Removed /opt/boocode/AGENTS.md (per-project override) — the project's
agents now resolve from the global /data/AGENTS.md only. Eliminates the
two-files-must-stay-in-sync footgun that surfaced during B.3
verification.
Fix: agents.ts ALL_TOOL_NAMES was a hardcoded 9-item whitelist that
silently filtered any unknown tool name from agent.tools arrays. This
caused web_search/web_fetch (v1.11.8) and the 8 codecontext tools to be
dropped at parse time. Replaced with ALL_TOOLS.map(t => t.name) for
single source of truth. Pre-existing exposure was dormant since no
builtin agent listed web_search; surfaced by adding codecontext.
- /data/skills mount (host: /opt/skills)
- skill_find, skill_use, skill_resource added to default read-only
tool set; opt-in for agents with explicit tools: whitelist
- AGENTS.md builtin agents drop explicit tools: arrays to inherit
the new default (now includes skill tools)
- POST /api/chats/:id/skill_invoke for slash-command flow
- 19 SKILL.md files seeded at /opt/skills/ across 6 source groups
Old hardcoded MAX_TOOL_LOOP_DEPTH=15 replaced by per-agent
max_tool_calls (1-100, AGENTS.md frontmatter) with defaults: 30 for
read-only-only agents, 10 for agents that include any non-read-only
tool, 15 for raw chat. When the loop hits cap, fire one final summary
call with tools disabled, stream the wrap-up into the in-flight
assistant message, then insert a system sentinel with
metadata.kind='cap_hit'. The sentinel renders an amber bubble with a
Continue button (latest sentinel only) that POSTs to a new
/api/chats/:id/continue route to extend. Hard ceiling: 3 cap-hits per
chat (2 continues max) — third sentinel reports can_continue=false.
Error frames carry a machine-readable reason code alongside human
error text. Failed messages persist the reason via
metadata.kind='error' so the bubble renders specifics on reload (WS
error frame is one-shot).
Tool call UI rewired: ToolCallLine renders inline (↳ name args
spinner/check/✗, expand-on-tap for args+result); ToolCallGroup
collapses 3+ consecutive same-tool runs into a compact card.
MessageList owns a three-pass pre-render (flatten + fold tool
results onto matching runs by id + group same-tool runs + number
sentinels). MessageBubble drops tool rendering and adds the
sentinel / error-reason branches. ToolCallCard deleted.
Roadmap follow-up logged: add explicit max_tool_calls: 30 to the 6
agents in /data/AGENTS.md and /opt/boocode/AGENTS.md post-ship for
discoverability (defaults handle behavior identically).
Builtins move out of code into /data/AGENTS.md (always-on, mounted ro
into the container); per-project AGENTS.md is now an optional override.
agents.ts merges global + project entries with project-wins-by-name and
caches per-source mtimes (60s TTL). Parser switches to per-block
try/catch and returns AgentsResponse { agents, errors[] } so one
malformed block no longer fails the file. AgentPicker shows a
non-blocking amber chip listing skipped blocks and only fires a gray
toast when zero agents loaded.
WS reconnect UX (useUserEvents + useSessionStream) now silent on the
first disconnect; createWsReconnectToast escalates to gray after 3
failures or 15 s, then to red with a Retry Now action after 60 s.
useSessionStream also gained the exponential-backoff reconnect it was
missing.
Six builtin defaults (Code Reviewer, Debugger, Refactorer, Architect,
Security Auditor, Prompt Builder) with no model field so session.model
wins. Project root AGENTS.md parsed on demand with mtime cache; when
present, only its agents are shown. sessions.agent_id resolves per turn
into effective system prompt, temperature, and a tool whitelist applied
in inference. AgentPicker mounts in the ChatInput toolbar; SettingsDrawer
agent surface deferred to Batch 7.