Add ProjectZomboidChatLog (chat.txt)

Handles both chat-engine events (bracketed level prefix) and bare
server-alert lines via an optional level group. Detectors: filename
match on _chat.txt plus content signatures for ChatMessage{...} log
entries and the chat-server initialization banner. CHAT_MESSAGE and
SERVER_ALERT named-group regexes ride along on ChatPattern for analyser
extraction in phase B.
This commit is contained in:
2026-04-30 20:34:50 +00:00
parent d863fae9e6
commit 28e8fc8dc6
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[16-04-26 16:16:34.105][info] Start chat server initialization....
[16-04-26 16:16:34.108][info] General chat has id = 0.
[16-04-26 16:16:34.108][info] Say chat has id = 1.
[16-04-26 16:16:34.108][info] Shout chat has id = 2.
[16-04-26 16:16:34.108][info] Radio chat has id = 3.
[16-04-26 17:05:03.280][info] Got message:ChatMessage{chat=Local, author='Player1', text='hello'}.
[16-04-26 17:05:03.282][info] Message ChatMessage{chat=Local, author='Player1', text='hello'} sent to chat (id = 2) members.
[16-04-26 17:22:55.182][info] Got message:ChatMessage{chat=Local, author='Player2', text='hi there'}.
[16-04-26 17:22:55.184][info] Got message:ChatMessage{chat=Global, author='Player1', text='who is online'}.
[16-04-26 17:22:55.186][info] Got message:ChatMessage{chat=Local, author='AdminUser', text='cleanup soon'}.
[16-04-26 18:25:19.523] Server alert message: 'Test Server: Server will restart in 5 seconds for mod updates.' sent..
[16-04-26 18:25:21.323] Server alert message: 'Test Server: Server will restart in 4 seconds for mod updates.' sent..
[16-04-26 18:25:23.123] Server alert message: 'Test Server: Server will restart in 3 seconds for mod updates.' sent..

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<?php
namespace IndifferentKetchup\Codex\Test\Tests\Games\ProjectZomboid\Log;
use IndifferentKetchup\Codex\Detective\Detective;
use IndifferentKetchup\Codex\Log\File\PathLogFile;
use IndifferentKetchup\Codex\Log\Level;
use IndifferentKetchup\Codex\Log\ProjectZomboid\ProjectZomboidChatLog;
use PHPUnit\Framework\TestCase;
class ProjectZomboidChatLogTest extends TestCase
{
private function fixturePath(): string
{
return __DIR__ . '/../../../../src/Games/ProjectZomboid/fixtures/chat-minimal.txt';
}
public function testParsesEachLineAsAnEntry(): void
{
$log = (new ProjectZomboidChatLog())->setLogFile(new PathLogFile($this->fixturePath()));
$log->parse();
$this->assertCount(13, $log->getEntries());
}
public function testInfoBracketIsParsedAsLevel(): void
{
$log = (new ProjectZomboidChatLog())->setLogFile(new PathLogFile($this->fixturePath()));
$log->parse();
$first = $log->getEntries()[0];
$this->assertSame(Level::INFO, $first->getLevel());
$this->assertNotNull($first->getTime());
}
public function testServerAlertLinesParseWithoutLevel(): void
{
$log = (new ProjectZomboidChatLog())->setLogFile(new PathLogFile($this->fixturePath()));
$log->parse();
$alert = $log->getEntries()[10];
$this->assertStringContainsString('Server alert message', (string) $alert);
}
public function testDetectiveDispatchesByContent(): void
{
$detective = (new Detective())
->setLogFile(new PathLogFile($this->fixturePath()))
->addPossibleLogClass(ProjectZomboidChatLog::class);
$this->assertInstanceOf(ProjectZomboidChatLog::class, $detective->detect());
}
}