feat(agents): Tier 2 — AGENTS.md + per-session picker

Six builtin defaults (Code Reviewer, Debugger, Refactorer, Architect,
Security Auditor, Prompt Builder) with no model field so session.model
wins. Project root AGENTS.md parsed on demand with mtime cache; when
present, only its agents are shown. sessions.agent_id resolves per turn
into effective system prompt, temperature, and a tool whitelist applied
in inference. AgentPicker mounts in the ChatInput toolbar; SettingsDrawer
agent surface deferred to Batch 7.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-05-16 20:06:51 +00:00
parent 934f739ca1
commit 92bd3b1cdf
16 changed files with 984 additions and 35 deletions

View File

@@ -20,9 +20,12 @@ import { cn } from '@/lib/utils';
interface Props {
sessionId: string;
projectId: string;
// Batch 9: threaded down to ChatPane → ChatInput → AgentPicker.
agentId?: string | null;
onAgentChange?: (agentId: string | null) => void | Promise<void>;
}
export function Workspace({ sessionId, projectId }: Props) {
export function Workspace({ sessionId, projectId, agentId, onAgentChange }: Props) {
const {
panes,
activePaneIdx,
@@ -219,7 +222,14 @@ export function Workspace({ sessionId, projectId }: Props) {
<div className="flex-1 min-h-0 overflow-hidden">
{pane.kind === 'chat' && pane.chatId ? (
<ChatPane sessionId={sessionId} chatId={pane.chatId} projectId={projectId} sessionChats={chats} />
<ChatPane
sessionId={sessionId}
chatId={pane.chatId}
projectId={projectId}
agentId={agentId}
onAgentChange={onAgentChange}
sessionChats={chats}
/>
) : (
<SessionLandingPage
sessionId={sessionId}