feat(coder): v2.6 Phase 3 — lifecycle hardening (idle evict, crash recovery, worktree reaper)

Idle TTL eviction per (chat,agent) + LRU cap (never a busy backend); pure lifecycle-decisions.ts (TDD). Crash recovery lifts openchamber's health-monitor + busy-aware-restart + stale-grace state machine into opencode-server.ts (+ port reclaim) and warm-acp.ts; opencode crash -> fresh sessions, ACP -> re-session/new. F.1 turn-guard + U.6 usage preserved (their tests pass). Orphan worktree reaper (1h grace, superset-style dirty/unpushed preflight, Paseo soft-delete) + close hooks + diff re-baseline after apply_pending. 35 new tests + DB-opt-in reconnect test; 215 coder tests pass; tsc + build clean. Completes v2.6. Follow-ups out of scope: apps/server close-hook caller, 3.7 DiffPanel staging hint, live smokes.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-06-01 01:10:09 +00:00
parent 850d48853f
commit aa3797e356
15 changed files with 1789 additions and 34 deletions

View File

@@ -0,0 +1,233 @@
import { describe, it, expect, vi } from 'vitest';
import { AgentPool, OPENCODE_POOL_KEY } from '../agent-pool.js';
import type {
AgentBackend,
AgentSessionHandle,
EnsureSessionOpts,
PromptCtx,
TurnResult,
} from '../agent-backend.js';
/**
* v2.6 Phase 3 — AgentPool lifecycle unit test (T.1). No DB / no child process:
* a fake AgentBackend records dispose + reports busy/health, so we exercise
* get-or-create, idle eviction, the LRU cap, the busy-never-evict rule, closeChat,
* and dispose-drains directly. The pure decisions are covered separately in
* backends/__tests__/lifecycle-decisions.test.ts; this verifies the wiring.
*/
class FakeBackend implements AgentBackend {
disposed = 0;
closedSessions = 0;
private busyFlag = false;
tickHealthCalls = 0;
constructor(public readonly name = 'fake') {}
setBusy(b: boolean): void {
this.busyFlag = b;
}
// — AgentBackend —
async ensureSession(sessionId: string, opts: EnsureSessionOpts): Promise<AgentSessionHandle> {
return {
sessionId,
agent: opts.agent,
backend: 'acp_warm',
chatId: opts.chatId,
worktreeId: opts.worktreeId,
agentSessionId: 'fake-session',
serverPort: null,
};
}
async prompt(_h: AgentSessionHandle, _input: string, _ctx: PromptCtx): Promise<TurnResult> {
return { ok: true };
}
async closeSession(): Promise<void> {
this.closedSessions++;
}
async dispose(): Promise<void> {
this.disposed++;
}
health(): 'up' | 'down' {
return 'up';
}
isBusy(): boolean {
return this.busyFlag;
}
async tickHealth(): Promise<void> {
this.tickHealthCalls++;
}
}
describe('AgentPool — get/register/touch (3.1)', () => {
it('register then get returns the same backend', () => {
const pool = new AgentPool();
const b = new FakeBackend();
pool.register('chat-1', 'goose', b);
expect(pool.get('chat-1', 'goose')).toBe(b);
expect(pool.get('chat-1', 'qwen')).toBeUndefined();
});
it('peek does NOT exist for a missing key', () => {
const pool = new AgentPool();
expect(pool.peek('nope', 'goose')).toBeUndefined();
});
it('health reports size + busy count', () => {
const pool = new AgentPool();
const a = new FakeBackend();
const b = new FakeBackend();
b.setBusy(true);
pool.register('c1', 'goose', a);
pool.register('c2', 'qwen', b);
expect(pool.health()).toEqual({ size: 2, busy: 1 });
});
});
describe('AgentPool.sweep — idle TTL eviction (3.1)', () => {
it('evicts an idle backend past the TTL and disposes it', async () => {
const pool = new AgentPool({ idleTtlMs: 1_000, maxLive: 100 });
const b = new FakeBackend();
pool.register('c1', 'goose', b);
// Sweep with now far past the registration → idle → evicted.
const { evicted } = await pool.sweep(Date.now() + 10_000);
expect(evicted).toEqual(['c1:goose']);
expect(b.disposed).toBe(1);
expect(pool.get('c1', 'goose')).toBeUndefined();
});
it('never evicts a busy backend even past the TTL', async () => {
const pool = new AgentPool({ idleTtlMs: 1_000, maxLive: 100 });
const b = new FakeBackend();
b.setBusy(true);
pool.register('c1', 'goose', b);
const { evicted } = await pool.sweep(Date.now() + 10_000);
expect(evicted).toEqual([]);
expect(b.disposed).toBe(0);
expect(pool.get('c1', 'goose')).toBe(b);
});
it('touch keeps a backend warm so the TTL measures from the last turn', async () => {
const pool = new AgentPool({ idleTtlMs: 5_000, maxLive: 100 });
const b = new FakeBackend();
pool.register('c1', 'goose', b);
const base = Date.now();
// 4s later, touch — resets activity. A sweep at +6s from base is only +2s from
// the touch → still within TTL → not evicted.
vi.spyOn(Date, 'now').mockReturnValue(base + 4_000);
pool.touch('c1', 'goose');
vi.restoreAllMocks();
const { evicted } = await pool.sweep(base + 6_000);
expect(evicted).toEqual([]);
});
});
describe('AgentPool.sweep — LRU cap (3.4)', () => {
it('evicts the least-recently-used beyond the cap', async () => {
const pool = new AgentPool({ idleTtlMs: 1_000_000, maxLive: 2 });
const base = 1_000_000;
const mk = (key: string, regAt: number) => {
vi.spyOn(Date, 'now').mockReturnValue(regAt);
const b = new FakeBackend(key);
const [chat, agent] = key.split(':');
pool.register(chat!, agent!, b);
vi.restoreAllMocks();
return b;
};
const a = mk('c1:goose', base + 100);
const b = mk('c2:goose', base + 300);
const c = mk('c3:goose', base + 200);
// 3 entries, cap 2, all within idle TTL → LRU (oldest = a@+100) evicted.
const { evicted } = await pool.sweep(base + 1_000);
expect(evicted).toEqual(['c1:goose']);
expect(a.disposed).toBe(1);
expect(b.disposed).toBe(0);
expect(c.disposed).toBe(0);
});
});
describe('AgentPool.sweep — proactive health probe (3.2)', () => {
it('drives each backend tickHealth before eviction', async () => {
const pool = new AgentPool({ idleTtlMs: 1_000_000, maxLive: 100 });
const b = new FakeBackend();
pool.register('c1', 'opencode', b);
await pool.sweep(Date.now());
expect(b.tickHealthCalls).toBe(1);
});
});
describe('AgentPool.closeChat — chat-close teardown (3.3)', () => {
it('disposes only the matching chat keys, leaving others + the shared server', async () => {
const pool = new AgentPool();
const goose = new FakeBackend('goose');
const qwen = new FakeBackend('qwen');
const other = new FakeBackend('other-chat');
const ocServer = new FakeBackend('opencode-server');
pool.register('chat-1', 'goose', goose);
pool.register('chat-1', 'qwen', qwen);
pool.register('chat-2', 'goose', other);
pool.register(OPENCODE_POOL_KEY, 'opencode', ocServer);
const removed = await pool.closeChat('chat-1');
expect(removed.sort()).toEqual(['chat-1:goose', 'chat-1:qwen']);
expect(goose.disposed).toBe(1);
expect(qwen.disposed).toBe(1);
// other chat + shared opencode server untouched.
expect(other.disposed).toBe(0);
expect(ocServer.disposed).toBe(0);
expect(pool.peek('chat-2', 'goose')).toBe(other);
expect(pool.peek(OPENCODE_POOL_KEY, 'opencode')).toBe(ocServer);
});
it('does not dispose a busy backend on closeChat', async () => {
const pool = new AgentPool();
const b = new FakeBackend();
b.setBusy(true);
pool.register('chat-1', 'goose', b);
const removed = await pool.closeChat('chat-1');
expect(removed).toEqual([]);
expect(b.disposed).toBe(0);
});
it('does not match a chat id that is a prefix of another', async () => {
// 'chat-1' must not match 'chat-10' — keys are `${chatId}:${agent}` so the
// colon delimiter prevents the prefix collision.
const pool = new AgentPool();
const a = new FakeBackend();
const b = new FakeBackend();
pool.register('chat-1', 'goose', a);
pool.register('chat-10', 'goose', b);
await pool.closeChat('chat-1');
expect(a.disposed).toBe(1);
expect(b.disposed).toBe(0);
expect(pool.peek('chat-10', 'goose')).toBe(b);
});
});
describe('AgentPool.dispose — drain all (T.1)', () => {
it('disposes every backend and clears the map', async () => {
const pool = new AgentPool();
const a = new FakeBackend();
const b = new FakeBackend();
pool.register('c1', 'goose', a);
pool.register('c2', 'qwen', b);
await pool.dispose();
expect(a.disposed).toBe(1);
expect(b.disposed).toBe(1);
expect(pool.health()).toEqual({ size: 0, busy: 0 });
});
it('tolerates a backend whose dispose throws', async () => {
const pool = new AgentPool();
const good = new FakeBackend();
const bad = new FakeBackend();
bad.dispose = async () => {
throw new Error('boom');
};
pool.register('c1', 'goose', bad);
pool.register('c2', 'qwen', good);
await expect(pool.dispose()).resolves.toBeUndefined();
expect(good.disposed).toBe(1);
});
});