feat(web): Phase 1-UX frontend — DiffPanel agent badges + resumed/new-session chip

DiffPanel renders a per-row agent badge (icon+label; null -> 'manual') + a 'Changes from X, Y' note when the pending set spans >1 agent. AgentComposerBar gains an optional sessionId prop -> resumed/history/new-session chip beside the Provider picker (gated, so BooChat callers are unchanged), driven by a new useAgentSessions hook (refetch on message-complete). providerIcon extracted to shared components/coder/providerIcons.tsx; api.coder gains agentSessions(sessionId); PendingChange type gains agent. web tsc clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-05-31 22:07:26 +00:00
parent c060778258
commit 5db6551361
5 changed files with 272 additions and 18 deletions

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// v2.6 Phase 1-UX §9b — chat-scoped agent-session state.
//
// Reads GET /api/coder/sessions/:id/agent-sessions (the per-(chat,agent)
// backend-session rows) and drives the AgentComposerBar resumed/new-session
// chip. Module-singleton external store keyed by sessionId — same shape as
// useProviderSnapshot — so the two consumers (CoderPane, which owns the
// message_complete WS signal, and AgentComposerBar, which renders the chip)
// share one cache and one fetch per chat. CoderPane calls
// refreshAgentSessions(sessionId) on each message_complete (the same trigger
// usePendingChanges already keys off); the chip then reflects the freshly
// resumed/created session.
import { useEffect, useSyncExternalStore } from 'react';
import { api, type AgentSessionInfo } from '@/api/client';
type Entry = {
data: AgentSessionInfo[];
inflight: Promise<AgentSessionInfo[]> | null;
};
const store = new Map<string, Entry>();
const listeners = new Set<() => void>();
const EMPTY: AgentSessionInfo[] = [];
function notify(): void {
for (const fn of listeners) fn();
}
function subscribe(fn: () => void): () => void {
listeners.add(fn);
return () => listeners.delete(fn);
}
function getEntry(sessionId: string): Entry {
let entry = store.get(sessionId);
if (!entry) {
entry = { data: EMPTY, inflight: null };
store.set(sessionId, entry);
}
return entry;
}
async function doFetch(sessionId: string): Promise<AgentSessionInfo[]> {
const data = await api.coder.agentSessions(sessionId);
const entry = getEntry(sessionId);
entry.data = data;
entry.inflight = null;
notify();
return data;
}
function ensureLoaded(sessionId: string): void {
const entry = getEntry(sessionId);
if (entry.data !== EMPTY || entry.inflight) return;
entry.inflight = doFetch(sessionId).catch(() => {
// boocoder may be down or the chat has no agent-session rows yet; treat as
// empty (the chip falls back to "new session" / hides).
const e = getEntry(sessionId);
e.inflight = null;
return EMPTY;
});
}
/** Force a refetch for one chat. Wired to message_complete by CoderPane. */
export function refreshAgentSessions(sessionId: string): Promise<AgentSessionInfo[]> {
const entry = getEntry(sessionId);
entry.inflight = null;
return doFetch(sessionId);
}
/**
* Chat-scoped agent-session rows. Pass `undefined` to opt out (no fetch, empty
* result) — AgentComposerBar does this for BooChat callers and fresh chats so
* the chip stays hidden. Fetches on mount (and on sessionId change); refetch on
* message_complete is driven externally via refreshAgentSessions.
*/
export function useAgentSessions(sessionId: string | undefined): {
sessions: AgentSessionInfo[];
} {
const sessions = useSyncExternalStore(
subscribe,
() => (sessionId ? getEntry(sessionId).data : EMPTY),
);
useEffect(() => {
if (sessionId) ensureLoaded(sessionId);
}, [sessionId]);
return { sessions: sessionId ? sessions : EMPTY };
}