Add PvpDamageInformation insight

This commit is contained in:
2026-04-30 21:43:24 +00:00
parent df62da1d6e
commit 55f769ca1e
3 changed files with 100 additions and 0 deletions

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@@ -0,0 +1,26 @@
<?php
namespace IndifferentKetchup\Codex\Analysis\ProjectZomboid;
use IndifferentKetchup\Codex\Analysis\Information;
use IndifferentKetchup\Codex\Analysis\PatternInsightInterface;
use IndifferentKetchup\Codex\Pattern\ProjectZomboid\PvpPattern;
class PvpDamageInformation extends Information implements PatternInsightInterface
{
public static function getPatterns(): array
{
return [PvpPattern::COMBAT_REAL];
}
public function setMatches(array $matches, mixed $patternKey): void
{
$this->setLabel('PvP combat');
$this->setValue(sprintf(
'%s hit %s with %s',
$matches['attacker'],
$matches['victim'],
$matches['weapon']
));
}
}

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@@ -24,4 +24,12 @@ class PvpPattern
public const string COMBAT = '/^Combat: "(?<attacker>[^"]+)" \((?<ax>\d+),(?<ay>\d+),(?<az>-?\d+)\) hit "(?<victim>[^"]+)" \((?<vx>\d+),(?<vy>\d+),(?<vz>-?\d+)\) weapon="(?<weapon>[^"]+)" damage=(?<damage>-?\d+\.\d+)\.$/';
public const string SAFETY = '/^Safety: "(?<player>[^"]+)" \((?<x>\d+),(?<y>\d+),(?<z>-?\d+)\) (?<verb>\w+) (?<state>true|false)\.$/';
/**
* Real-PvP combat: weapon!="zombie" AND damage>0. Filtering is in the
* regex itself so PatternAnalyser produces no insights for zombie/zero
* rows. Damage clause matches any positive non-zero float (rejects
* 0.000000 and any leading-minus value).
*/
public const string COMBAT_REAL = '/Combat: "(?<attacker>[^"]+)" \([^)]+\) hit "(?<victim>[^"]+)" \([^)]+\) weapon="(?<weapon>(?!zombie")[^"]+)" damage=(?<damage>0\.0*[1-9][0-9]*|[1-9][0-9]*\.[0-9]+)/';
}

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<?php
namespace IndifferentKetchup\Codex\Test\Tests\Games\ProjectZomboid\Analysis;
use IndifferentKetchup\Codex\Analysis\ProjectZomboid\PvpDamageInformation;
use IndifferentKetchup\Codex\Pattern\ProjectZomboid\PvpPattern;
use PHPUnit\Framework\TestCase;
class PvpDamageInformationTest extends TestCase
{
public function testGetPatternsReturnsCombatRealRegex(): void
{
$this->assertSame([PvpPattern::COMBAT_REAL], PvpDamageInformation::getPatterns());
}
public function testCombatRealMatchesPositiveDamageRealWeapon(): void
{
$line = 'Combat: "Player1" (1005,2005,0) hit "Player2" (1006,2005,0) weapon="Tire Iron (Worn)" damage=0.112317.';
$this->assertSame(1, preg_match(PvpPattern::COMBAT_REAL, $line, $m));
$insight = new PvpDamageInformation();
$insight->setMatches($m, 0);
$this->assertSame('PvP combat', $insight->getLabel());
$this->assertSame('Player1 hit Player2 with Tire Iron (Worn)', $insight->getValue());
}
public function testCombatRealRejectsZombieWeapon(): void
{
$line = 'Combat: "Player1" (1005,2005,0) hit "Player1" (1005,2005,0) weapon="zombie" damage=-1.000000.';
$this->assertSame(0, preg_match(PvpPattern::COMBAT_REAL, $line));
}
public function testCombatRealRejectsZeroDamage(): void
{
$line = 'Combat: "Player1" (1100,2200,0) hit "Player2" (1100,2201,0) weapon="vehicle" damage=0.000000.';
$this->assertSame(0, preg_match(PvpPattern::COMBAT_REAL, $line));
}
public function testCombatRealRejectsNegativeDamage(): void
{
$line = 'Combat: "Player1" (1005,2005,0) hit "Player2" (1005,2005,0) weapon="Bare Hands" damage=-0.500000.';
$this->assertSame(0, preg_match(PvpPattern::COMBAT_REAL, $line));
}
public function testIsEqualCoalescesSameAttackerVictimWeapon(): void
{
$a = $this->insightFor('Player1', 'Player2', 'Bare Hands');
$b = $this->insightFor('Player1', 'Player2', 'Bare Hands');
$c = $this->insightFor('Player1', 'Player2', 'Tire Iron');
$this->assertTrue($a->isEqual($b));
$this->assertFalse($a->isEqual($c));
}
private function insightFor(string $attacker, string $victim, string $weapon): PvpDamageInformation
{
$insight = new PvpDamageInformation();
$insight->setMatches([
'attacker' => $attacker,
'victim' => $victim,
'weapon' => $weapon,
], 0);
return $insight;
}
}