feat(web,coder): arena pane — compare 2-6 AI competitors on same prompt
Arena is a new pane kind for competitive AI evaluation. A Battle runs the same prompt against 2-6 Contestants across two concurrent lanes: local lane (llama-swap models, serial) and cloud lane (parallel). Added to all three registries: @boocode/contracts WsFrameSchema, server InferenceFrame, and web WsFrame. Backend (apps/coder): - arena-runner: battle scheduler, lane classifier, benchmark, results writer, resume, user winner override - arena-analyzer: two-stage digest→judge analysis on DEFAULT_MODEL - arena-decisions: status transitions and resume logic (unit-tested) - arena-analyzer-helpers: pure helper functions (unit-tested) - arena-model-call: model call utility for analysis - arena routes: create/get/list/stop/analyze/cross-examine/winner/diff - schema: battles, contestants, cross_examinations tables (idempotent) - remove old /api/arena* routes and tasks.arena_id column Frontend (apps/web): - ArenaLauncherDialog: battle type, prompt, contestant selection - ArenaPane: live roster, streaming output, analysis, cross-exam - DiffView: unified diff with line-by-line color for coding contests - Winner override per-row dropdown (Trophy icon) - battle_updated WS handler for live winner/analysis updates - arena pane kind in Workspace, ChatTabBar, useSidebar Cross-app: - ArenaState and ArenaContestantShape/WsFrame types (contracts) - battle_* frames in WsFrameSchema, InferenceFrame, and web WsFrame - manifest.json written per battle results folder - /Arena added to .gitignore
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@@ -8,7 +8,13 @@
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import { useEffect } from 'react';
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import { WsFrameSchema } from '@boocode/contracts/ws-frames';
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import { sessionEvents } from './sessionEvents';
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import type { FlowRunStartedEvent, FlowRunStepUpdatedEvent } from './sessionEvents';
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import type {
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BattleStartedEvent,
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BattleUpdatedEvent,
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ContestantUpdatedEvent,
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FlowRunStartedEvent,
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FlowRunStepUpdatedEvent,
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} from './sessionEvents';
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const RECONNECT_INITIAL_MS = 1000;
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const RECONNECT_MAX_MS = 30_000;
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@@ -49,6 +55,12 @@ export function useCoderUserEvents(): void {
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sessionEvents.emit(frame as unknown as FlowRunStartedEvent);
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} else if (frame.type === 'flow_run_step_updated') {
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sessionEvents.emit(frame as unknown as FlowRunStepUpdatedEvent);
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} else if (frame.type === 'battle_started') {
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sessionEvents.emit(frame as unknown as BattleStartedEvent);
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} else if (frame.type === 'contestant_updated') {
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sessionEvents.emit(frame as unknown as ContestantUpdatedEvent);
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} else if (frame.type === 'battle_updated') {
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sessionEvents.emit(frame as unknown as BattleUpdatedEvent);
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}
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};
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