Commit Graph

6 Commits

Author SHA1 Message Date
abe1a311d0 refactor: codebase audit cleanup — dead code, dedup, module splits
Multi-agent audit + aggressive cleanup across server/web/coder/booterm,
delivered behind a DEFER discipline so none of the in-flight files were
touched. Removes dead code/deps/columns, dedups server + coder helpers,
and splits the oversized modules (tools.ts, opencode-server.ts,
sentinel-summaries, turn.ts, TerminalPane.tsx) behind stable contracts.
Adds 78 parity/unit tests (server 587, coder 323); fixes two latent bugs
(ChatPane queue keys, FileViewerOverlay blank-line parity).

Intended tag: v2.7.12-audit-cleanup.
2026-06-02 21:12:29 +00:00
92951af44b feat: BooCode 2.0 UI — Ember theme, brand banner, coder tabs, model-attribution chips
- Ember theme (Obsidian charcoal + #ff7a18 orange), now DEFAULT_THEME_ID; server theme_id whitelist gains 'ember'
- Brand banner: transparent Westie mascot + >_BooCode wordmark, big/edge-to-edge (flood-filled to transparency + cropped)
- Coder panes are multi-tab: + opens a BooCode tab, split opens a pane (shared ChatTabBar via tabKind + createCoderTab; closeOtherTabs/tab-numbering extended to coder)
- Model-attribution: new messages.model column stamped at finalizeCompletion (BooChat/native coder) + dispatcher assistant-row creation (external coder); surfaced via view + wire types + live frame; rendered as a subtle shortened-name chip (shortenModelName)
- Composer Web toggle moved into a boxed focus-ringed input; glowing accent dot on tool rows
- Claude SDK follow-ups (1M context, follow-up-message fix, collapsed thinking/tool chips) + CLAUDE_SDK_BACKEND=1
2026-06-01 22:30:47 +00:00
0f91982d3b Merge v1.12 track B: codecontext sidecar
# Conflicts:
#	apps/web/src/components/ToolCallLine.tsx
#	docker-compose.yml
2026-05-21 15:12:30 +00:00
2375a010a6 v1.12 track A: container guidance + skills 2026-05-21 15:11:04 +00:00
4426f9824d v1.12 track B.2: codecontext tool wrappers + tests 2026-05-21 13:35:44 +00:00
5082f43a6b v1.8.2: tool loop cap-hit summary + tool call UI compaction
Old hardcoded MAX_TOOL_LOOP_DEPTH=15 replaced by per-agent
max_tool_calls (1-100, AGENTS.md frontmatter) with defaults: 30 for
read-only-only agents, 10 for agents that include any non-read-only
tool, 15 for raw chat. When the loop hits cap, fire one final summary
call with tools disabled, stream the wrap-up into the in-flight
assistant message, then insert a system sentinel with
metadata.kind='cap_hit'. The sentinel renders an amber bubble with a
Continue button (latest sentinel only) that POSTs to a new
/api/chats/:id/continue route to extend. Hard ceiling: 3 cap-hits per
chat (2 continues max) — third sentinel reports can_continue=false.

Error frames carry a machine-readable reason code alongside human
error text. Failed messages persist the reason via
metadata.kind='error' so the bubble renders specifics on reload (WS
error frame is one-shot).

Tool call UI rewired: ToolCallLine renders inline (↳ name args
spinner/check/✗, expand-on-tap for args+result); ToolCallGroup
collapses 3+ consecutive same-tool runs into a compact card.
MessageList owns a three-pass pre-render (flatten + fold tool
results onto matching runs by id + group same-tool runs + number
sentinels). MessageBubble drops tool rendering and adds the
sentinel / error-reason branches. ToolCallCard deleted.

Roadmap follow-up logged: add explicit max_tool_calls: 30 to the 6
agents in /data/AGENTS.md and /opt/boocode/AGENTS.md post-ship for
discoverability (defaults handle behavior identically).
2026-05-17 10:31:32 +00:00