Files
boocode/apps/coder/src/services/backends/opencode-server.ts
indifferentketchup 315cdd23e2 feat: strip dcp-message-id tags from opencode output + reopen closed panes
Two independent fixes:

- opencode-server.ts: stripDcpTags() removes <dcp-message-id>…</dcp-message-id>
  tags from text deltas before they reach the frame/DB. Applied to all three
  text paths (session.next.text.delta, message.part.delta text field,
  handleUpdatedPart text type). Reasoning/tool paths untouched.
- useWorkspacePanes.ts: module-level closedPaneStack (capped at 10) captures
  pane kind + chatIds on removePane and removeTab auto-remove. reopenPane()
  pops the stack and re-attaches a new pane to the existing chat ids (chats
  survive pane close server-side). hasClosedPanes drives conditional render.
- ChatTabBar.tsx: [+] is now instant new-tab (no dropdown); split-pane
  dropdown (Columns2 icon) opens Chat/Term/Code in a new pane; reopen button
  (RotateCcw icon) appears when closed panes exist.
- Workspace.tsx: pass reopenPane + hasClosedPanes through to ChatTabBar.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-30 21:26:07 +00:00

749 lines
28 KiB
TypeScript

/**
* v2.6 Phase 1 — OpenCodeServerBackend.
*
* Warm, multi-turn backend for the `opencode` agent. One `opencode serve` HTTP
* server per BooCoder process; one opencode session per BooCode session (resumed
* on switch-back); a single SSE read loop demuxes all sessions' events.
*
* Implements the Phase 0 `AgentBackend` interface. Emits transport-agnostic
* `AgentEvent`s — the dispatcher (Phase 1.7, NOT wired in this batch) maps them
* to WS frames. No dispatcher/route references this file yet.
*
* Spec: openspec/changes/v2-6-persistent-agent-sessions/design.md §2 / §2a.
* SDK shapes verified by direct read of @opencode-ai/sdk@1.15.12 dist .d.ts:
* - client methods take FLATTENED params (sessionID/directory/body all inline),
* not {path,query,body}. create→{directory}, promptAsync→{sessionID,directory,
* parts,model}, abort→{sessionID,directory}. model is {providerID,modelID}.
* - client.event() resolves to { stream: AsyncGenerator<GlobalEvent> }; the
* real event is chunk.payload (discriminate on chunk.payload.type).
* - promptAsync is fire-and-forget (204); the turn completes via a
* 'session.idle' event for that opencode session id.
*/
import { spawn, type ChildProcess } from 'node:child_process';
import { createHash } from 'node:crypto';
import { createServer } from 'node:net';
import type { FastifyBaseLogger } from 'fastify';
import {
createOpencodeClient,
type OpencodeClient,
type Event,
type Part,
type ToolPart,
type ToolState,
type AssistantMessage,
} from '@opencode-ai/sdk/v2/client';
import type { ToolCallStatus } from '@agentclientprotocol/sdk';
import type { Sql } from '../../db.js';
import type { AcpToolSnapshot } from '../acp-tool-snapshot.js';
import type {
AgentBackend,
AgentEvent,
AgentSessionHandle,
EnsureSessionOpts,
PromptCtx,
TurnResult,
} from '../agent-backend.js';
const READY_TIMEOUT_MS = 30_000;
const SSE_RECONNECT_DELAY_MS = 1_000;
/**
* No-activity backstop for an in-flight turn. opencode streams reasoning/text/tool
* deltas continuously while working, so "zero events for this long" means the turn
* is wedged or its terminal event (session.idle) was lost (see the reconnect race
* below). Generous so a legitimately slow turn never trips it.
*/
const TURN_INACTIVITY_MS = 180_000;
/** One in-flight turn's emitter + completion settler. */
interface TurnState {
onEvent: (e: AgentEvent) => void;
settle: (r: TurnResult) => void;
}
/** Per-(opencode session) demux state. dedup sets scoped here, cleared per turn. */
interface SessionState {
boocodeSessionId: string;
agentSessionId: string;
/** Worktree directory for SDK `directory` routing; refreshed each turn from ctx. */
worktreePath: string;
/** dedup gate: `${type}:${id}` added on delta, deleted-and-tested on updated. Cleared at turn end. */
streamedPartKeys: Set<string>;
/** partID → 'text' | 'reasoning', so a delta with a non-'reasoning' field is still classed right. Cleared at turn end. */
partTypeById: Map<string, string>;
activeTurn: TurnState | null;
/** Inactivity backstop timer for the active turn; null when no turn in flight. */
watchdog: ReturnType<typeof setTimeout> | null;
}
export interface OpenCodeServerBackendDeps {
sql: Sql;
log: FastifyBaseLogger;
/** Absolute path to the opencode binary (resolved from available_agents at wiring time, Phase 1.7). */
opencodeBinary: string;
}
export class OpenCodeServerBackend implements AgentBackend {
readonly backend = 'opencode_server' as const;
private readonly sql: Sql;
private readonly log: FastifyBaseLogger;
private readonly opencodeBinary: string;
private child: ChildProcess | null = null;
private client: OpencodeClient | null = null;
private port: number | null = null;
private up = false;
private serverStarting: Promise<void> | null = null;
private sseRunning = false;
/** opencode session id → demux state. Maintained by ensureSession; read by the SSE loop. */
private readonly byOpencodeId = new Map<string, SessionState>();
constructor(deps: OpenCodeServerBackendDeps) {
this.sql = deps.sql;
this.log = deps.log;
this.opencodeBinary = deps.opencodeBinary;
}
/** §2: liveness for the health endpoint + dispatcher fallback decision. */
health(): 'up' | 'down' {
return this.up ? 'up' : 'down';
}
// ─── Server lifecycle (1.2: spawn once + client + ready) ─────────────────────
/** Lazy: start the single server on first use. Idempotent — one server per backend. */
private ensureServer(): Promise<void> {
if (!this.serverStarting) this.serverStarting = this.startServer();
return this.serverStarting;
}
private async startServer(): Promise<void> {
const port = await freePort();
// Phase 1: run unsecured on loopback (opencode's documented default — serve.ts
// only WARNS when OPENCODE_SERVER_PASSWORD is unset). The real boundary is the
// 127.0.0.1 bind. Defense-in-depth basic-auth is deferred: the hey-api client's
// auth wiring + opencode's exact scheme must be confirmed against a live server
// first, else every request 401s. Recon explicitly said "do NOT block on it".
const child = spawn(this.opencodeBinary, ['serve', '--hostname', '127.0.0.1', '--port', String(port)], {
stdio: ['ignore', 'pipe', 'pipe'],
env: { ...process.env },
});
this.child = child;
this.port = port;
// Child lifetime is the backend's (the pool's), NOT a request's. We never tie
// it to a per-turn abort signal. On unexpected exit we mark down + log; crash
// recovery is Phase 3.
child.on('exit', (code, signal) => {
this.up = false;
this.log.warn({ code, signal, port }, 'opencode-server: child exited (recovery is Phase 3)');
});
await waitForReady(child, READY_TIMEOUT_MS);
this.client = createOpencodeClient({ baseUrl: `http://127.0.0.1:${port}` });
this.up = true;
this.log.info({ port }, 'opencode-server: ready');
}
// ─── SSE read loop + demux + translate (1.3) + dedup (1.4) ───────────────────
/** Per-directory SSE subscription. opencode scopes events by directory (defaults
* to process.cwd if omitted) — so we must subscribe with the same directory used
* to create the session. Called from ensureSession; reconnects while up. */
private startEventLoop(directory: string): void {
if (this.sseRunning) return;
this.sseRunning = true;
this.sseDirectory = directory;
void this.runEventLoop(directory);
}
private sseDirectory: string | null = null;
private async runEventLoop(directory: string): Promise<void> {
while (this.up && this.client) {
try {
const sub = await this.client.event.subscribe({ directory });
for await (const ev of sub.stream) {
this.dispatchEvent(ev);
}
if (this.up) {
await this.reconcileInFlight();
await sleep(SSE_RECONNECT_DELAY_MS);
}
} catch (err) {
if (!this.up) break;
this.log.warn({ err: errMsg(err) }, 'opencode-server: event loop error; reconnecting');
await this.reconcileInFlight();
await sleep(SSE_RECONNECT_DELAY_MS);
}
}
this.sseRunning = false;
}
/** Demux one event to the owning session's active turn. Unknown/between-turns → drop. */
private dispatchEvent(ev: Event): void {
switch (ev.type) {
// ─── session.next.* — live streaming events (the primary path) ─────────
case 'session.next.text.delta': {
const p = ev.properties;
const st = this.byOpencodeId.get(p.sessionID);
if (!st?.activeTurn) return;
this.bumpActivity(st);
const cleaned = stripDcpTags(p.delta);
if (cleaned) st.activeTurn.onEvent({ type: 'text', text: cleaned });
return;
}
case 'session.next.reasoning.delta': {
const p = ev.properties;
const st = this.byOpencodeId.get(p.sessionID);
if (!st?.activeTurn) return;
this.bumpActivity(st);
st.activeTurn.onEvent({ type: 'reasoning', text: p.delta });
return;
}
case 'session.next.tool.called': {
const p = ev.properties;
const st = this.byOpencodeId.get(p.sessionID);
if (!st?.activeTurn) return;
this.bumpActivity(st);
const snap: AcpToolSnapshot = {
toolCallId: p.callID,
title: p.tool,
kind: null,
status: 'in_progress',
rawInput: p.input,
rawOutput: undefined,
};
st.activeTurn.onEvent({ type: 'tool_call', toolCall: snap });
return;
}
case 'session.next.tool.success': {
const p = ev.properties;
const st = this.byOpencodeId.get(p.sessionID);
if (!st?.activeTurn) return;
this.bumpActivity(st);
const output = p.content?.map((c) => ('text' in c ? (c as { text: string }).text : '')).join('') ?? '';
const snap: AcpToolSnapshot = {
toolCallId: p.callID,
title: p.callID,
kind: null,
status: 'completed',
rawInput: undefined,
rawOutput: output,
};
st.activeTurn.onEvent({ type: 'tool_update', toolCall: snap });
return;
}
case 'session.next.tool.failed': {
const p = ev.properties;
const st = this.byOpencodeId.get(p.sessionID);
if (!st?.activeTurn) return;
this.bumpActivity(st);
const snap: AcpToolSnapshot = {
toolCallId: p.callID,
title: p.callID,
kind: null,
status: 'failed',
rawInput: undefined,
rawOutput: errToString(p.error),
};
st.activeTurn.onEvent({ type: 'tool_update', toolCall: snap });
return;
}
// ─── message.part.* — terminal/post-hoc events (dedup gate) ────────────
case 'message.part.delta': {
const p = ev.properties;
const st = this.byOpencodeId.get(p.sessionID);
if (!st?.activeTurn) return;
this.bumpActivity(st);
const isReasoning = p.field === 'reasoning' || st.partTypeById.get(p.partID) === 'reasoning';
if (isReasoning) {
st.streamedPartKeys.add(`reasoning:${p.partID}`);
st.activeTurn.onEvent({ type: 'reasoning', text: p.delta });
} else if (p.field === 'text') {
st.streamedPartKeys.add(`text:${p.partID}`);
const cleaned = stripDcpTags(p.delta);
if (cleaned) st.activeTurn.onEvent({ type: 'text', text: cleaned });
}
return;
}
case 'message.part.updated': {
const part = ev.properties.part;
const st = this.byOpencodeId.get(part.sessionID);
if (!st?.activeTurn) return;
this.bumpActivity(st);
this.handleUpdatedPart(part, st);
return;
}
// ─── lifecycle ─────────────────────────────────────────────────────────
case 'session.idle': {
this.byOpencodeId.get(ev.properties.sessionID)?.activeTurn?.settle({ ok: true });
return;
}
case 'session.error': {
const sid = ev.properties.sessionID;
if (!sid) return;
this.byOpencodeId.get(sid)?.activeTurn?.settle({ ok: false, error: errToString(ev.properties.error) });
return;
}
default:
return;
}
}
/** Terminal part: dedup gate for text/reasoning; tool parts → tool_call/tool_update. */
private handleUpdatedPart(part: Part, st: SessionState): void {
const turn = st.activeTurn;
if (!turn) return;
if (part.type === 'text' || part.type === 'reasoning') {
st.partTypeById.set(part.id, part.type);
const key = resolvePartDedupeKey(part, part.type);
if (key && st.streamedPartKeys.delete(key)) return; // already streamed via delta
const raw = part.text ?? '';
const text = part.type === 'text' ? stripDcpTags(raw) : raw;
if (text && part.time?.end != null) {
turn.onEvent({ type: part.type, text });
}
return;
}
if (part.type === 'tool') {
const snap = toolPartToSnapshot(part);
const status = part.state?.status;
// tool_call on start (pending/running), tool_update on terminal (completed/error).
// The current ACP path merges both into one frame; the contract keeps them
// distinct because opencode's SSE distinguishes start from result.
const event: AgentEvent =
status === 'completed' || status === 'error'
? { type: 'tool_update', toolCall: snap }
: { type: 'tool_call', toolCall: snap };
turn.onEvent(event);
return;
}
// NOTE: opencode's SSE payload union carries no available-commands event, so the
// AgentEvent 'commands' arm is intentionally never emitted here (1.3).
}
// ─── turn-completion resilience (watchdog + reconnect reconcile) ─────────────
/** Reset the inactivity backstop on any event routed to a session's active turn. */
private bumpActivity(st: SessionState): void {
if (!st.activeTurn) return;
if (st.watchdog) clearTimeout(st.watchdog);
st.watchdog = setTimeout(() => {
void this.onTurnStall(st);
}, TURN_INACTIVITY_MS);
st.watchdog.unref?.();
}
/** Watchdog fired: reconcile once; if the server says still-running we can't tell, so fail closed.
* Also mark the agent_sessions row crashed so a stale session isn't resumed next turn. */
private async onTurnStall(st: SessionState): Promise<void> {
const settled = await this.reconcile(st);
if (!settled) {
this.log.warn({ agentSessionId: st.agentSessionId }, 'opencode-server: turn stalled (no activity), failing + marking crashed');
await this.sql`
UPDATE agent_sessions SET status = 'crashed'
WHERE agent_session_id = ${st.agentSessionId}
`.catch(() => {});
st.activeTurn?.settle({ ok: false, error: 'turn timed out (no activity)' });
}
}
/** Reconcile every in-flight turn against the server (called after an SSE drop). */
private async reconcileInFlight(): Promise<void> {
const states = [...this.byOpencodeId.values()].filter((s) => s.activeTurn);
if (states.length === 0) return;
await Promise.allSettled(states.map((s) => this.reconcile(s)));
}
/**
* Ask the server whether this session's turn already finished — recovers a
* session.idle/error lost during an SSE gap. Returns true if it settled the turn.
* Inconclusive (still running / call failed) → false; the watchdog covers that.
*/
private async reconcile(st: SessionState): Promise<boolean> {
const turn = st.activeTurn;
if (!turn || !this.client) return false;
try {
const res = await this.client.session.messages({
sessionID: st.agentSessionId,
directory: st.worktreePath,
});
if (res.error || !res.data) return false;
let lastAssistant: AssistantMessage | undefined;
for (let i = res.data.length - 1; i >= 0; i--) {
const info = res.data[i]!.info;
if (info.role === 'assistant') {
lastAssistant = info;
break;
}
}
if (!lastAssistant) return false;
if (lastAssistant.error != null) {
turn.settle({ ok: false, error: errToString(lastAssistant.error) });
return true;
}
if (lastAssistant.time.completed != null) {
turn.settle({ ok: true });
return true;
}
return false; // still running — the live stream will deliver session.idle
} catch {
return false; // inconclusive — watchdog backstop covers it
}
}
// ─── ensureSession: create-or-resume against agent_sessions (1.5) ────────────
async ensureSession(sessionId: string, opts: EnsureSessionOpts): Promise<AgentSessionHandle> {
await this.ensureServer();
if (!this.client) throw new Error('opencode-server: client not ready after ensureServer');
const configHash = sessionConfigHash(opts.model);
const [row] = await this.sql<{ agent_session_id: string | null; status: string; config_hash: string | null }[]>`
SELECT agent_session_id, status, config_hash FROM agent_sessions
WHERE session_id = ${sessionId} AND agent = ${opts.agent}
`;
let agentSessionId = row?.agent_session_id ?? null;
// Don't resume crashed sessions or sessions whose config drifted (model change).
const shouldResume = agentSessionId
&& row!.status !== 'crashed'
&& (row!.config_hash == null || row!.config_hash === configHash);
if (!shouldResume) {
if (agentSessionId) {
this.log.info({ sessionId, oldStatus: row!.status, hashMatch: row!.config_hash === configHash },
'opencode-server: not resuming stale session, creating fresh');
this.byOpencodeId.delete(agentSessionId);
}
const created = await this.client.session.create({ directory: opts.worktreePath });
if (created.error || !created.data) {
throw new Error(`opencode-server: session.create failed: ${errToString(created.error)}`);
}
agentSessionId = created.data.id;
await this.sql`
INSERT INTO agent_sessions
(session_id, agent, backend, agent_session_id, server_port, status, last_active_at, config_hash)
VALUES
(${sessionId}, ${opts.agent}, 'opencode_server', ${agentSessionId}, ${this.port}, 'active', clock_timestamp(), ${configHash})
ON CONFLICT (session_id, agent) DO UPDATE SET
backend = 'opencode_server',
agent_session_id = EXCLUDED.agent_session_id,
server_port = EXCLUDED.server_port,
status = 'active',
last_active_at = clock_timestamp(),
config_hash = EXCLUDED.config_hash
`;
} else {
await this.sql`
UPDATE agent_sessions
SET status = 'active', last_active_at = clock_timestamp(), server_port = ${this.port}, config_hash = ${configHash}
WHERE session_id = ${sessionId} AND agent = ${opts.agent}
`;
}
// Both branches above guarantee agentSessionId is non-null.
const ocSessionId = agentSessionId!;
// Start (or re-start) the SSE event loop scoped to this session's directory.
// opencode scopes events by the `directory` query param; without it events
// default to the server's CWD which doesn't match our worktree paths.
//
// KNOWN Phase 1 LIMITATION: one SSE stream at a time, scoped to a single
// directory. Under 1.9 concurrency, if two opencode sessions use different
// worktree directories simultaneously, re-subscribing for the second drops
// the first session's events (the watchdog backstop prevents a full hang,
// but streamed content is lost). Phase 2 should move to per-session SSE
// subscriptions or a directory-agnostic event path.
if (!this.sseRunning || this.sseDirectory !== opts.worktreePath) {
if (this.sseRunning && this.sseDirectory && this.sseDirectory !== opts.worktreePath) {
this.log.warn(
{ prev: this.sseDirectory, next: opts.worktreePath },
'opencode-server: SSE directory changed — concurrent sessions will lose events from the previous directory',
);
}
this.sseRunning = false;
this.startEventLoop(opts.worktreePath);
}
// Register / refresh the demux entry the SSE loop keys on. Preserve an existing
// entry (and any in-flight turn) — just refresh the routing fields.
const existing = this.byOpencodeId.get(ocSessionId);
if (existing) {
existing.boocodeSessionId = sessionId;
existing.worktreePath = opts.worktreePath;
} else {
this.byOpencodeId.set(ocSessionId, {
boocodeSessionId: sessionId,
agentSessionId: ocSessionId,
worktreePath: opts.worktreePath,
streamedPartKeys: new Set(),
partTypeById: new Map(),
activeTurn: null,
watchdog: null,
});
}
return {
sessionId,
agent: opts.agent,
backend: 'opencode_server',
agentSessionId: ocSessionId,
serverPort: this.port,
};
}
// ─── prompt: send one turn (1.6) ─────────────────────────────────────────────
async prompt(handle: AgentSessionHandle, input: string, ctx: PromptCtx): Promise<TurnResult> {
if (!this.client) throw new Error('opencode-server: client not ready');
const oc = handle.agentSessionId;
if (!oc) throw new Error('opencode-server: handle has no agentSessionId');
let state = this.byOpencodeId.get(oc);
if (!state) {
state = {
boocodeSessionId: handle.sessionId,
agentSessionId: oc,
worktreePath: ctx.worktreePath,
streamedPartKeys: new Set(),
partTypeById: new Map(),
activeTurn: null,
watchdog: null,
};
this.byOpencodeId.set(oc, state);
}
const session = state;
// Authoritative per-turn directory for SDK routing + reconcile.
session.worktreePath = ctx.worktreePath;
const client = this.client;
return await new Promise<TurnResult>((resolve) => {
let settled = false;
const cleanup = () => {
session.activeTurn = null;
if (session.watchdog) {
clearTimeout(session.watchdog);
session.watchdog = null;
}
session.streamedPartKeys.clear();
session.partTypeById.clear();
ctx.signal.removeEventListener('abort', onAbort);
};
const settle = (r: TurnResult) => {
if (settled) return;
settled = true;
cleanup();
resolve(r);
};
const onAbort = () => {
// Abort the turn only — never the server.
client.session.abort({ sessionID: oc, directory: ctx.worktreePath }).catch(() => {});
settle({ ok: false, error: 'aborted' });
};
session.activeTurn = { onEvent: ctx.onEvent, settle };
this.bumpActivity(session); // arm the inactivity backstop
if (ctx.signal.aborted) {
onAbort();
return;
}
ctx.signal.addEventListener('abort', onAbort, { once: true });
const model = parseModel(ctx.model);
client.session
.promptAsync({
sessionID: oc,
directory: ctx.worktreePath,
parts: [{ type: 'text', text: input }],
...(model ? { model } : {}),
})
.then((res) => {
// promptAsync is fire-and-forget (204); the turn completes via session.idle.
// Only a submission error settles here.
if (res.error) settle({ ok: false, error: errToString(res.error) });
})
.catch((err) => settle({ ok: false, error: errMsg(err) }));
});
}
// ─── teardown ────────────────────────────────────────────────────────────────
async closeSession(handle: AgentSessionHandle): Promise<void> {
if (handle.agentSessionId) this.byOpencodeId.delete(handle.agentSessionId);
await this.sql`
UPDATE agent_sessions SET status = 'closed'
WHERE session_id = ${handle.sessionId} AND agent = ${handle.agent}
`.catch(() => {});
}
async dispose(): Promise<void> {
this.up = false;
const child = this.child;
this.child = null;
this.client = null;
this.byOpencodeId.clear();
if (child && !child.killed) {
child.kill('SIGTERM');
const t = setTimeout(() => {
if (!child.killed) child.kill('SIGKILL');
}, 5_000);
t.unref();
}
}
}
// ─── helpers ──────────────────────────────────────────────────────────────────
/** BooCoder model string "provider/model" → opencode's structured {providerID, modelID}. */
function parseModel(model: string | undefined): { providerID: string; modelID: string } | undefined {
if (!model || !model.trim()) return undefined;
const trimmed = model.trim();
const idx = trimmed.indexOf('/');
if (idx > 0 && idx < trimmed.length - 1) {
return { providerID: trimmed.slice(0, idx), modelID: trimmed.slice(idx + 1) };
}
// No slash but non-empty → infer llama-swap (the only configured provider).
// Guard against bare '/' or trailing/leading slash.
if (idx < 0 && trimmed.length > 0) {
return { providerID: 'llama-swap', modelID: trimmed };
}
return undefined;
}
/** Ported verbatim from Paseo opencode-agent.ts: id → message-id fallback → null. */
function resolvePartDedupeKey(part: { id: string; messageID: string }, type: string): string | null {
if (part.id.trim().length > 0) return `${type}:${part.id}`;
if (part.messageID.trim().length > 0) return `${type}:message:${part.messageID}`;
return null;
}
/** opencode ToolPart → ACP-shaped snapshot (reuses the existing persist/render path). */
function toolPartToSnapshot(part: ToolPart): AcpToolSnapshot {
const state = part.state;
let rawInput: unknown;
let rawOutput: unknown;
let title: string | undefined;
if (state) {
if ('input' in state) rawInput = (state as { input?: unknown }).input;
if ('output' in state) rawOutput = (state as { output?: unknown }).output;
else if ('error' in state) rawOutput = (state as { error?: unknown }).error;
if ('title' in state) title = (state as { title?: string }).title;
}
return {
toolCallId: part.callID,
title: title ?? part.tool,
kind: null,
status: mapToolStatus(state?.status),
rawInput,
rawOutput,
};
}
function mapToolStatus(s: ToolState['status'] | undefined): ToolCallStatus | null {
switch (s) {
case 'pending':
return 'pending';
case 'running':
return 'in_progress';
case 'completed':
return 'completed';
case 'error':
return 'failed';
default:
return null;
}
}
/** Bind-probe an ephemeral port on loopback. */
function freePort(): Promise<number> {
return new Promise((resolve, reject) => {
const srv = createServer();
srv.unref();
srv.on('error', reject);
srv.listen(0, '127.0.0.1', () => {
const addr = srv.address();
if (addr && typeof addr === 'object') {
const { port } = addr;
srv.close(() => resolve(port));
} else {
srv.close(() => reject(new Error('opencode-server: could not determine a free port')));
}
});
});
}
/** Resolve when the child prints the ready line; reject on timeout or early exit. */
function waitForReady(child: ChildProcess, timeoutMs: number): Promise<void> {
return new Promise((resolve, reject) => {
let done = false;
let stderrBuf = '';
const finish = (err?: Error) => {
if (done) return;
done = true;
clearTimeout(timer);
child.stdout?.off('data', onOut);
child.stderr?.off('data', onErr);
child.off('exit', onExit);
if (err) reject(err);
else resolve();
};
const onOut = (buf: Buffer) => {
if (buf.toString().includes('opencode server listening on')) finish();
};
const onErr = (buf: Buffer) => {
stderrBuf += buf.toString();
};
const onExit = (code: number | null) =>
finish(new Error(`opencode serve exited before ready (code ${code}); stderr: ${stderrBuf.slice(-2000)}`));
const timer = setTimeout(
() => finish(new Error(`opencode serve not ready in ${timeoutMs}ms; stderr: ${stderrBuf.slice(-2000)}`)),
timeoutMs,
);
child.stdout?.on('data', onOut);
child.stderr?.on('data', onErr);
child.on('exit', onExit);
});
}
function sleep(ms: number): Promise<void> {
return new Promise((r) => setTimeout(r, ms));
}
/** Strip opencode-dcp plugin tags that render as literal text in the UI. */
function stripDcpTags(s: string): string {
return s.replace(/<dcp-message-id>[^<]*<\/dcp-message-id>/g, '');
}
function errMsg(e: unknown): string {
return e instanceof Error ? e.message : String(e);
}
function errToString(e: unknown): string {
if (e == null) return 'unknown error';
if (typeof e === 'string') return e;
if (e instanceof Error) return e.message;
try {
return JSON.stringify(e);
} catch {
return String(e);
}
}
/** Hash of stable config — detects model changes across sessions without
* invalidating on ephemeral state like the random server port (which changes
* every BooCoder restart). */
function sessionConfigHash(model: string): string {
return createHash('sha256').update(`opencode_server|${model}`).digest('hex').slice(0, 16);
}