (renamed to gerund form, frontmatter matched), 11 deleted (duplicates, BooCode-irrelevant patterns, Claude-already-does- natively), 1 migrated to BOOCHAT.md/BOOCODER.md as an always-true rule (verification-before-completion). Each surviving skill had its description refined to fix specific trigger gaps surfaced by the protocol — 4 real-bug findings landed (dead refs, stale tags, broken sub-file references in the original vendored content). Audit decisions documented in openspec/changes/v1.13.12-skills-audit/ audit-notes.md. Convention codified in BOOCHAT.md/BOOCODER.md "rules vs recipes" sections — future workflow rules go to those files (100% present), recipes stay in data/skills/ (~6% invoke rate in multi-turn per the Codeminer42 measurement). ## Token tracking + stale-stream banner fix (same root cause) ws-frames.ts IsoTimestamp was z.string().min(1) but postgres returns timestamp columns as JS Date objects. Every message_complete / session_updated / chat_updated frame was failing the v1.13.11 Zod gate and being silently dropped. Symptoms: token tracking blank in the UI (no usage frames landed); the 60s no-token-activity timer tripped the stale-stream banner because the frontend's local message state never saw status='streaming' flip to 'complete'. Fix: z.preprocess(v => v instanceof Date ? v.toISOString() : v, z.string().min(1)) applied to the IsoTimestamp primitive. Centralized, no publisher changes, works identically server + web (the parity test still passes). ## Codecontext .codecontextignore auto-install services/codecontext_client.ts now copies the codecontext/.codecontextignore.template into any project's root on the first call to that project if no .codecontextignore exists. One file written per project, idempotent (in-memory Set guard + access-check), silent fallback on read-only project. Stops the upstream empty-source- file parser crash on foreign projects' node_modules — previously required manually copying the template per project. ## Tool-call budget cap 30 → 50 services/inference/budget.ts: BUDGET_READ_ONLY and BUDGET_NO_AGENT bumped to 50 (from 30). BUDGET_NON_READ_ONLY stays at 10 (no write tools landed yet). Real recon sessions were hitting 30 with ~3 turns wasted on codecontext parse failures; legitimate need was ~27, and Architect-class system overviews want deeper recon. Headroom of 20 absorbs failure-retry turns without changing the safety floor — the doom-loop guard (3 identical calls → abort) catches the actual failure mode this cap was guarding against. v1.14 (Phase C outer agent loop) will supersede this via per-agent agent.steps. Throwaway-ish patch but unblocks deeper recon today. ## UI cleanups - ChatPane queued-message dropdown removed. Each queued message now has three buttons: edit (pop back into ChatInput via sendToChat event), force-send (was the dropdown's only useful action), and cancel. Default behavior (send when streaming completes) needs no UI — it's the implicit do-nothing path. - ChatThroughput removed from desktop tab strip (ChatTabBar.tsx). Mobile tab switcher still shows it. ## Plumbing - .gitignore: data/* + !data/AGENTS.md + !data/skills/ negation patterns so the vendored skill library + agent registry become git-tracked while session DB state stays out. - docker-compose.yml: removed /opt/skills:/data/skills override mount. Skills now live in the boocode repo at data/skills/, auditable per-batch. The host-level /opt/skills/ is preserved untouched for any other tools that read from it. - .codecontextignore at repo root: auto-installed when codecontext was first called against /opt/boocode itself; matches the template. - CLAUDE.md: updated to document the v1.13.11 publishFrame wrapper + message_parts table + tool_cost_stats view + DB-integration test pattern + host-side smoke endpoint quirk. (Pre-existing in working tree before this batch; shipped here for completeness.) Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -2,7 +2,6 @@ import { useState } from 'react';
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import { Bot, History, MessageSquare, Plus, Terminal, X } from 'lucide-react';
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import type { Chat, WorkspacePane } from '@/api/types';
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import { StatusDot } from '@/components/StatusDot';
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import { ChatThroughput } from '@/components/ChatThroughput';
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import {
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ContextMenu,
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ContextMenuContent,
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@@ -100,7 +99,6 @@ export function ChatTabBar({
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>
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<MessageSquare size={12} className="shrink-0" />
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<StatusDot chatId={chat.id} />
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<ChatThroughput chatId={chat.id} />
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{renamingId === chat.id ? (
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<input
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autoFocus
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@@ -1,17 +1,12 @@
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import { useCallback, useEffect, useRef, useState } from 'react';
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import { ChevronDown, Square, X } from 'lucide-react';
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import { Pencil, Send, Square, X } from 'lucide-react';
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import { toast } from 'sonner';
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import { api } from '@/api/client';
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import { useSessionStream } from '@/hooks/useSessionStream';
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import { MessageList } from '@/components/MessageList';
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import { ChatInput } from '@/components/ChatInput';
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import { StaleStreamBanner } from '@/components/StaleStreamBanner';
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import {
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DropdownMenu,
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DropdownMenuContent,
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DropdownMenuItem,
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DropdownMenuTrigger,
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} from '@/components/ui/dropdown-menu';
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import { sendToChat } from '@/lib/events';
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interface Props {
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sessionId: string;
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@@ -186,6 +181,16 @@ export function ChatPane({ sessionId, chatId, projectId, agentId, onAgentChange,
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setQueue((prev) => prev.filter((_, i) => i !== idx));
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}
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// v1.13.12: edit a queued message — pop it off the queue and push its text
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// into ChatInput via sendToChat. ChatInput appends (or sets, if empty) and
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// focuses; user re-sends, which re-queues if streaming is still active.
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function editQueued(idx: number) {
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const msg = queue[idx];
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if (!msg) return;
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setQueue((prev) => prev.filter((_, i) => i !== idx));
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sendToChat.emit({ chat_id: chatId, text: msg });
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}
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async function forceSendQueued(idx: number) {
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const msg = queue[idx];
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if (!msg) return;
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@@ -210,30 +215,30 @@ export function ChatPane({ sessionId, chatId, projectId, agentId, onAgentChange,
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<div key={i} className="flex items-center gap-2 text-xs text-muted-foreground bg-muted/30 rounded px-2 py-1">
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<span className="font-medium shrink-0">Queued:</span>
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<span className="truncate flex-1">{msg}</span>
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<DropdownMenu>
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<DropdownMenuTrigger asChild>
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<button
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type="button"
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className="inline-flex items-center justify-center p-0.5 hover:bg-muted rounded shrink-0 max-md:min-h-[44px] max-md:min-w-[44px]"
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aria-label="Queued message options"
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>
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<ChevronDown size={12} />
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</button>
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</DropdownMenuTrigger>
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<DropdownMenuContent align="end">
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<DropdownMenuItem onSelect={() => { /* default: queued, nothing to do */ }}>
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Send when done
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</DropdownMenuItem>
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<DropdownMenuItem onSelect={() => void forceSendQueued(i)}>
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Force send now
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</DropdownMenuItem>
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</DropdownMenuContent>
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</DropdownMenu>
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<button
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type="button"
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onClick={() => editQueued(i)}
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className="inline-flex items-center justify-center p-0.5 hover:bg-muted rounded shrink-0 max-md:min-h-[44px] max-md:min-w-[44px]"
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aria-label="Edit queued message"
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title="Edit"
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>
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<Pencil size={12} />
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</button>
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<button
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type="button"
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onClick={() => void forceSendQueued(i)}
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className="inline-flex items-center justify-center p-0.5 hover:bg-muted rounded shrink-0 max-md:min-h-[44px] max-md:min-w-[44px]"
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aria-label="Force send queued message now"
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title="Force send now"
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>
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<Send size={12} />
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</button>
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<button
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type="button"
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onClick={() => removeQueued(i)}
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className="inline-flex items-center justify-center p-0.5 hover:bg-muted rounded shrink-0 max-md:min-h-[44px] max-md:min-w-[44px]"
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aria-label="Cancel queued message"
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title="Cancel"
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>
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<X size={12} />
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</button>
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