Add ProjectZomboidChatLog (chat.txt)
Handles both chat-engine events (bracketed level prefix) and bare
server-alert lines via an optional level group. Detectors: filename
match on _chat.txt plus content signatures for ChatMessage{...} log
entries and the chat-server initialization banner. CHAT_MESSAGE and
SERVER_ALERT named-group regexes ride along on ChatPattern for analyser
extraction in phase B.
This commit is contained in:
13
test/src/Games/ProjectZomboid/fixtures/chat-minimal.txt
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13
test/src/Games/ProjectZomboid/fixtures/chat-minimal.txt
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[16-04-26 16:16:34.105][info] Start chat server initialization....
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[16-04-26 16:16:34.108][info] General chat has id = 0.
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[16-04-26 16:16:34.108][info] Say chat has id = 1.
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[16-04-26 16:16:34.108][info] Shout chat has id = 2.
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[16-04-26 16:16:34.108][info] Radio chat has id = 3.
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[16-04-26 17:05:03.280][info] Got message:ChatMessage{chat=Local, author='Player1', text='hello'}.
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[16-04-26 17:05:03.282][info] Message ChatMessage{chat=Local, author='Player1', text='hello'} sent to chat (id = 2) members.
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[16-04-26 17:22:55.182][info] Got message:ChatMessage{chat=Local, author='Player2', text='hi there'}.
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[16-04-26 17:22:55.184][info] Got message:ChatMessage{chat=Global, author='Player1', text='who is online'}.
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[16-04-26 17:22:55.186][info] Got message:ChatMessage{chat=Local, author='AdminUser', text='cleanup soon'}.
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[16-04-26 18:25:19.523] Server alert message: 'Test Server: Server will restart in 5 seconds for mod updates.' sent..
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[16-04-26 18:25:21.323] Server alert message: 'Test Server: Server will restart in 4 seconds for mod updates.' sent..
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[16-04-26 18:25:23.123] Server alert message: 'Test Server: Server will restart in 3 seconds for mod updates.' sent..
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<?php
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namespace IndifferentKetchup\Codex\Test\Tests\Games\ProjectZomboid\Log;
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use IndifferentKetchup\Codex\Detective\Detective;
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use IndifferentKetchup\Codex\Log\File\PathLogFile;
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use IndifferentKetchup\Codex\Log\Level;
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use IndifferentKetchup\Codex\Log\ProjectZomboid\ProjectZomboidChatLog;
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use PHPUnit\Framework\TestCase;
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class ProjectZomboidChatLogTest extends TestCase
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{
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private function fixturePath(): string
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{
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return __DIR__ . '/../../../../src/Games/ProjectZomboid/fixtures/chat-minimal.txt';
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}
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public function testParsesEachLineAsAnEntry(): void
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{
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$log = (new ProjectZomboidChatLog())->setLogFile(new PathLogFile($this->fixturePath()));
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$log->parse();
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$this->assertCount(13, $log->getEntries());
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}
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public function testInfoBracketIsParsedAsLevel(): void
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{
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$log = (new ProjectZomboidChatLog())->setLogFile(new PathLogFile($this->fixturePath()));
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$log->parse();
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$first = $log->getEntries()[0];
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$this->assertSame(Level::INFO, $first->getLevel());
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$this->assertNotNull($first->getTime());
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}
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public function testServerAlertLinesParseWithoutLevel(): void
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{
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$log = (new ProjectZomboidChatLog())->setLogFile(new PathLogFile($this->fixturePath()));
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$log->parse();
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$alert = $log->getEntries()[10];
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$this->assertStringContainsString('Server alert message', (string) $alert);
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}
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public function testDetectiveDispatchesByContent(): void
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{
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$detective = (new Detective())
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->setLogFile(new PathLogFile($this->fixturePath()))
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->addPossibleLogClass(ProjectZomboidChatLog::class);
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$this->assertInstanceOf(ProjectZomboidChatLog::class, $detective->detect());
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}
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}
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