test: add Redactor integration coverage against existing PZ fixtures

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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2026-05-01 15:02:57 +00:00
parent c2cb64e9a7
commit d6831c5851

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<?php
namespace IndifferentKetchup\Codex\Test\Tests\Util\Redactor;
use IndifferentKetchup\Codex\Log\File\PathLogFile;
use IndifferentKetchup\Codex\Log\File\StringLogFile;
use IndifferentKetchup\Codex\Log\ProjectZomboid\ProjectZomboidAdminLog;
use IndifferentKetchup\Codex\Log\ProjectZomboid\ProjectZomboidBurdJournalsLog;
use IndifferentKetchup\Codex\Log\ProjectZomboid\ProjectZomboidChatLog;
use IndifferentKetchup\Codex\Log\ProjectZomboid\ProjectZomboidClientActionLog;
use IndifferentKetchup\Codex\Log\ProjectZomboid\ProjectZomboidCmdLog;
use IndifferentKetchup\Codex\Log\ProjectZomboid\ProjectZomboidItemLog;
use IndifferentKetchup\Codex\Log\ProjectZomboid\ProjectZomboidMapLog;
use IndifferentKetchup\Codex\Log\ProjectZomboid\ProjectZomboidPerkLog;
use IndifferentKetchup\Codex\Log\ProjectZomboid\ProjectZomboidPvpLog;
use IndifferentKetchup\Codex\Log\ProjectZomboid\ProjectZomboidServerLog;
use IndifferentKetchup\Codex\Log\ProjectZomboid\ProjectZomboidUserLog;
use IndifferentKetchup\Codex\Util\ProjectZomboid\ProjectZomboidRedactor;
use PHPUnit\Framework\Attributes\DataProvider;
use PHPUnit\Framework\TestCase;
/**
* Integration tests: drive all 11 existing PZ fixtures through ProjectZomboidRedactor
* and verify that the output is well-formed.
*
* Three properties are checked across all fixtures:
*
* 1. Steam ID normalisation — no non-zero-placeholder Steam IDs survive.
* 2. Structural preservation — parsing the redacted content yields the same
* entry count as parsing the original.
* 3. Idempotence — applying redact() a second time produces no further changes.
*
* Known v1 limitations documented inline:
*
* - pvp.txt: victim names after `hit "..."` are NOT redacted (Task 3 limitation).
* Player2 can therefore still appear after `hit` in the redacted pvp output.
* - pvp.txt: victim coords after `hit "(x,y,z)"` are NOT redacted (Task 4
* limitation). COORDS_PARENTHESISED_REGEX anchors on the trailing PvP verb
* which is present only for the attacker bracket.
* - admin.txt: `teleported X to <x,y,z>` coords survive because COORDS_AT_CLAUSE_REGEX
* anchors on ` at `, not ` to `.
*/
class ProjectZomboidRedactorIntegrationTest extends TestCase
{
private static string $fixturesDir = __DIR__ . '/../../../src/Games/ProjectZomboid/fixtures';
// ---------------------------------------------------------------------------
// Data providers
// ---------------------------------------------------------------------------
/**
* Yields [fixturePath] for every PZ fixture file.
*/
public static function fixturePathProvider(): array
{
$dir = self::$fixturesDir;
return [
'admin' => [$dir . '/admin-minimal.txt'],
'burd-journals' => [$dir . '/burd-journals-minimal.txt'],
'chat' => [$dir . '/chat-minimal.txt'],
'client-action' => [$dir . '/client-action-minimal.txt'],
'cmd' => [$dir . '/cmd-minimal.txt'],
'debug-server' => [$dir . '/debug-server-minimal.txt'],
'item' => [$dir . '/item-minimal.txt'],
'map' => [$dir . '/map-minimal.txt'],
'perk' => [$dir . '/perk-minimal.txt'],
'pvp' => [$dir . '/pvp-minimal.txt'],
'user' => [$dir . '/user-minimal.txt'],
];
}
/**
* Yields [fixturePath, logClass] for the fixtures whose log class parses
* them. All 11 fixtures are represented.
*/
public static function fixtureWithLogClassProvider(): array
{
$dir = self::$fixturesDir;
return [
'admin' => [$dir . '/admin-minimal.txt', ProjectZomboidAdminLog::class],
'burd-journals' => [$dir . '/burd-journals-minimal.txt', ProjectZomboidBurdJournalsLog::class],
'chat' => [$dir . '/chat-minimal.txt', ProjectZomboidChatLog::class],
'client-action' => [$dir . '/client-action-minimal.txt', ProjectZomboidClientActionLog::class],
'cmd' => [$dir . '/cmd-minimal.txt', ProjectZomboidCmdLog::class],
'debug-server' => [$dir . '/debug-server-minimal.txt', ProjectZomboidServerLog::class],
'item' => [$dir . '/item-minimal.txt', ProjectZomboidItemLog::class],
'map' => [$dir . '/map-minimal.txt', ProjectZomboidMapLog::class],
'perk' => [$dir . '/perk-minimal.txt', ProjectZomboidPerkLog::class],
'pvp' => [$dir . '/pvp-minimal.txt', ProjectZomboidPvpLog::class],
'user' => [$dir . '/user-minimal.txt', ProjectZomboidUserLog::class],
];
}
// ---------------------------------------------------------------------------
// Helper
// ---------------------------------------------------------------------------
private function redact(string $content): string
{
return (new ProjectZomboidRedactor())->redact($content);
}
// ---------------------------------------------------------------------------
// Test 1 — Steam ID normalisation
// ---------------------------------------------------------------------------
/**
* After redaction every 17-digit Steam ID that is NOT the zero-placeholder
* must be gone. The zero-placeholder itself (76561198000000000) is the only
* Steam ID that may remain.
*/
#[DataProvider('fixturePathProvider')]
public function testFixtureContainsNoSteamIdsAfterRedaction(string $fixturePath): void
{
$content = (new PathLogFile($fixturePath))->getContent();
$redacted = $this->redact($content);
$matches = preg_match_all('/(?<![A-Za-z0-9])76561198(?!000000000)\d{9}(?![A-Za-z0-9])/u', $redacted);
$this->assertSame(
0,
$matches,
sprintf(
'After redaction, fixture "%s" must contain no non-zero-placeholder Steam IDs, but %d were found.',
basename($fixturePath),
$matches,
),
);
}
// ---------------------------------------------------------------------------
// Test 2 — Structural preservation (re-parse after redaction)
// ---------------------------------------------------------------------------
/**
* The redacted content, fed back through the corresponding parser, must
* produce exactly the same number of log entries as the original content.
*
* This asserts that the redactor does not corrupt timestamps, delimiters,
* or structural tokens that the parser relies on.
*
* @param string $fixturePath Path to the fixture file.
* @param class-string<\IndifferentKetchup\Codex\Log\Log> $logClass
* Fully-qualified name of the Log subclass that corresponds to this fixture.
*/
#[DataProvider('fixtureWithLogClassProvider')]
public function testFixtureRedactedOutputParsesToSameEntryCount(string $fixturePath, string $logClass): void
{
$content = (new PathLogFile($fixturePath))->getContent();
/** @var \IndifferentKetchup\Codex\Log\Log $originalLog */
$originalLog = (new $logClass())->setLogFile(new PathLogFile($fixturePath));
$originalLog->parse();
$originalCount = count($originalLog->getEntries());
$redacted = $this->redact($content);
/** @var \IndifferentKetchup\Codex\Log\Log $redactedLog */
$redactedLog = (new $logClass())->setLogFile(new StringLogFile($redacted));
$redactedLog->parse();
$redactedCount = count($redactedLog->getEntries());
$this->assertSame(
$originalCount,
$redactedCount,
sprintf(
'Parsing the redacted "%s" fixture with %s must yield the same entry count (%d) as parsing the original, but got %d.',
basename($fixturePath),
$logClass,
$originalCount,
$redactedCount,
),
);
}
// ---------------------------------------------------------------------------
// Test 3 — Idempotence
// ---------------------------------------------------------------------------
/**
* Applying redact() a second time must produce no further changes:
* redact(redact(content)) === redact(content).
*
* This guards against poorly-anchored regexes that would re-match the
* redaction placeholders themselves on a second pass.
*/
#[DataProvider('fixturePathProvider')]
public function testFixtureIsIdempotent(string $fixturePath): void
{
$content = (new PathLogFile($fixturePath))->getContent();
$redactor = new ProjectZomboidRedactor();
$once = $redactor->redact($content);
$twice = $redactor->redact($once);
$this->assertSame(
$once,
$twice,
sprintf(
'redact(redact(content)) must equal redact(content) for fixture "%s"; a second pass must be a no-op.',
basename($fixturePath),
),
);
}
}