web+coder: segmented per-agent slash menu (agent commands + skills) + cross-agent skill execution

Coder / menu now shows two groups: the active agent's commands first (manifest + live ACP available_commands), BooCoder skills second. SlashCommandPicker gains an opt-in groups prop (flat items path unchanged -> BooChat byte-identical, parity verified); ChatInput takes slashGroups; CoderPane builds the groups. Skills run under the selected agent: coder skill_invoke accepts a provider and, when external, injects the server-side skill body into a dispatched task instead of native inference. Also folds in the initial-chat skill fix (handleLandingSkill: create chat -> assign to pane -> invoke, same transition as a text send) that resolves the landing-page blank screen. BooChat slash menu + skill invocation unchanged.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-05-29 14:38:39 +00:00
parent 8bf86ecb92
commit 23a33e893a
9 changed files with 232 additions and 62 deletions

View File

@@ -82,6 +82,7 @@ export function Workspace({
deleteChat,
renameChat,
handleLandingSend,
handleLandingSkill,
} = chatsHook;
const { isMobile } = useViewport();
@@ -387,6 +388,7 @@ export function Workspace({
onAgentChange={onAgentChange}
createChat={() => api.chats.create(sessionId)}
onSend={(content) => void handleLandingSend(idx, content)}
onSkillInvoke={(skillName, userMessage) => void handleLandingSkill(idx, skillName, userMessage)}
/>
)}
</div>