docs(changelog): v2.6.2-delete-guard-and-sse

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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2026-05-30 22:24:25 +00:00
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All notable changes per release tag. Most recent on top, ordered by tag creation date (which matches the git history). Tag names follow `vMAJOR.MINOR.PATCH-slug` — the slug describes what shipped, so the tag name alone is enough to recall the batch. All notable changes per release tag. Most recent on top, ordered by tag creation date (which matches the git history). Tag names follow `vMAJOR.MINOR.PATCH-slug` — the slug describes what shipped, so the tag name alone is enough to recall the batch.
## v2.6.2-delete-guard-and-sse — 2026-05-30
Two coder-side batches under one tag. **Session-delete work-loss guard:** deleting a BooChat session CASCADE-wipes its `session_worktrees` row, which would silently orphan uncommitted/unpushed/unmerged work — so the server's `DELETE /api/sessions/:id` now gates before the delete. It reads `session_worktrees` from the shared DB first (no row → chat-only session → delete immediately, zero round-trip), and for worktree-backed sessions calls a new BooCoder endpoint (`/worktree-risk`) that runs git on the host, since the container can't see `/tmp/booworktrees` — only the host systemd service can. `checkWorktreeWorkAtRisk` reports dirty/unpushed/unmerged via the audited `hostExec`+`shellEscape` path, default branch detected from `refs/remotes/origin/HEAD` (never the worktree's own branch, never hardcoded); any at-risk worktree returns 409 with per-worktree `RiskReport[]`, `force=true` bypasses, and the check is fail-closed (BooCoder unreachable also blocks — force still escapes). The sidebar renders a block dialog distinguishing work-at-risk (Commit/Stash/Force; stash uses `-u` and re-blocks on remaining commits) from couldn't-verify (Cancel/Force), and Commit never auto-commits. A follow-up fix gates the `unpushed` arm behind an actual upstream (`atRisk = dirty || unmerged > 0 || (hasUpstream && unpushed > 0)`) so the no-upstream `session-<id>` branches stop flagging every pristine worktree-backed session — no protection lost, since real local work always also surfaces as `unmerged > 0`. **Per-session SSE (P1.5-a):** replaces the single global SSE loop scoped to the most-recent worktree directory — the known limit flagged in `v2.6.1-phase1-opencode` — with one `event.subscribe({directory})` per live opencode session, so sessions in different worktrees stream concurrently instead of the second silently dropping the first's events. Each session owns an `AbortController` wired into `subscribe(…, {signal})`, which also fixes a latent Phase-1 bug where switching directories left the old loop parked forever in its `for await` (zombie loops); a `sessionID` demux guard drops cross-session events so two sessions sharing a worktree (possible after P1.5-b) don't double-process deltas. The opencode SDK was confirmed to open an independent SSE connection per `subscribe()` call, so N concurrent dir-scoped streams are supported.
## v2.6.1-phase1-opencode — 2026-05-30 ## v2.6.1-phase1-opencode — 2026-05-30
v2.6 Phase 1: opencode runs as a warm HTTP server (`apps/coder/src/services/backends/opencode-server.ts`) — one `opencode serve` per BooCoder process, one opencode session per BooCode session resumed across turns via the new `agent_sessions` table, with a single SSE read loop, reasoning dedup ported from Paseo, an inactivity watchdog, and a stale-session guard (crashed-not-resumed + a `config_hash` fingerprint over `opencode_server|<model>`, deliberately excluding the ephemeral server port so cross-restart resume survives). Builds on the `v2.6.0-phase0-foundations` schema/interface scaffold. The batch's hard-won fixes: opencode streams `session.next.*` events (not `message.part.*`), and `event.subscribe()` must pass the session's worktree `directory` or events route to the server CWD and turns come back empty; model strings must be `llama-swap/`-prefixed and present in opencode's own config, with `agent-probe` now populating `available_agents.models` via `mergeLlamaSwap` so the frontend stops sending an empty model; `session_worktrees`/`agent_sessions` FKs are `ON DELETE CASCADE` so session deletion no longer 500s. Also bundled: dcp-message-id tag stripping from opencode text output, a reopen-closed-pane control, the `[+]`/split-pane button separation, auto-name using the session's loaded model, and a `systematic-debugging` slash command. Smoke 1 verified end-to-end (two turns, session reuse, turn 2 ~9x faster). Known Phase 1 limit: one SSE stream scoped to the most-recent session's directory — concurrent opencode sessions in different worktrees collide (warns; per-session SSE is Phase 2). v2.6 Phase 1: opencode runs as a warm HTTP server (`apps/coder/src/services/backends/opencode-server.ts`) — one `opencode serve` per BooCoder process, one opencode session per BooCode session resumed across turns via the new `agent_sessions` table, with a single SSE read loop, reasoning dedup ported from Paseo, an inactivity watchdog, and a stale-session guard (crashed-not-resumed + a `config_hash` fingerprint over `opencode_server|<model>`, deliberately excluding the ephemeral server port so cross-restart resume survives). Builds on the `v2.6.0-phase0-foundations` schema/interface scaffold. The batch's hard-won fixes: opencode streams `session.next.*` events (not `message.part.*`), and `event.subscribe()` must pass the session's worktree `directory` or events route to the server CWD and turns come back empty; model strings must be `llama-swap/`-prefixed and present in opencode's own config, with `agent-probe` now populating `available_agents.models` via `mergeLlamaSwap` so the frontend stops sending an empty model; `session_worktrees`/`agent_sessions` FKs are `ON DELETE CASCADE` so session deletion no longer 500s. Also bundled: dcp-message-id tag stripping from opencode text output, a reopen-closed-pane control, the `[+]`/split-pane button separation, auto-name using the session's loaded model, and a `systematic-debugging` slash command. Smoke 1 verified end-to-end (two turns, session reuse, turn 2 ~9x faster). Known Phase 1 limit: one SSE stream scoped to the most-recent session's directory — concurrent opencode sessions in different worktrees collide (warns; per-session SSE is Phase 2).