Removed /opt/boocode/AGENTS.md (per-project override) — the project's
agents now resolve from the global /data/AGENTS.md only. Eliminates the
two-files-must-stay-in-sync footgun that surfaced during B.3
verification.
Fix: agents.ts ALL_TOOL_NAMES was a hardcoded 9-item whitelist that
silently filtered any unknown tool name from agent.tools arrays. This
caused web_search/web_fetch (v1.11.8) and the 8 codecontext tools to be
dropped at parse time. Replaced with ALL_TOOLS.map(t => t.name) for
single source of truth. Pre-existing exposure was dormant since no
builtin agent listed web_search; surfaced by adding codecontext.
- /data/skills mount (host: /opt/skills)
- skill_find, skill_use, skill_resource added to default read-only
tool set; opt-in for agents with explicit tools: whitelist
- AGENTS.md builtin agents drop explicit tools: arrays to inherit
the new default (now includes skill tools)
- POST /api/chats/:id/skill_invoke for slash-command flow
- 19 SKILL.md files seeded at /opt/skills/ across 6 source groups
Six builtin defaults (Code Reviewer, Debugger, Refactorer, Architect,
Security Auditor, Prompt Builder) with no model field so session.model
wins. Project root AGENTS.md parsed on demand with mtime cache; when
present, only its agents are shown. sessions.agent_id resolves per turn
into effective system prompt, temperature, and a tool whitelist applied
in inference. AgentPicker mounts in the ChatInput toolbar; SettingsDrawer
agent surface deferred to Batch 7.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>