The composer's primary button now reflects generation state: Send when idle,
Stop while generating with an empty draft, and Queue while generating with a
draft typed (submitting queues it via the existing queue path). Stop is
click-only so a stray Enter never interrupts a run. ChatInput gains generating
+ onStop props.
BooChat: removes the separate centered "Stop generating" pill and wires
generating={streaming} + onStop={handleStop}. BooCoder: generating now keys on
sending || activeTaskId (the dispatch POST is too brief on its own), which also
fixes the queue gates that previously fired mid-run; onStop cancels the active
task via the new api.coder.cancelTask, and the input is no longer disabled while
a task runs so follow-ups can be queued.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
280 lines
10 KiB
TypeScript
280 lines
10 KiB
TypeScript
import { useCallback, useEffect, useRef, useState } from 'react';
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import { Pencil, Send, X } from 'lucide-react';
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import { toast } from 'sonner';
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import { api } from '@/api/client';
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import { useSessionStream } from '@/hooks/useSessionStream';
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import { MessageList } from '@/components/MessageList';
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import { ChatInput } from '@/components/ChatInput';
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import { StaleStreamBanner } from '@/components/StaleStreamBanner';
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import { sendToChat } from '@/lib/events';
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interface Props {
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sessionId: string;
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chatId: string;
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projectId: string;
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// Batch 9: optional, threaded down to ChatInput's agent picker.
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agentId?: string | null;
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onAgentChange?: (agentId: string | null) => void | Promise<void>;
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sessionChats?: import('@/api/types').Chat[];
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// v1.9: threaded down to ChatInput's + menu (Web search quick toggle).
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// null means "inherit project default" — ChatInput PATCHes with the
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// opposite of the effective value.
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webSearchEnabled?: boolean | null;
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}
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export function ChatPane({ sessionId, chatId, projectId, agentId, onAgentChange, sessionChats, webSearchEnabled }: Props) {
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const stream = useSessionStream(sessionId);
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const lastErrorRef = useRef<string | null>(null);
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const [queue, setQueue] = useState<string[]>([]);
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const processingRef = useRef(false);
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useEffect(() => {
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if (stream.error && stream.error !== lastErrorRef.current) {
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lastErrorRef.current = stream.error;
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toast.error(stream.error);
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}
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if (!stream.error) {
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lastErrorRef.current = null;
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}
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}, [stream.error]);
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const chatMessages = stream.messages.filter((m) => m.chat_id === chatId);
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const streaming = chatMessages.some((m) => m.status === 'streaming');
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// v1.12.3: stale-stream detection. Watches the (at most one) streaming
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// assistant row. If its content length doesn't grow for STALE_THRESHOLD_MS,
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// assume the upstream call is dead and surface the recovery banner. We use
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// content length as the activity signal because every token delta extends
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// it; last_seq isn't currently bumped per delta.
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const STALE_THRESHOLD_MS = 60_000;
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const streamingMsg = chatMessages.find((m) => m.status === 'streaming' && m.role === 'assistant');
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const streamingId = streamingMsg?.id ?? null;
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const streamingLen = streamingMsg?.content.length ?? 0;
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const lastActivityRef = useRef<{ id: string; len: number; at: number } | null>(null);
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const [stale, setStale] = useState(false);
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useEffect(() => {
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if (!streamingId) {
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lastActivityRef.current = null;
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setStale(false);
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return;
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}
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const prev = lastActivityRef.current;
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if (!prev || prev.id !== streamingId || prev.len !== streamingLen) {
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lastActivityRef.current = { id: streamingId, len: streamingLen, at: Date.now() };
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setStale(false);
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}
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const interval = setInterval(() => {
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const a = lastActivityRef.current;
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if (!a) return;
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if (Date.now() - a.at >= STALE_THRESHOLD_MS) {
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setStale(true);
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}
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}, 5_000);
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return () => clearInterval(interval);
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}, [streamingId, streamingLen]);
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// v1.11.5: per-chat model context limit comes from chat.model_context_limit
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// populated by GET /api/sessions/:id/chats. Threaded into ChatInput so
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// ContextBar can render a zero-state before the first assistant message.
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const modelContextLimit =
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sessionChats?.find((c) => c.id === chatId)?.model_context_limit ?? null;
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// Auto-send next queued message when streaming completes
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useEffect(() => {
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if (streaming || queue.length === 0 || processingRef.current) return;
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processingRef.current = true;
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const next = queue[0]!;
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setQueue((prev) => prev.slice(1));
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api.messages.send(chatId, next)
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.catch((err) => toast.error(err instanceof Error ? err.message : 'queue send failed'))
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.finally(() => { processingRef.current = false; });
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}, [streaming, queue, chatId]);
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const handleSend = useCallback(async (content: string) => {
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const trimmed = content.trim();
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if (!trimmed) return;
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if (trimmed === '/compact') {
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try {
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await api.chats.compact(chatId);
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} catch (err) {
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toast.error(err instanceof Error ? err.message : 'compact failed');
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}
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return;
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}
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if (streaming) {
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setQueue((prev) => [...prev, trimmed]);
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return;
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}
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await api.messages.send(chatId, trimmed);
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}, [chatId, streaming]);
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async function handleStop() {
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try {
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await api.chats.stop(chatId);
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} catch (err) {
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toast.error(err instanceof Error ? err.message : 'stop failed');
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}
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}
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const handleDiscardStale = useCallback(async () => {
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if (!streamingId) return;
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try {
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await api.chats.discardStale(chatId, streamingId);
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setStale(false);
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lastActivityRef.current = null;
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} catch (err) {
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// 409 (race) is benign — the row already terminated some other way.
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const msg = err instanceof Error ? err.message : 'discard failed';
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if (!msg.includes('409')) toast.error(msg);
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setStale(false);
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}
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}, [chatId, streamingId]);
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const handleRetryStale = useCallback(async () => {
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if (!streamingId) return;
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const lastUser = [...chatMessages].reverse().find((m) => m.role === 'user' && m.kind === 'message');
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if (!lastUser) {
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toast.error('no prior user message to retry');
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return;
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}
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try {
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await api.chats.discardStale(chatId, streamingId);
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} catch (err) {
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const msg = err instanceof Error ? err.message : 'discard failed';
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if (!msg.includes('409')) {
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toast.error(msg);
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return;
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}
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}
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setStale(false);
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lastActivityRef.current = null;
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try {
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await api.messages.send(chatId, lastUser.content);
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} catch (err) {
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toast.error(err instanceof Error ? err.message : 'retry send failed');
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}
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}, [chatId, streamingId, chatMessages]);
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const handleForceSend = useCallback(async (content: string) => {
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const trimmed = content.trim();
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if (!trimmed) return;
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try {
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await api.chats.forceSend(chatId, trimmed);
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setQueue([]);
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} catch (err) {
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toast.error(err instanceof Error ? err.message : 'force send failed');
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}
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}, [chatId]);
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// Batch 9.6: slash-command dispatch. Sent regardless of streaming state —
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// matches the existing /compact precedent (which also fires immediately).
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// Empty args go to the server as null; the server fills in a default user
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// message ("Apply this skill.") so the model has something to act on.
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const handleSlashCommand = useCallback(async (skillName: string, userMessage: string) => {
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try {
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await api.chats.skillInvoke(chatId, skillName, userMessage.length > 0 ? userMessage : null);
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} catch (err) {
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toast.error(err instanceof Error ? err.message : `/${skillName} failed`);
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}
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}, [chatId]);
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function removeQueued(idx: number) {
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setQueue((prev) => prev.filter((_, i) => i !== idx));
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}
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// v1.13.12: edit a queued message — pop it off the queue and push its text
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// into ChatInput via sendToChat. ChatInput appends (or sets, if empty) and
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// focuses; user re-sends, which re-queues if streaming is still active.
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function editQueued(idx: number) {
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const msg = queue[idx];
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if (!msg) return;
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setQueue((prev) => prev.filter((_, i) => i !== idx));
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sendToChat.emit({ chat_id: chatId, text: msg });
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}
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async function forceSendQueued(idx: number) {
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const msg = queue[idx];
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if (!msg) return;
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setQueue((prev) => prev.filter((_, i) => i !== idx));
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try {
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await api.chats.forceSend(chatId, msg);
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} catch (err) {
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toast.error(err instanceof Error ? err.message : 'force send failed');
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}
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}
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return (
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<div className="flex flex-col h-full min-h-0">
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{/* v1.11.5: ContextBar moved into ChatInput (above the agent picker). */}
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<MessageList messages={chatMessages} sessionChats={sessionChats} />
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{/* Queued messages */}
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{queue.length > 0 && (
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<div className="border-t">
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<div className="max-w-[1000px] mx-auto w-full px-4 py-1 space-y-1">
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{queue.map((msg, i) => (
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<div key={i} className="flex items-center gap-2 text-xs text-muted-foreground bg-muted/30 rounded px-2 py-1">
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<span className="font-medium shrink-0">Queued:</span>
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<span className="truncate flex-1">{msg}</span>
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<button
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type="button"
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onClick={() => editQueued(i)}
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className="inline-flex items-center justify-center p-0.5 hover:bg-muted rounded shrink-0 max-md:min-h-[44px] max-md:min-w-[44px]"
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aria-label="Edit queued message"
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title="Edit"
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>
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<Pencil size={12} />
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</button>
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<button
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type="button"
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onClick={() => void forceSendQueued(i)}
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className="inline-flex items-center justify-center p-0.5 hover:bg-muted rounded shrink-0 max-md:min-h-[44px] max-md:min-w-[44px]"
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aria-label="Force send queued message now"
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title="Force send now"
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>
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<Send size={12} />
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</button>
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<button
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type="button"
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onClick={() => removeQueued(i)}
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className="inline-flex items-center justify-center p-0.5 hover:bg-muted rounded shrink-0 max-md:min-h-[44px] max-md:min-w-[44px]"
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aria-label="Cancel queued message"
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title="Cancel"
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>
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<X size={12} />
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</button>
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</div>
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))}
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</div>
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</div>
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)}
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{stale && streamingId && (
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<StaleStreamBanner
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onRetry={() => void handleRetryStale()}
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onDiscard={() => void handleDiscardStale()}
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/>
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)}
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<ChatInput
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disabled={false}
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projectId={projectId}
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sessionId={sessionId}
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agentId={agentId}
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onAgentChange={onAgentChange}
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webSearchEnabled={webSearchEnabled}
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onSend={handleSend}
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onForceSend={streaming ? handleForceSend : undefined}
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generating={streaming}
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onStop={handleStop}
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onSlashCommand={handleSlashCommand}
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chatId={chatId}
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chatLabel={sessionChats?.find((c) => c.id === chatId)?.name ?? 'Chat'}
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// v1.11.5: feed ContextBar (mounted inside ChatInput). messages
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// drives latest-pair walk; modelContextLimit powers the zero-state.
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messages={chatMessages}
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modelContextLimit={modelContextLimit}
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/>
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</div>
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);
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}
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