6 Commits

Author SHA1 Message Date
a388d99fdf /transfer: validate target via isStaff() — covers ADDITIONAL_STAFF_ROLES
The transfer-target check previously matched only against
CONFIG.ROLE_TO_PING_ID, so a member with one of
CONFIG.ADDITIONAL_STAFF_ROLES (a recognized staff role everywhere else
in the bot, including requireStaffRole and the messages.js claimer-DM
path) was rejected as a transfer target. Switch to isStaff() so the
transfer-target gate matches the rest of the codebase's staff
definition.

Also:
- Reject bots as transfer targets (guildMember.user.bot).
- Reject self-transfer (transferring to interaction.user.id) — the
  rename + DB write would no-op but the log line claimed a transfer
  that didn't happen.
- Resolve the target member cache-first to avoid an unnecessary REST
  round-trip when the GuildMembers intent has the user cached.
2026-05-24 05:04:40 +00:00
3212004fc9 /transfer: rename the channel + fix 10062 Unknown interaction errors
Two real bugs in handleTransfer plus a class issue across all the
channel-mod handlers.

/transfer didn't rename
  handleTransfer set claimedBy but never called enqueueRename, so the
  channel name stayed at whatever the previous claimer left it as.
  /claim (applyClaim in handlers/buttons.js) does the rename via
  makeTicketName + STAFF_EMOJIS; /transfer now does the same, plus
  writes claimerId (was only writing claimedBy). Uses
  'escalated-claimed' state when tier >= 1, 'claimed' otherwise.

DiscordAPIError 10062 (Unknown interaction)
  handleAdd / handleRemove / handleTransfer / handleMove / handleTopic
  all called interaction.reply() at the end after awaiting one or more
  channelQueue ops. Those ops serialize behind any pending rename or
  move on the same channel — easily exceeding Discord's 3s interaction-
  token window. The reply then 404s with code 10062. Production logs
  showed handleRemove failing this way (the visible 'Remove user
  error: DiscordAPIError[10062]' lines); transfer had the same pattern.

Switch each handler to deferReply() up front + editReply() at the end
+ editReply() in the catch (with .catch(() => {}) to swallow the rare
case where even the deferred reply context is gone).

handleTransfer keeps the up-front isStaff role check as a reply()
because that path is synchronous and the token is fresh.
2026-05-24 05:02:59 +00:00
837fd10984 escalation: drop dead 'reason' param — never populated, always logged as null
The /escalate slash command never had a reason option in its definition
(commands/register.js only takes a 'level' option), so handleEscalate
hardcoded reason=null. The escalate button path passed null explicitly.
The log line wrote it verbatim as "Reason: null" on every escalate.

Remove the dead surface:
- runEscalation signature drops the reason parameter.
- The customer-facing email body drops the conditional reason suffix
  (`reason ? `\n\nReason: ${reason}` : ''`) — always-false branch.
- The logging-channel post drops "\nReason: ${reason}".
- handleEscalate drops the `const reason = null;` line and the call-site arg.
- handleEscalateButton (handlers/buttons.js) drops the trailing `null` arg.

If we ever want to capture a reason, the slash command would need a
StringOption('reason') and an escalate-modal for the button path —
neither exists today.
2026-05-19 20:20:03 +00:00
c79463fc2a security: gate /help, signature modal submit, and cancel_delete_tag on staff role
Closes the remaining non-broccolini interaction paths after the prior
TICKET_BUTTON_HANDLERS gate. After this commit, every bot interaction is
staff-only except the panel buttons (open_ticket / open_ticket_thread /
open_ticket_channel) and their ticket-creation modal submit — those have
to stay public because they're how members and customers open tickets.

Specific changes:

- handlers/commands/index.js: handleCommand no longer has the
  `!== 'help'` carve-out. /help now goes through requireStaffRole like
  every other slash command. Non-staff get the same ephemeral
  "only available to the support team" reply.

- broccolini-discord.js: the signature_modal_* modal-submit handler now
  calls requireStaffRole before writing to StaffSignature. /signature
  already gates the modal display via the slash-command staff check;
  this is defense in depth against directly crafted submissions.

- handlers/buttons.js: cancel_delete_tag moved out of
  FREE_BUTTON_HANDLERS and gated alongside confirm_delete_tag::*. The
  dialog is only shown ephemerally to the staff who triggered
  /response delete, so non-staff can't reach it in normal flow; gating
  keeps the button surface consistent.

Kept public (by design — these are the customer entry points):
  open_ticket / open_ticket_thread / open_ticket_channel buttons
  ticket_modal / ticket_modal_thread / ticket_modal_channel submits
2026-05-19 19:58:41 +00:00
3c13e55dad audit week 3 quality batch: QUAL-004/005/007/008/010 + SEC-002
QUAL-004 handlers/messages.js — DM-on-customer-reply now reads
guild.members.cache.get(claimerId) first and only falls back to
guild.members.fetch on cache miss. Avoids a REST round-trip per non-staff
reply on busy tickets. GuildMembers intent already keeps the cache warm.

QUAL-005 handlers/buttons.js (runFinalClose) + handlers/commands/close.js
(finalizeForceClose) — close paths now $unset welcomeMessageId alongside
the status: 'closed' write. Stops a stale message-ID from carrying into a
future reopen on the same Gmail thread, where escalation's "edit welcome
buttons" path would silently fail trying to fetch a message in a deleted
channel.

QUAL-007 services/configPersistence.js — writeEnvFile mismatch error now
includes the missing/extra key sets, not just count vs count. Saves the
operator from guessing which key vanished after a partial write.

QUAL-008 utils.js stripEmailQuotes — replaced order-dependent first-match
loop with an earliest-match-across-all-markers scan. The previous code
could truncate at a late "_____" signature underline even when an earlier
"On X wrote:" reply header was the real cutoff. New test in
tests/utils.test.js exercises the dual-marker case.

QUAL-010 broccolini-discord.js — moved `let httpServer / internalServer /
appReady` declarations from after the ready handler to before it. Same
runtime behavior (module-load completes before ready fires asynchronously),
but the read order now matches the assignment order.

SEC-002 routes/internalApi.js — POST /restart now goes through a tighter
2/min limiter on top of the shared 10/min internalLimiter. Defense in
depth in case INTERNAL_API_SECRET ever leaks; an attacker with the secret
can no longer crash-loop the container.

Skipped: QUAL-009 (re-checked the regex; ^\s*\n* → \n is already
idempotent — the audit finding was incorrect).

vitest run: 88/88 (one new test for QUAL-008).
2026-05-08 20:46:04 +00:00
adcd9dd9c9 audit week 2 [ARCH-001]: split handlers/commands.js into submodules
The 1028-line handlers/commands.js bundled escalation logic + force-close
flow + /response tag CRUD + /panel + /signature + context-menu handlers +
several config-toggle slash commands. After the dispatch-table refactor it
was still a god module. Split into handlers/commands/ with one file per
topic; require('./commands') resolves to handlers/commands/index.js
(handlers/commands.js is removed).

Layout:
  helpers.js     — requireStaffRole, fetchLoggingChannel
                   (cross-submodule, kept here to avoid cycles with index.js)
  escalation.js  — runEscalation, runDeescalation, handleEscalate, handleDeescalate
                   (run* are still exported via index.js for handlers/buttons.js)
  close.js       — handleForceClose, handleCancelClose, handleCloseTimer
                   + finalizeForceClose / postTranscript (timer callback)
  response.js    — handleResponse + send/create/edit/delete/list subcommands
                   + handleAutocomplete (only /response autocompletes)
  panel.js       — handlePanel, buildPanelButtonRow, handleSignature
  contextMenu.js — handleCreateTicketFromMessage, handleViewUserTickets
  index.js       — dispatch tables, handleCommand/handleContextMenu, plus the
                   short-and-not-thematic handlers (notifydm, add, remove,
                   transfer, move, topic, staffthread, pinmessages, gmailpoll,
                   help) and the public re-exports.

No behavior change — every imported name, every Discord call, every DB
write, every embed, every reply payload preserved verbatim. Public surface
of require('./commands') is still { handleCommand, handleContextMenu,
handleAutocomplete, runEscalation, runDeescalation }.

Largest single module is now index.js at 299 lines; others are 33–214.
2026-05-08 20:29:44 +00:00