docs: boocode-lift-analysis, openspec change docs, codesight cache, deps

- Add boocode-lift-analysis.md: comprehensive 30-repo lift matrix across 25 domains
- Add openspec/ change docs: domain2-code-intelligence, domain3-multi-agent, impeccable-wave, streaming-codeblocks
- Update .gitignore: .impeccable/, .omo/, bun.lock, DESIGN.md, PRODUCT.md
- Update dependencies in package.json + pnpm-lock.yaml
- Update .codesight/ analysis cache
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# Design Decisions — Impeccable Wave
## 1. Motion Token System
### Approach
Define CSS custom properties for motion in `apps/web/src/styles/globals.css`, then reference from components. This is the standard pattern (CSS custom properties) that integrates natively with Tailwind v4's `@theme` directive.
### Token Schema
```css
@theme {
/* Durations */
--duration-instant: 0ms;
--duration-fast: 100ms;
--duration-normal: 150ms;
--duration-slow: 200ms;
--duration-deliberate: 300ms;
/* Easing curves */
--ease-enter: cubic-bezier(0.22, 1, 0.36, 1); /* entrances, button press */
--ease-move: cubic-bezier(0.25, 1, 0.5, 1); /* slides, drawers, panels */
--ease-hover: ease; /* hover states, color transitions */
--ease-emerge: cubic-bezier(0.165, 0.84, 0.44, 1); /* modals, popovers scaling in */
--ease-exit: cubic-bezier(0.4, 0, 0.2, 1); /* quick dismissals */
/* Reduced motion override */
--motion-reduce-transform: none;
--motion-reduce-opacity: none;
}
```
The `.dark` block or `@media (prefers-reduced-motion: reduce)` overrides `--motion-reduce-*` to `none` and sets duration overrides to `0ms`.
### Usage pattern
```tsx
// Before
className="transition-colors duration-150"
// After
className="transition-colors duration-[var(--duration-fast)] ease-[var(--ease-hover)]"
```
For framer-motion, reference same tokens via JS constants in `lib/motion.ts`.
## 2. Animation Library Choice: framer-motion
### Why framer-motion over alternatives
| Feature | framer-motion | motion (standalone) | CSS-only |
|---------|--------------|---------------------|----------|
| Layout animations | `layout` prop | `layout` prop | ❌ Requires JS |
| AnimatePresence | ✅ | ✅ | ❌ |
| Spring physics | ✅ | ✅ | ❌ (CSS steps approximation) |
| Gesture handling | `drag`, `whileHover`, `whileTap` | Same API | Partial |
| Stagger children | `staggerChildren` variant | Same | ❌ |
| Bundle size | ~30KB gzipped | ~10KB gzipped | 0KB |
| React 18 compat | ✅ 12.x | ✅ 12.x | N/A |
**Decision:** Use `framer-motion` (full-featured). The `motion` standalone package (same API, smaller bundle) is a future migration if bundle size becomes a concern. For this wave, framer-motion's broader ecosystem and established React 18 support are the safe choice.
### Bundle impact
`framer-motion` v12 adds ~30KB gzipped. Route-level code splitting in Phase 5 will offset this by reducing the initial bundle by an estimated 100-200KB (the current bundle includes all 6 page components). Net bundle impact: **~70KB reduction** after code splitting.
## 3. Workspace Pane Animation Strategy
### Current architecture
The workspace grid (`Workspace.tsx`) renders panes from `panes[]` array in a CSS grid. Pane open/close is a state mutation — panes appear/disappear instantly. Reorder is handled by drag (HTML5 native).
### Animated approach
```
┌─────────────────────────────────┐
│ Workspace Grid │
│ ┌──────────┐ ┌──────────┐ │
│ │ Chat │ │ Terminal │ │
│ │ (enter: │ │ (enter: │ │
│ │ slideL) │ │ slideR) │ │
│ └──────────┘ └──────────┘ │
│ ┌──────────────────────────┐ │
│ │ Coder (enter: slideUp) │ │
│ └──────────────────────────┘ │
└─────────────────────────────────┘
```
**Key decisions:**
1. **Pane open**: Slide in from the nearest edge (left-pane opens from left, right-pane from right, bottom-pane from bottom) with fade. 200ms `ease-out`.
2. **Pane close**: Quick fade (100ms) — exit should be faster than enter per animation best practices.
3. **Pane reorder**: `layout` prop on each pane wrapper. framer-motion handles the FLIP calculation automatically.
4. **Tab switch**: Content crossfade (150ms). Not a slide — tabs are content replacement, not navigation.
5. **Split pane**: New pane emerges from the split point (scale + fade, `transform-origin` at the split edge).
### Implementation
```tsx
// Workspace.tsx — pane wrapper
<motion.div
layout
initial={{ opacity: 0, scale: 0.95 }}
animate={{ opacity: 1, scale: 1 }}
exit={{ opacity: 0, scale: 0.95, transition: { duration: 0.1 } }}
transition={{ type: 'spring', stiffness: 300, damping: 30 }}
>
<PaneComponent />
</motion.div>
```
`AnimatePresence` wraps the pane grid so exiting panes animate out before DOM removal.
## 4. Message Stagger Entrance
### Approach
Use framer-motion's `staggerChildren` variant on the message list container, with individual item variants for the entrance.
```tsx
const containerVariants = {
initial: {},
animate: {
transition: {
staggerChildren: 0.03, // 30ms between messages
},
},
};
const messageVariants = {
initial: { opacity: 0, y: 8 },
animate: { opacity: 1, y: 0, transition: { duration: 0.2, ease: 'easeOut' } },
};
```
**Edge cases:**
- **New messages during streaming**: Only animate the first appearance of a message. Once visible, subsequent content updates (streaming deltas) should not re-animate. Track via `data-animated` attribute.
- **Scroll-anchored messages**: When the user is scrolled to bottom and a new message arrives, animate it in. When the user has scrolled up, suppress animation to avoid disorientation.
- **Initial load**: All existing (already-loaded) messages appear without animation. Only NEW messages animate in.
- **Reasoning block**: The collapsible reasoning block uses a spring-based height transition instead of the grid-rows CSS trick.
## 5. Keyboard Shortcuts Dialog
### Invocation
`Cmd+/` or `?` in the workspace. A modal overlay triggered via a new keyboard handler in `Session.tsx`.
### Content
Grouped into sections:
```
Navigation │ Cmd+` Terminal │ Cmd+T New Terminal
│ Cmd+C New Chat │ Cmd+W Close Pane
│ Tab / Shift+Tab │ Cycle panes
Chat │ Enter Send │ Shift+Enter Newline
│ Cmd+[ 1-9 ] │ Jump to tab
│ @ │ Mention file
│ / │ Slash commands
Terminal │ Cmd+Shift+C │ Copy
│ Cmd+F │ Search
│ Esc │ Close search
General │ Cmd+/ │ This panel
│ ? │ This panel
```
### Data source
Derived from existing keyboard handlers in `Session.tsx` and component files. Centralized into a single `KEYBOARD_SHORTCUTS` constant in `lib/keyboard-shortcuts.ts`.
## 6. Undo Toast System
### Approach
Extend the existing Sonner toast system. Destructive actions call `toast.success(message, { action: { label: 'Undo', onClick: rollback } })`. Each action needs a rollback function.
### Implementation pattern
```typescript
// In component with destructive action
async function deleteChat(chatId: string) {
const previousMessages = await api.chats.messages.list(chatId); // snapshot
await api.chats.remove(chatId); // optimistic delete
toast.success('Chat deleted', {
action: {
label: 'Undo',
onClick: async () => {
await api.chats.restore(chatId, previousMessages); // rollback
},
},
duration: 5000, // 5s to undo
});
}
```
### Scope
Start with 3 high-impact undo actions:
1. **Delete chat** — snapshot messages, restore on undo
2. **Archive project** — toggle unarchive
3. **Close pane** — reopen via `closedPaneStack` (already exists)
## 7. Font Pairing Strategy
### Goals
- Distinctive but still technical/developer-appropriate
- Must pair well with JetBrains Mono (code font stays)
- Must support variable weights for the Tailwind v4 font-weight system
- Must be available on Google Fonts (self-hosted via `@fontsource`)
### Candidate pairs
| Pair | Vibe | Google Fonts | Variable |
|------|------|-------------|----------|
| **Instrument Sans** + JetBrains Mono | Modern, geometric, technical | ✅ | ✅ |
| **Public Sans** + JetBrains Mono | Clean, neutral, authoritative | ✅ | ✅ |
| **Satoshi** + JetBrains Mono | Bold, editorial, confident | ❌ (paid) | ✅ |
| **Onest** + JetBrains Mono | Rounded, approachable but tech | ✅ | ✅ |
| **Plus Jakarta Sans** + JetBrains Mono | Refined, slightly warmer | ✅ | ✅ |
**Decision:** Defer final choice to implementation. Replace Inter with chosen font via `@fontsource` import in `main.tsx` + update the `--font-sans` token in `globals.css`.
## 8. Code Splitting Architecture
### Current
```tsx
// App.tsx — static imports, all loaded upfront
import Home from '@/pages/Home'
import Project from '@/pages/Project'
import Session from '@/pages/Session'
import Settings from '@/pages/Settings'
import Analytics from '@/pages/Analytics'
import Results from '@/pages/Results'
```
### Target
```tsx
// App.tsx — dynamic imports with named exports
const Home = lazy(() => import('@/pages/Home'))
const Project = lazy(() => import('@/pages/Project'))
const Session = lazy(() => import('@/pages/Session'))
const Settings = lazy(() => import('@/pages/Settings'))
const Analytics = lazy(() => import('@/pages/Analytics'))
const Results = lazy(() => import('@/pages/Results'))
// Single Suspense boundary wrapping all routes
<Routes>
<Route path="/" element={<Suspense fallback={<FullPageLoader />}><Home /></Suspense>} />
...
</Routes>
```
### Chunk strategy
- **Vendor chunk**: `react`, `react-dom`, `react-router-dom` → stable, infrequently changed
- **UI chunk**: `framer-motion`, `lucide-react`, `react-markdown`, `shiki` → large UI libs
- **Per-page chunks**: Each page component loads on demand
Configured via `vite.config.ts` `build.rollupOptions.output.manualChunks`.
## 9. Empty State Pattern
### Standard template
```tsx
// New reusable component
function EmptyState({ icon, title, description, action }: EmptyStateProps) {
return (
<div className="flex flex-col items-center justify-center gap-3 py-16">
<div className="text-muted-foreground/40">{icon}</div>
<p className="text-sm font-medium text-foreground">{title}</p>
{description && (
<p className="text-xs text-muted-foreground text-center max-w-[240px]">{description}</p>
)}
{action && <Button variant="outline" size="sm" onClick={action.onClick}>{action.label}</Button>}
</div>
);
}
```
Replace current text-only empty states in `Home.tsx` (no projects), `Project.tsx` (no sessions), and `SessionLandingPage.tsx` (no chats).
## 10. StatusDot Animation Fix
### Current
```tsx
// No transform-origin set — rotation around center creates blur
<span className="absolute top-0 left-1/2 -translate-x-1/2 size-0.5 rounded-full bg-amber-500" />
```
### Target
```tsx
// Explicit transform-origin + motion-safe guard
<span className="absolute top-0 left-1/2 -translate-x-1/2 size-0.5 rounded-full bg-amber-500 motion-safe:animate-spin-slow motion-reduce:hidden" style={{ transformOrigin: 'center 6px' }} />
```
The `size-0.5` dots orbit at 12px diameter. `transform-origin: center 6px` centers rotation at the orbit midpoint.

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# The Data Terminal — Animation, Polish & Perceptual Design Wave
## Why
BooCode's frontend is functionally complete but perceptually unfinished. The gap analysis against `impeccable`-level quality identified 8 critical gaps holding back the "cutting edge, modern, bold" identity you want:
1. **No layout animations** — The workspace pane grid (core UX) has zero transitions. Panes snap open/closed/reordered. The interface feels static where it should feel alive.
2. **No JS animation library** — Pure CSS only. No springs, no stagger entrances, no shared-element transitions, no interruptible motion. The "Data Terminal" should hum and respond.
3. **Messages teleport in** — No stagger entrance on the message list. Every message appears instantly, robbing the conversation of rhythm.
4. **Motion timing is ad-hoc** — 22 files hardcode durations independently. No shared easing curves, no timing tokens.
5. **No keyboard shortcut reference** — Comprehensive shortcuts exist (C, T, W, Tab, 1-9, backtick) but are invisible. Help/Docs scored 2/40 in the critique.
6. **Font choice is safe** — Inter is the shadcn-default AI slop tell. A bolder pairing would elevate the entire identity.
7. **No route-level code splitting** — Entire app loads in one bundle. Per Vite best practices, this is CRITICAL.
8. **No undo system** — Destructive actions confirm but don't offer recovery. Undo toast is standard UX.
9. **Empty states are text-only** — "No projects" / "No sessions" with no illustration or guidance.
This batch addresses all of these in a structured, layered approach — from foundational motion tokens through to perceptual polish.
## Principles
1. **Motion is telemetry, not decoration.** Every animation communicates state. If it doesn't serve understanding, it doesn't exist.
2. **The Data Terminal should feel alive.** The workspace, messages, and tool calls should have presence — appearing, responding, transitioning with purpose.
3. **Cutting edge does not mean gratuitous.** Animations serve the power user. Fast, interruptible, under 300ms. No bounce, no elastic, no choreographed page-load sequences.
4. **Accessibility is not optional.** Every animation has a `prefers-reduced-motion` alternative. Every interactive element is keyboard-accessible. Empty states teach.
5. **Consistency over surprise.** Motion tokens, easing curves, and timing are shared across every component. Same feel, everywhere.
## What Changes
### Phase 1 — Foundation (motion tokens + animation library)
Install `framer-motion`, define motion design tokens (`--duration-*`, `--ease-*`, `--motion-*`) in `globals.css`, replace all hardcoded timing values across components with the token system. This is the prerequisite for everything else.
### Phase 2 — Workspace (pane grid animation)
Animate the multi-pane workspace: pane open/close transitions (slide + fade), pane reorder via layout animation, tab switch transitions. This is the core UX — the single most visible animation gap.
### Phase 3 — Chat (message animation + stagger)
Add stagger entrance to the message list. Messages appear in sequence (30ms apart, max 300ms total). New messages scroll-anchor with a subtle entrance. Tool calls expand with spring physics. Reasoning block opens with a smooth height transition.
### Phase 4 — Visual identity (typography + empty states)
Swap Inter for a bolder, more distinctive font pairing (e.g. Public Sans + JetBrains Mono, or Instrument Sans + JetBrains Mono — something unexpected but technical). Replace text-only empty states with illustrated CTAs. Add noise/grain texture layer to the background for atmosphere.
### Phase 5 — UX depth (undo, keyboard reference, code splitting)
Add undo toasts for destructive actions. Build a keyboard shortcut reference dialog (`Cmd+/` or `?`). Add route-level `React.lazy()` code splitting with `Suspense` boundaries.
### Phase 6 — Polish pass (critique close-out)
Fix the P0-P3 issues from the impeccable critique: rounding consistency (done), "tap" label removal, bubble side-stripe, StatusDot transform-origin, ChatInput toolbar density, CompactCard popover overflow. Run a follow-up critique to verify score improvement.
## New Capabilities
- `motion-token-system`: CSS custom properties for durations, easing curves, and motion presets in `globals.css`. Every component references tokens, not hardcoded values.
- `pane-layout-animations`: Workspace pans animate open/close/reorder via framer-motion `AnimatePresence` + `layout` prop.
- `message-stagger-entrance`: Message list items stagger in at 30ms intervals on first render and on new messages.
- `keyboard-shortcuts-dialog`: `Cmd+/` panel listing all keyboard shortcuts, grouped by category (navigation, chat, terminal, general).
- `undo-toast-system`: Sonner toast with "Undo" action for destructive operations (delete chat, archive project, close pane).
- `route-code-splitting`: All 6 page components wrapped in `React.lazy(() => import(...))` with Suspense fallbacks.
- `bold-font-pairing`: Replace Inter with a distinctive sans (e.g. Instrument Sans, Public Sans, or Satoshi) while keeping JetBrains Mono for code.
- `illustrated-empty-states`: New user/project/session empty states with inline SVG illustrations + CTA buttons.
## Modified Capabilities
- `ChatInput-toolbar`: Secondary controls (Flows, SlashCommands, WebSearch) moved to overflow menu. Toolbar density reduced from 7→4 items.
- `ToolCallGroup`: "tap" label removed — chevron rotation is sufficient.
- `MessageBubble-actions`: Share popover uses portal-based positioning to prevent viewport overflow.
- `StatusDot`: `transform-origin: center` added to streaming spinner + `prefers-reduced-motion` guard.
- `ember-user-bubble`: Side-stripe accent replaced with solid top-border accent for design system compliance.
- `Dynamic-imports`: App.tsx routes switch from static imports to `React.lazy()` with Suspense boundaries.
## Impact
- **apps/web**: 2030 files modified across components, styles, and pages. New files: `lib/motion.ts` (token constants + helpers), `components/KeyboardShortcutsDialog.tsx`, `components/UndoToast.tsx`, empty state SVG illustrations.
- **dependencies**: `framer-motion` added to `apps/web/package.json`.
- **No server/coder/schema changes**: Purely a frontend batch. No API changes, no new endpoints, no DB migrations.
- **Risk areas**: framer-motion bundle size (~30KB gzipped), animation performance on low-end devices, `prefers-reduced-motion` coverage completeness.

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# Implementation Tasks — Impeccable Wave
**Dependency map:** Tasks within a phase are sequential (foundation before use). Phases 25 can run in parallel after Phase 1 completes. Phase 6 (polish) is last.
```
Phase 1 (Foundation)
├── 1.1 Motion tokens
├── 1.2 Install framer-motion
└── 1.3 Create lib/motion.ts
├──► Phase 2 (Workspace) ─── 2.12.4
├──► Phase 3 (Chat) ──────── 3.13.4
├──► Phase 4 (Identity) ──── 4.14.3
└──► Phase 5 (UX Depth) ──── 5.15.5
└──► Phase 6 (Polish) ─── 6.16.5
```
---
## Phase 1 — Foundation (prerequisite for all visual animation)
### 1.1 Define motion design tokens in globals.css
**File:** `apps/web/src/styles/globals.css`
Add `@theme` block with duration, easing, and motion-preset custom properties. Include `motion-safe:` and `motion-reduce:` variants.
**Checklist:**
- [ ] `--duration-instant: 0ms`, `--duration-fast: 100ms`, `--duration-normal: 150ms`, `--duration-slow: 200ms`, `--duration-deliberate: 300ms`
- [ ] `--ease-enter`, `--ease-move`, `--ease-hover`, `--ease-emerge`, `--ease-exit` with cubic-bezier values
- [ ] `--motion-reduce-transform: none` with `prefers-reduced-motion` override
- [ ] Verify no existing hardcoded values conflict
**Verification:** `lsp_diagnostics` clean, `pnpm -C apps/web build` passes.
### 1.2 Install framer-motion
```bash
pnpm -C apps/web add framer-motion
```
**Verification:** `pnpm -C apps/web build` exits 0. Bundle size: check `pnpm -C apps/web build --report` for framer-motion contribution.
### 1.3 Create `lib/motion.ts` — JS motion constants
**File:** `apps/web/src/lib/motion.ts`
Export framer-motion `Transition` config objects referencing the CSS tokens as a single source of truth:
```typescript
export const transitions = {
fast: { type: 'spring' as const, stiffness: 400, damping: 30 },
normal: { type: 'spring' as const, stiffness: 300, damping: 25 },
slow: { type: 'spring' as const, stiffness: 200, damping: 20 },
enter: { duration: 0.2, ease: [0.22, 1, 0.36, 1] },
exit: { duration: 0.1, ease: [0.4, 0, 0.2, 1] },
};
export const variants = {
staggerContainer: { animate: { transition: { staggerChildren: 0.03 } } },
fadeSlideIn: { initial: { opacity: 0, y: 8 }, animate: { opacity: 1, y: 0 } },
scaleIn: { initial: { opacity: 0, scale: 0.95 }, animate: { opacity: 1, scale: 1 } },
};
```
**Verification:** Importable in any component. `lsp_diagnostics` clean.
---
## Phase 2 — Workspace Pane Animation (core UX)
### 2.1 Add layout animation to pane wrapper
**File:** `apps/web/src/components/Workspace.tsx`
Wrap each pane in `<motion.div layout>` with enter/exit animations. Use `AnimatePresence` mode="popLayout" around the pane grid. Panes enter with scale+fade from their edge, exit with quick fade.
**Edge cases:**
- First render: no animation for existing panes (use `initial={false}`)
- Single pane with no siblings: no layout shift, skip animation
- Mobile single-column: simplified animation (no edge-direction, just fade)
**Verification:** Open tab, close tab, split pane. Observe smooth transitions. Verify `prefers-reduced-motion` disables all animation.
### 2.2 Animate tab switch in ChatTabBar
**File:** `apps/web/src/components/ChatTabBar.tsx`
Add `layout` prop to tab strip items for reorder animation. New tabs appear with `scaleIn` variant.
**Verification:** Drag-reorder tabs, close tabs, observe smooth reflow.
### 2.3 Animate pane split
**File:** `apps/web/src/components/Workspace.tsx` (split handler)
When splitting a pane, the new pane emerges from the split point with `transform-origin` at the split edge. Uses `scaleIn` variant.
**Verification:** Split any pane. New pane scales in from correct origin.
### 2.4 Add pane drag-reorder animation
**File:** `apps/web/src/components/Workspace.tsx`
Enable framer-motion's `reorder` group on the pane grid. Replace HTML5 native drag with framer-motion `Reorder.Group` for spring-animated reordering.
**Verification:** Drag panes to reorder. Motion is spring-based, not hard snap. Reorder is committed on drop.
---
## Phase 3 — Chat Animation (messages + tool calls)
### 3.1 Add stagger entrance to MessageList
**File:** `apps/web/src/components/MessageList.tsx`
Wrap the message list in `<motion.div variants={staggerContainer}>`. Each message `<motion.div variants={fadeSlideIn}>` staggers in at 30ms intervals.
**Edge cases:**
- Initial load: All existing messages should NOT animate (use `initial={false}` on the container)
- Streaming messages: Only the latest assistant message should animate in when it starts streaming
- Scroll-anchored: When user is at bottom, animate. When scrolled up, suppress animation
- Tool call groups: Animate as a single unit (not individual tool calls)
**Verification:** Open a chat with previous messages — no animation on load. Send a new message — it animates in. Scroll up and send — no animation.
### 3.2 Animate streaming messages (delta updates)
**File:** `apps/web/src/components/MessageBubble.tsx`
Add a subtle pulse/glow animation on the message border while `status === 'streaming'`. The glow transitions from ember orange pulse to steady state on completion.
```tsx
<motion.div
animate={message.status === 'streaming' ? { borderColor: ['rgba(255,122,24,0)', 'rgba(255,122,24,0.3)', 'rgba(255,122,24,0)'] } : {}}
transition={message.status === 'streaming' ? { duration: 1.5, repeat: Infinity } : {}}
/>
```
**Edge cases:** Must stop immediately on completion. Must respect reduced motion (no pulse, just steady border).
**Verification:** Send a message, observe ember pulse. Message completes, pulse stops. Reduce motion enabled — no pulse.
### 3.3 Add spring animation to tool call expansion
**File:** `apps/web/src/components/ToolCallLine.tsx`
Replace the CSS grid-rows collapse with framer-motion `AnimatePresence` + spring height transition. The expanded content slides down from the collapsed header.
```tsx
<AnimatePresence initial={false}>
{expanded && (
<motion.div
initial={{ height: 0, opacity: 0 }}
animate={{ height: 'auto', opacity: 1 }}
exit={{ height: 0, opacity: 0 }}
transition={{ type: 'spring', stiffness: 300, damping: 30 }}
/>
)}
</AnimatePresence>
```
**Verification:** Click tool call to expand — smooth spring transition. Click to collapse — quick exit. Multiple rapid clicks — interruptible.
### 3.4 Animate reasoning block open
**File:** `apps/web/src/components/MessageBubble.tsx` (ReasoningBlock)
Same pattern as tool call expansion — spring-based height transition instead of the current grid-rows CSS trick. Reasoning icon rotates (ChevronRight → ChevronDown) with a spring twist.
**Verification:** Click reasoning block header — smooth expand. Content appears without delay. Collapse — spring exit.
---
## Phase 4 — Visual Identity (fonts + empty states + atmosphere)
### 4.1 Swap font pairing
**Files:** `apps/web/src/main.tsx`, `apps/web/src/styles/globals.css`
- Choose new sans font (e.g. Instrument Sans or Public Sans from Google Fonts)
- Add `@fontsource-variable/instrument-sans` import in `main.tsx`
- Update `--font-sans` in `globals.css` to `"Instrument Sans Variable", ...`
- Verify no layout shift during font swap (font-display: swap)
**Verification:** All UI text renders in new font. Code renders in JetBrains Mono (unchanged). No flash of invisible text (FOIT). No CLS.
### 4.2 Create reusable EmptyState component
**File:** `apps/web/src/components/EmptyState.tsx`
A reusable component as designed in `design.md` §9. Accepts `icon` (React node), `title`, `description?`, `action?`.
**Edge cases:**
- No icon provided — use a default muted circle
- Very long description — truncate with `line-clamp-2`
- Icon is text node — wrap in decorative container
### 4.3 Replace text-only empty states with illustrated versions
**Files:** `apps/web/src/pages/Home.tsx`, `apps/web/src/pages/Project.tsx`, `apps/web/src/components/SessionLandingPage.tsx`
Replace "No projects" / "No sessions" / "No chats" plain text with `<EmptyState>` components. Use inline SVGs for illustrations (not external assets).
**Illustrations needed:**
- Home empty: Terminal cursor + code bracket icon
- Project empty: Folder + glow dot
- Session empty: Chat bubble + ember spark
**Verification:** Navigate to each page with no data. See illustrated empty state. Action buttons work.
---
## Phase 5 — UX Depth (undo, keyboard reference, code splitting)
### 5.1 Create keyboard shortcut constant + dialog
- **File (constants):** `apps/web/src/lib/keyboard-shortcuts.ts`
- **File (dialog):** `apps/web/src/components/KeyboardShortcutsDialog.tsx`
Define all shortcuts as typed constants. Dialog renders a modal with grouped sections. Triggered by `Cmd+/` or `?` in `Session.tsx`. Shortcut keys render with `<kbd>` styling.
**Edge cases:** Mobile — shortcuts dialog shows touch-equivalent actions. macOS vs Windows — show `Cmd` vs `Ctrl` labels.
**Verification:** Press `Cmd+/` — dialog opens. Esc closes. Keys are accurate. `kbd` elements are keyboard-focusable.
### 5.2 Add undo for delete chat
**File:** `apps/web/src/components/MessageBubble.tsx` (delete handler)
Before calling `api.messages.remove`, snapshot the messages. Wrap the delete call in an undo toast. On undo, restore via existing API. Timeout: 5 seconds.
### 5.3 Add undo for archive project
**File:** `apps/web/src/components/ProjectSidebar.tsx` (archive handler)
Same pattern as delete chat. Archive → toast with Undo → unarchive on click.
### 5.4 Add route-level code splitting
**File:** `apps/web/src/App.tsx`
Replace static `import Home from '@/pages/Home'` with `const Home = lazy(() => import('@/pages/Home'))`. Add `Suspense` boundary per route with a `FullPageLoader` fallback. Configure `manualChunks` in `vite.config.ts`.
**Checklist:**
- [ ] All 6 page components switched to `lazy()`
- [ ] `Suspense` with `FullPageLoader` (existing skeleton pattern)
- [ ] `vite.config.ts` `build.rollupOptions.output.manualChunks` for vendor + UI chunk
- [ ] Verify named exports work (if pages use `export default`)
- [ ] Build and check chunk output
**Verification:** `pnpm -C apps/web build` produces separate chunk files. Initial page load faster (measure via DevTools network tab).
### 5.5 Add optional suspense for heavy components
**File:** `apps/web/src/components/MarkdownRenderer.tsx`, `apps/web/src/components/CodeBlock.tsx`
Wrap heavy rendering (react-markdown, Shiki highlight) in `<Suspense>` with inline skeleton fallback. The Shiki highlighting in `CodeBlock.tsx` is async — add `lazy()` at component level.
---
## Phase 6 — Polish Pass (critique close-out)
### 6.1 Remove "tap" label from ToolCallGroup
**File:** `apps/web/src/components/ToolCallGroup.tsx`
Delete or comment out the `<span>tap</span>` label. The chevron rotation already communicates expandability.
**Verification:** ToolCallGroup no longer shows "tap" text. Chevron still rotates.
### 6.2 Fix StatusDot spinner origin + reduced-motion guard
**File:** `apps/web/src/components/StatusDot.tsx`
- Add `transform-origin: center` to the spinning dots container
- Add `motion-reduce:hidden` class to the animated dots
- Verify the static fallback is visible (a single amber dot when motion reduced)
**Verification:** StatusDot spins smoothly (no blur). Enable reduced motion — static dot appears.
### 6.3 Fix CompactCard share popover overflow
**File:** `apps/web/src/components/MessageBubble.tsx` (CompactCard share handler)
Replace `absolute right-0 top-full` with a portal-based dropdown using the existing `Dialog` component or a boundary-aware positioning utility.
**Verification:** Share popover never renders past viewport edge, even when trigger is at right edge of message list.
### 6.4 Fix ChatInput toolbar density
**File:** `apps/web/src/components/ChatInput.tsx`
Move Flows, SlashCommands, and WebSearch toggle into an overflow menu (three-dot `MoreHorizontal` button). Keep AgentPicker, Attach, ContextMeter, and Send/Stop always visible.
**Decision:** The overflow menu uses `DropdownMenu` from shadcn (already exists). Desktop shows 4 items always visible + 3 in overflow. Mobile shows same pattern but with larger touch targets.
**Verification:** ChatInput toolbar shows 4 items. "..." button reveals 3 more. All actions work from both positions.
### 6.5 Fix ember user bubble side-stripe
**File:** `apps/web/src/styles/themes/ember.css`
Replace `border-right: 2px solid var(--primary)` with `border-top: 2px solid var(--primary)` for design system compliance. This preserves the accent distinction for user messages without violating the side-stripe ban.
**Verification:** User messages show a top accent border instead of right accent stripe. Looks intentional, not like a leftover.
---
## Final Verification
### Build + typecheck
```bash
pnpm -C apps/server build
pnpm -C apps/web build
pnpm -C apps/web typecheck
```
### LSP diagnostics
```bash
lsp_diagnostics(filePath="apps/web/src", extension=".ts")
lsp_diagnostics(filePath="apps/web/src", extension=".tsx")
```
### Visual QA
1. Open workspace — panes animate in
2. Open chat — messages stagger in
3. Send message — streaming pulse, new message enters
4. Expand tool call — spring animation
5. Press Cmd+/ — shortcuts dialog opens
6. Delete chat — undo toast appears, restore works
7. Reduce motion — all animations stop
8. Switch to mobile viewport — no layout breakage
### Run critique
```bash
$impeccable critique Session
```
Expect score improvement from 35/40 to 37+/40.