strip: remove pattern/surge/chat alert monitoring + unused commands

- delete services/{patternChecker,patternStore,surgeChecker,chatAlertChecker,staffNotifications,staffChannel,notificationRegistry,notificationEnabled,staffPresence}.js
- remove /notification, /staffnotification, /tag, /priority
- /escalate: drop action param, always unclaim
- purge PATTERN_*, SURGE_*, CHAT_ALERT_*, STAFF_* env vars from config + .env.example
- drop StaffNotification model
- ~2500 LOC removed
- settings-site /internal/notifications/* endpoints gone (UI will 404 until trimmed)
This commit is contained in:
2026-04-21 15:57:18 +00:00
parent 298cf13d5c
commit 636348d824
27 changed files with 3335 additions and 2532 deletions

156
config.js
View File

@@ -30,88 +30,11 @@ if (!envPath) {
}
}
const DEFAULT_NOTIFICATION_THRESHOLDS = {
// patternChecker - age-based (time since condition first became true)
user_tickets: ['15m', '30m', '1h', '3h'],
user_reopen: ['1h', '4h', '1d'],
user_crossgame: ['1h', '1d'],
game_surge: ['15m', '30m', '1h'],
game_backlog: ['30m', '1h', '3h', '6h'],
game_resolution: ['1d'],
game_spike: ['15m', '30m'],
tag_top: ['1h', '6h', '1d'],
tag_escalation: ['1h', '6h', '1d'],
untagged_closes: ['1h', '1d'],
tag_game_corr: ['1d'],
user_esc: ['1h', '6h', '1d'],
game_esc_rate: ['1d'],
rapid_t2_t3: ['3', '5', '10', '15', '20', '30', '50'], // count-based milestones, not time
staff_no_close: ['1h', '3h'],
staff_overloaded: ['1h', '3h', '6h'],
staff_stale: ['1h', '3h'],
staff_transfer_rate: ['1h', '1d'],
staff_esc: ['1h', '6h', '1d'],
staff_game_esc: ['1d'],
game_tag_spike: ['1h', '6h'],
overnight_gap: ['1d'],
staff_always_esc: ['1d'],
// surgeChecker - cooldown-escalating (repeat alerts spaced further apart)
surge_tickets: ['10m', '30m', '1h', '2h', '3h'],
surge_game: ['10m', '30m', '1h', '2h'],
surge_stale: ['30m', '1h', '2h', '4h'],
surge_needs_response: ['15m', '30m', '1h', '3h'],
surge_unclaimed: ['15m', '30m', '1h', '2h', '4h'],
surge_tier3_unclaimed: ['10m', '15m', '30m', '1h', '2h'],
surge_no_staff: ['10m', '20m', '30m', '1h'],
// staffNotifications - age-based per ticket (hours)
unclaimed_reminder: ['1h', '2h', '4h', '8h', '1d'],
// chatAlertChecker - cooldown-escalating
chat_messages: ['15m', '30m', '1h', '3h'],
chat_time: ['30m', '1h', '2h', '4h']
};
function toInt(v, fallback) {
const n = parseInt(v, 10);
return Number.isFinite(n) ? n : fallback;
}
function parseThresholdString(str) {
const value = String(str || '').trim();
if (!value) return NaN;
// Integers without a unit are raw count milestones.
if (/^\d+$/.test(value)) return parseInt(value, 10);
let totalMs = 0;
const re = /(\d+)([mhd])/g;
let match;
let consumed = '';
while ((match = re.exec(value)) !== null) {
const amount = parseInt(match[1], 10);
const unit = match[2];
consumed += match[0];
if (unit === 'm') totalMs += amount * 60 * 1000;
else if (unit === 'h') totalMs += amount * 60 * 60 * 1000;
else if (unit === 'd') totalMs += amount * 24 * 60 * 60 * 1000;
}
if (!consumed || consumed !== value) return NaN;
return totalMs;
}
function parseNotificationThresholdsJson(raw) {
if (!raw || !String(raw).trim()) return DEFAULT_NOTIFICATION_THRESHOLDS;
try {
const parsedJson = JSON.parse(raw);
if (parsedJson && typeof parsedJson === 'object' && !Array.isArray(parsedJson)) {
return parsedJson;
}
} catch (err) {
console.warn('[config] Failed to parse NOTIFICATION_THRESHOLDS_JSON, using default:', err.message);
}
return DEFAULT_NOTIFICATION_THRESHOLDS;
}
const CONFIG = {
DISCORD_TOKEN: (process.env.DISCORD_TOKEN || process.env.DISCORD_BOT_TOKEN || '').trim(),
DISCORD_GUILD_ID: process.env.DISCORD_GUILD_ID || null,
@@ -181,8 +104,6 @@ const CONFIG = {
PRIORITY_HIGH_EMOJI: process.env.PRIORITY_HIGH_EMOJI || '🔴',
PRIORITY_MEDIUM_EMOJI: process.env.PRIORITY_MEDIUM_EMOJI || '🟡',
PRIORITY_LOW_EMOJI: process.env.PRIORITY_LOW_EMOJI || '🟢',
CLAIM_TIMEOUT_ENABLED: process.env.CLAIM_TIMEOUT_ENABLED === 'true',
CLAIM_TIMEOUT_HOURS: toInt(process.env.CLAIM_TIMEOUT_HOURS, 48),
AUTO_UNCLAIM_ENABLED: process.env.AUTO_UNCLAIM_ENABLED === 'true',
AUTO_UNCLAIM_AFTER_HOURS: toInt(process.env.AUTO_UNCLAIM_AFTER_HOURS, 24),
ALLOW_CLAIM_OVERWRITE: process.env.ALLOW_CLAIM_OVERWRITE === 'true',
@@ -199,25 +120,7 @@ const CONFIG = {
EMBED_COLOR_CLAIMED: toInt(process.env.EMBED_COLOR_CLAIMED, 0xFFFF00),
EMBED_COLOR_ESCALATED: toInt(process.env.EMBED_COLOR_ESCALATED, 0xFF6600),
EMBED_COLOR_INFO: toInt(process.env.EMBED_COLOR_INFO, 0x1e2124),
STAFF_CATEGORIES: new Map(), // deprecated kept for staffChannel.js compat
STAFF_EMOJIS: (() => {
const raw = process.env.STAFF_EMOJIS;
const map = new Map();
if (!raw || !String(raw).trim()) return map;
for (const part of String(raw).split(',')) {
const seg = part.trim();
if (!seg) continue;
const idx = seg.indexOf(':');
if (idx === -1) continue;
const userId = seg.slice(0, idx).trim();
const emoji = seg.slice(idx + 1).trim();
if (userId && emoji) map.set(userId, emoji);
}
return map;
})(),
CLAIMER_EMOJI_FALLBACK: process.env.CLAIMER_EMOJI_FALLBACK || '🎫',
ADMIN_ID: process.env.ADMIN_ID || null,
STAFF_NOTIFICATION_CATEGORY_ID: process.env.STAFF_NOTIFICATION_CATEGORY_ID || null,
FORCE_CLOSE_TIMER: toInt(process.env.FORCE_CLOSE_TIMER_SECONDS, 60),
GMAIL_POLL_INTERVAL_MS: toInt(process.env.GMAIL_POLL_INTERVAL_SECONDS, 30) * 1000,
GMAIL_LOG_CHANNEL_ID: process.env.GMAIL_LOG_CHANNEL_ID || null,
@@ -225,42 +128,6 @@ const CONFIG = {
RENAME_LOG_CHANNEL_ID: process.env.RENAME_LOG_CHANNEL_ID || null,
SECURITY_LOG_CHANNEL_ID: process.env.SECURITY_LOG_CHANNEL_ID || null,
SYSTEM_LOG_CHANNEL_ID: process.env.SYSTEM_LOG_CHANNEL_ID || null,
USER_PATTERNS_CHANNEL_ID: process.env.USER_PATTERNS_CHANNEL_ID || null,
GAME_PATTERNS_CHANNEL_ID: process.env.GAME_PATTERNS_CHANNEL_ID || null,
TAG_PATTERNS_CHANNEL_ID: process.env.TAG_PATTERNS_CHANNEL_ID || null,
ESCALATION_PATTERNS_CHANNEL_ID: process.env.ESCALATION_PATTERNS_CHANNEL_ID || null,
STAFF_PATTERNS_CHANNEL_ID: process.env.STAFF_PATTERNS_CHANNEL_ID || null,
COMBINED_PATTERNS_CHANNEL_ID: process.env.COMBINED_PATTERNS_CHANNEL_ID || null,
PATTERN_USER_TICKET_THRESHOLD: toInt(process.env.PATTERN_USER_TICKET_THRESHOLD, 3),
PATTERN_GAME_TICKET_THRESHOLD: toInt(process.env.PATTERN_GAME_TICKET_THRESHOLD, 10),
PATTERN_STAFF_STALE_PING_THRESHOLD: toInt(process.env.PATTERN_STAFF_STALE_PING_THRESHOLD, 5),
PATTERN_ESCALATION_THRESHOLD: toInt(process.env.PATTERN_ESCALATION_THRESHOLD, 3),
PATTERN_RAPID_CLOSE_SECONDS: toInt(process.env.PATTERN_RAPID_CLOSE_SECONDS, 120),
PATTERN_UNCLAIMED_HOURS: toInt(process.env.PATTERN_UNCLAIMED_HOURS, 4),
PATTERN_CHECK_INTERVAL_MINUTES: toInt(process.env.PATTERN_CHECK_INTERVAL_MINUTES, 30),
ALL_STAFF_CHANNEL_ID: process.env.ALL_STAFF_CHANNEL_ID || null,
ALL_STAFF_CHAT_ALERT_CHANNEL_ID: process.env.ALL_STAFF_CHAT_ALERT_CHANNEL_ID || null,
SURGE_ROLE_ID: process.env.SURGE_ROLE_ID || null,
SURGE_TICKET_COUNT: toInt(process.env.SURGE_TICKET_COUNT, 10),
SURGE_TICKET_WINDOW_MINUTES: toInt(process.env.SURGE_TICKET_WINDOW_MINUTES, 30),
SURGE_GAME_TICKET_COUNT: toInt(process.env.SURGE_GAME_TICKET_COUNT, 5),
SURGE_GAME_TICKET_WINDOW_MINUTES: toInt(process.env.SURGE_GAME_TICKET_WINDOW_MINUTES, 30),
SURGE_STALE_COUNT: toInt(process.env.SURGE_STALE_COUNT, 8),
SURGE_STALE_HOURS: toInt(process.env.SURGE_STALE_HOURS, 2),
SURGE_NEEDS_RESPONSE_COUNT: toInt(process.env.SURGE_NEEDS_RESPONSE_COUNT, 5),
SURGE_NEEDS_RESPONSE_HOURS: toInt(process.env.SURGE_NEEDS_RESPONSE_HOURS, 1),
SURGE_UNCLAIMED_COUNT: toInt(process.env.SURGE_UNCLAIMED_COUNT, 5),
SURGE_UNCLAIMED_MINUTES: toInt(process.env.SURGE_UNCLAIMED_MINUTES, 30),
SURGE_TIER3_UNCLAIMED_MINUTES: toInt(process.env.SURGE_TIER3_UNCLAIMED_MINUTES, 15),
SURGE_COOLDOWN_MINUTES: toInt(process.env.SURGE_COOLDOWN_MINUTES, 60),
CHAT_ALERT_CHANNEL_IDS: (process.env.CHAT_ALERT_CHANNEL_IDS || '').split(',').filter(Boolean),
CHAT_ALERT_MESSAGE_COUNT: toInt(process.env.CHAT_ALERT_MESSAGE_COUNT, 5),
CHAT_ALERT_HOURS_WITHOUT_RESPONSE: toInt(process.env.CHAT_ALERT_HOURS_WITHOUT_RESPONSE, 2),
CHAT_ALERT_COOLDOWN_MINUTES: toInt(process.env.CHAT_ALERT_COOLDOWN_MINUTES, 60),
STAFF_IDS: (process.env.STAFF_IDS || '').split(',').map(s => s.trim()).filter(Boolean),
SURGE_NO_STAFF_COOLDOWN_MINUTES: toInt(process.env.SURGE_NO_STAFF_COOLDOWN_MINUTES, 30),
SURGE_NO_STAFF_OPEN_TICKET_THRESHOLD: toInt(process.env.SURGE_NO_STAFF_OPEN_TICKET_THRESHOLD, 3),
STAFF_DND_COUNTS_AS_AVAILABLE: process.env.STAFF_DND_COUNTS_AS_AVAILABLE === 'true',
STAFF_THREAD_ENABLED: process.env.STAFF_THREAD_ENABLED === 'true',
STAFF_THREAD_NAME: process.env.STAFF_THREAD_NAME || 'Staff Discussion',
STAFF_THREAD_AUTO_ADD_ROLE: process.env.STAFF_THREAD_AUTO_ADD_ROLE === 'true',
@@ -273,28 +140,9 @@ const CONFIG = {
SETTINGS_ADMIN_PASSWORD: process.env.SETTINGS_ADMIN_PASSWORD || null,
SETTINGS_DOMAIN: process.env.SETTINGS_DOMAIN || 'tickets.indifferentketchup.com',
INTERNAL_API_PORT: toInt(process.env.INTERNAL_API_PORT, 12753),
INTERNAL_API_SECRET: process.env.INTERNAL_API_SECRET || null,
NOTIFICATION_THRESHOLDS: parseNotificationThresholdsJson(process.env.NOTIFICATION_THRESHOLDS_JSON),
UNCLAIMED_REMINDER_THRESHOLDS: (process.env.UNCLAIMED_REMINDER_THRESHOLDS || '1,2,4')
.split(',')
.map(s => parseInt(s.trim(), 10))
.filter(n => !isNaN(n) && n > 0)
INTERNAL_API_SECRET: process.env.INTERNAL_API_SECRET || null
};
/** Ticket category tags for /tag set [emoji] [label] in dropdown; priority emoji always first in channel name, then tag emoji. */
const TICKET_TAGS = [
{ value: 'server-down', emoji: '⬇️', name: 'Server Down' },
{ value: 'stuck-restarting', emoji: '⏳', name: 'Stuck Restarting' },
{ value: 'cant-connect', emoji: '📵', name: "Can't Connect" },
{ value: 'server-lag', emoji: '🐌', name: 'Server Lag' },
{ value: 'billing', emoji: '💳', name: 'Billing' },
{ value: 'refund-request', emoji: '💸', name: 'Refund Request' },
{ value: 'mod-help', emoji: '🔧', name: 'Mod Help' },
{ value: 'backup-restore', emoji: '💾', name: 'Backup Restore' },
{ value: 'world-save', emoji: '🌍', name: 'World / Save' },
{ value: 'server-config', emoji: '⚙️', name: 'Server Config' }
];
const GAME_NAMES = (CONFIG.GAME_LIST || '')
.split(',')
.map(g => g.trim())
@@ -346,8 +194,6 @@ const GAME_NAME_TO_KEY = {
module.exports = {
CONFIG,
parseThresholdString,
TICKET_TAGS,
GAME_NAMES,
GAME_ALIASES,
GAME_NAME_TO_KEY