v1.8.2: tool loop cap-hit summary + tool call UI compaction
Old hardcoded MAX_TOOL_LOOP_DEPTH=15 replaced by per-agent max_tool_calls (1-100, AGENTS.md frontmatter) with defaults: 30 for read-only-only agents, 10 for agents that include any non-read-only tool, 15 for raw chat. When the loop hits cap, fire one final summary call with tools disabled, stream the wrap-up into the in-flight assistant message, then insert a system sentinel with metadata.kind='cap_hit'. The sentinel renders an amber bubble with a Continue button (latest sentinel only) that POSTs to a new /api/chats/:id/continue route to extend. Hard ceiling: 3 cap-hits per chat (2 continues max) — third sentinel reports can_continue=false. Error frames carry a machine-readable reason code alongside human error text. Failed messages persist the reason via metadata.kind='error' so the bubble renders specifics on reload (WS error frame is one-shot). Tool call UI rewired: ToolCallLine renders inline (↳ name args spinner/check/✗, expand-on-tap for args+result); ToolCallGroup collapses 3+ consecutive same-tool runs into a compact card. MessageList owns a three-pass pre-render (flatten + fold tool results onto matching runs by id + group same-tool runs + number sentinels). MessageBubble drops tool rendering and adds the sentinel / error-reason branches. ToolCallCard deleted. Roadmap follow-up logged: add explicit max_tool_calls: 30 to the 6 agents in /data/AGENTS.md and /opt/boocode/AGENTS.md post-ship for discoverability (defaults handle behavior identically). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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64
apps/web/src/components/ToolCallGroup.tsx
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64
apps/web/src/components/ToolCallGroup.tsx
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import { useState } from 'react';
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import { ChevronRight } from 'lucide-react';
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import { ToolCallLine, runStatus, type ToolRun } from './ToolCallLine';
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interface Props {
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// All runs must share the same tool name. Caller (MessageList grouping
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// pass) enforces that invariant.
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runs: ToolRun[];
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}
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export function ToolCallGroup({ runs }: Props) {
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const [open, setOpen] = useState(false);
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if (runs.length === 0) return null;
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const toolName = runs[0]!.call.name;
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const count = runs.length;
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// Group-level status: pending if any are still running, error if any
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// finished with an error, otherwise success. Matches the visual the user
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// gets when scanning a long run of greps / view_files.
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let pending = 0;
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let errored = 0;
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for (const r of runs) {
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const s = runStatus(r);
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if (s === 'pending') pending += 1;
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else if (s === 'error') errored += 1;
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}
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const summaryParts: string[] = [];
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if (pending > 0) summaryParts.push(`${pending} running`);
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if (errored > 0) summaryParts.push(`${errored} failed`);
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const summary = summaryParts.length > 0 ? ` (${summaryParts.join(', ')})` : '';
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return (
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<div className="rounded border border-border/60 bg-muted/20 text-xs">
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<button
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type="button"
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onClick={() => setOpen((v) => !v)}
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className="w-full flex items-center gap-1.5 px-2 py-1 hover:bg-muted/40 text-left"
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>
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<ChevronRight
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className={`size-3 text-muted-foreground/60 shrink-0 transition-transform ${open ? 'rotate-90' : ''}`}
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/>
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<span className="text-muted-foreground/60 select-none shrink-0">⊞</span>
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<span className="font-mono text-foreground/90">
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{count} {toolName} call{count === 1 ? '' : 's'}
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</span>
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{summary && (
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<span className="text-muted-foreground truncate">{summary}</span>
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)}
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<span className="ml-auto text-muted-foreground/60 shrink-0">tap</span>
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</button>
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{open && (
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<div className="border-t border-border/40 px-2 py-1 space-y-0.5">
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{runs.map((run, i) => (
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<ToolCallLine
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key={`${run.call.id}-${i}`}
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run={run}
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insideGroup
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/>
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))}
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</div>
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)}
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</div>
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);
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}
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