feat: BooCode 2.0 UI — Ember theme, brand banner, coder tabs, model-attribution chips
- Ember theme (Obsidian charcoal + #ff7a18 orange), now DEFAULT_THEME_ID; server theme_id whitelist gains 'ember' - Brand banner: transparent Westie mascot + >_BooCode wordmark, big/edge-to-edge (flood-filled to transparency + cropped) - Coder panes are multi-tab: + opens a BooCode tab, split opens a pane (shared ChatTabBar via tabKind + createCoderTab; closeOtherTabs/tab-numbering extended to coder) - Model-attribution: new messages.model column stamped at finalizeCompletion (BooChat/native coder) + dispatcher assistant-row creation (external coder); surfaced via view + wire types + live frame; rendered as a subtle shortened-name chip (shortenModelName) - Composer Web toggle moved into a boxed focus-ringed input; glowing accent dot on tool rows - Claude SDK follow-ups (1M context, follow-up-message fix, collapsed thinking/tool chips) + CLAUDE_SDK_BACKEND=1 Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -1,5 +1,5 @@
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import { useState } from 'react';
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import { History, MessageSquare, X } from 'lucide-react';
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import { Code, History, MessageSquare, X } from 'lucide-react';
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import type { Chat, WorkspacePane } from '@/api/types';
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import { StatusDot } from '@/components/StatusDot';
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import { PaneHeaderActions } from '@/components/PaneHeaderActions';
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@@ -17,6 +17,9 @@ import { cn } from '@/lib/utils';
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interface Props {
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pane: WorkspacePane;
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tabs: Chat[];
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// Host pane kind — 'coder' shows the Code glyph + routes the "+" to a new
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// BooCode tab. Defaults to 'chat' (the BooChat tab bar).
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tabKind?: 'chat' | 'coder';
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// v2.6.x (Batch 3a): stable session-scoped tab number per chat id. Keyed by
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// chat.id, NEVER by tab position.
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tabNumbers: Record<string, number>;
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@@ -36,6 +39,7 @@ interface Props {
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export function ChatTabBar({
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pane,
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tabs,
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tabKind = 'chat',
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tabNumbers,
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onSwitchTab,
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onRemoveTab,
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@@ -51,6 +55,8 @@ export function ChatTabBar({
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}: Props) {
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const [renamingId, setRenamingId] = useState<string | null>(null);
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const [renameValue, setRenameValue] = useState('');
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const TabIcon = tabKind === 'coder' ? Code : MessageSquare;
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const newLabel = tabKind === 'coder' ? 'New BooCode' : 'New chat';
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// Long-press: dispatch a synthetic contextmenu event on the tab so the
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// existing Radix ContextMenuTrigger opens at the touch coordinates. Works
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@@ -104,7 +110,7 @@ export function ChatTabBar({
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: 'bg-muted/30 text-muted-foreground hover:bg-muted/60'
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)}
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>
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<MessageSquare size={12} className="shrink-0" />
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<TabIcon size={12} className="shrink-0" />
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<StatusDot chatId={chat.id} />
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{renamingId === chat.id ? (
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<input
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@@ -142,7 +148,7 @@ export function ChatTabBar({
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</ContextMenuTrigger>
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<ContextMenuContent>
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<ContextMenuItem onSelect={onNewTab}>
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New chat
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{newLabel}
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</ContextMenuItem>
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<ContextMenuItem
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onSelect={() =>
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@@ -189,6 +195,7 @@ export function ChatTabBar({
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<PaneHeaderActions
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className="ml-auto px-1"
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onNewTab={onNewTab}
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tabKind={tabKind}
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onSplitPane={onSplitPane}
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onReopenPane={onReopenPane}
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onShowHistory={onShowHistory}
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