161 lines
6.0 KiB
JavaScript
161 lines
6.0 KiB
JavaScript
/**
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* Per-channel rename serialization with coalescing.
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* Renames route through utils/renamer.js (secondary bot token, RENAMER_BOT),
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* which has its own Discord-side rate bucket — no in-process throttle needed.
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* We serialize per channel so concurrent PATCHes don't land out of order, and
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* coalesce rapid successive calls so only the latest name is written.
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*/
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const { logWarn, logError } = require('../services/debugLog');
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const { renameChannel } = require('../utils/renamer');
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// Per-channel: { chain: Promise, pendingName: string | null }.
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// enqueueRename updates pendingName synchronously (latest wins) and chains an
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// executeRename link. executeRename reads the latest pendingName at start.
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const renameChains = new Map();
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async function executeRename(channel, entry) {
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const currentName = entry.pendingName;
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if (currentName == null) return;
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try {
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try {
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await renameChannel(channel.id, currentName);
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} catch (err) {
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// Secondary bot rate-limited (429), unauthorized (401), missing permission
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// (403), or no token configured — fall back to the primary Discord.js client.
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// Non-fallback errors rethrow so enqueueRename's catch can classify/log.
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if (err && err.fallback === true && channel && typeof channel.setName === 'function') {
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logWarn(
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'renameQueue',
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`secondary-bot ${err.status ?? 'unavailable'}; falling back to primary channel=${channel.id}`
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).catch(() => {});
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await channel.setName(currentName);
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} else {
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throw err;
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}
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}
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} finally {
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// Clear only if no newer call arrived during the PATCH. If pendingName
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// has changed, leave it — the link queued by that newer call picks it up.
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if (entry.pendingName === currentName) {
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entry.pendingName = null;
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}
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}
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}
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function enqueueRename(channel, newName) {
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let entry = renameChains.get(channel.id);
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if (!entry) {
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entry = { chain: Promise.resolve(), pendingName: newName };
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renameChains.set(channel.id, entry);
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} else {
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entry.pendingName = newName;
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}
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const next = entry.chain.catch(() => {}).then(() => executeRename(channel, entry));
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entry.chain = next;
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next.catch((err) => {
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logWarn('renameQueue', `Rename failed for ${channel.name}: ${err && err.message || err}`).catch(() => {});
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const status = err && err.status;
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const msg = (err && err.message) || String(err);
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if (status === 401 || status === 403) {
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logError(
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'renameQueue:token/permission',
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new Error(`secondary-bot ${status} channel=${channel.id} name=${channel.name}: ${msg}`)
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).catch(() => {});
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} else if (status === 429) {
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logError(
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'renameQueue:secondary-bot ratelimited',
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new Error(`429 channel=${channel.id} name=${channel.name}: ${msg}`)
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).catch(() => {});
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}
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}).finally(() => {
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if (renameChains.get(channel.id) === entry && entry.chain === next && entry.pendingName == null) {
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renameChains.delete(channel.id);
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}
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});
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return next;
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}
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// Shares renameChains so a move+rename pair on the same channel executes in
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// call order. No coalescing: every move is a distinct chain link.
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function enqueueMove(channel, categoryId) {
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let entry = renameChains.get(channel.id);
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if (!entry) {
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entry = { chain: Promise.resolve(), pendingName: null };
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renameChains.set(channel.id, entry);
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}
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const next = entry.chain.catch(() => {}).then(() => channel.setParent(categoryId, { lockPermissions: true }));
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entry.chain = next;
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next.catch((err) => {
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logWarn('moveQueue', `Move failed for ${channel.name}: ${err && err.message || err}`).catch(() => {});
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const status = err && err.status;
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const msg = (err && err.message) || String(err);
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if (status === 401 || status === 403) {
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logError(
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'moveQueue:token/permission',
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new Error(`${status} channel=${channel.id} categoryId=${categoryId}: ${msg}`)
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).catch(() => {});
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} else if (status === 429) {
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logError(
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'moveQueue:ratelimited',
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new Error(`429 channel=${channel.id} categoryId=${categoryId}: ${msg}`)
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).catch(() => {});
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}
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}).finally(() => {
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if (renameChains.get(channel.id) === entry && entry.chain === next && entry.pendingName == null) {
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renameChains.delete(channel.id);
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}
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});
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return next;
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}
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// Per-channel promise chain for send ordering and to prevent interleaving.
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const sendChains = new Map();
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function enqueueSend(channel, ...args) {
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if (!channel || typeof channel.send !== 'function') {
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return Promise.reject(new Error('enqueueSend: invalid channel'));
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}
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const prev = sendChains.get(channel.id) || Promise.resolve();
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const next = prev.catch(() => {}).then(() => channel.send(...args));
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sendChains.set(channel.id, next);
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next.catch(() => {}).finally(() => {
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if (sendChains.get(channel.id) === next) sendChains.delete(channel.id);
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});
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return next;
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}
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// Delete a channel only after every in-flight send/rename/move on it has drained.
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// Chains on both renameChains and sendChains so "pending send in-flight, delete
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// racing it" can no longer hit Discord's unknown-channel 10003.
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function enqueueDelete(channel) {
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if (!channel || typeof channel.delete !== 'function') {
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return Promise.reject(new Error('enqueueDelete: invalid channel'));
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}
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const renameEntry = renameChains.get(channel.id);
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const prevRename = renameEntry ? renameEntry.chain : Promise.resolve();
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const prevSend = sendChains.get(channel.id) || Promise.resolve();
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const next = Promise.all([
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prevRename.catch(() => {}),
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prevSend.catch(() => {})
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]).then(() => channel.delete().catch(() => {}));
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if (renameEntry) renameEntry.chain = next;
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sendChains.set(channel.id, next);
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next.finally(() => {
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if (renameEntry && renameChains.get(channel.id) === renameEntry && renameEntry.chain === next) {
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renameChains.delete(channel.id);
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}
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if (sendChains.get(channel.id) === next) sendChains.delete(channel.id);
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});
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return next;
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}
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module.exports = { enqueueRename, enqueueMove, enqueueSend, enqueueDelete };
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