Add ProjectZomboidUserLog (user.txt)
Two row variants: low-level Connection events and player join/disconnect events. The LINE regex accepts both shapes; analysers route via CONNECTION (action/index/guid/id) and PLAYER_EVENT (steamid/player/event) named-group regexes. Detectors: filename match plus content signatures on either variant.
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src/Log/ProjectZomboid/ProjectZomboidUserLog.php
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47
src/Log/ProjectZomboid/ProjectZomboidUserLog.php
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<?php
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namespace IndifferentKetchup\Codex\Log\ProjectZomboid;
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use IndifferentKetchup\Codex\Analyser\AnalyserInterface;
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use IndifferentKetchup\Codex\Analyser\PatternAnalyser;
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use IndifferentKetchup\Codex\Detective\FilenameDetector;
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use IndifferentKetchup\Codex\Detective\WeightedSinglePatternDetector;
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use IndifferentKetchup\Codex\Parser\ParserInterface;
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use IndifferentKetchup\Codex\Parser\PatternParser;
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use IndifferentKetchup\Codex\Pattern\ProjectZomboid\UserPattern;
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class ProjectZomboidUserLog extends ProjectZomboidEventLog
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{
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public static function getDefaultParser(): ParserInterface
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{
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return static::makePatternParser(
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UserPattern::LINE,
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[PatternParser::TIME]
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);
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}
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public static function getDefaultAnalyser(): AnalyserInterface
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{
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return new PatternAnalyser();
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}
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public static function getDetectors(): array
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{
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return [
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(new FilenameDetector())
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->setPattern('/_user\.txt$/')
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->setWeight(0.95),
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(new WeightedSinglePatternDetector())
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->setPattern('/^\[[^\]]+\] Connection (?:add|disconnect) index=\d+ guid=\d+/m')
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->setWeight(0.90),
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(new WeightedSinglePatternDetector())
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->setPattern('/^\[[^\]]+\] \d{17} "[^"]+" (?:attempting to join|allowed to join)/m')
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->setWeight(0.85),
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];
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}
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public function getTitle(): string
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{
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return "Project Zomboid User Log";
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}
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}
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22
src/Pattern/ProjectZomboid/UserPattern.php
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src/Pattern/ProjectZomboid/UserPattern.php
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<?php
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namespace IndifferentKetchup\Codex\Pattern\ProjectZomboid;
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/**
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* Regex constants for the Project Zomboid user.txt format.
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*
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* Two row variants share the file: low-level connection events
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* [time] Connection {add|disconnect} index=N guid=N id={N|null}.
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* and player join/leave events
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* [time] steamid "player" {attempting|allowed} to join.
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*
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* Both variants are accepted by LINE, which captures only the timestamp.
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*/
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class UserPattern
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{
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public const string LINE = '/^\[(\d{2}-\d{2}-\d{2} \d{2}:\d{2}:\d{2}\.\d{3})\] (?:Connection (?:add|disconnect) index=\d+ guid=\d+ id=(?:\d+|null)|\d{17} "[^"]+" .+?)\.?$/';
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public const string CONNECTION = '/^\[\d{2}-\d{2}-\d{2} \d{2}:\d{2}:\d{2}\.\d{3}\] Connection (?<action>add|disconnect) index=(?<index>\d+) guid=(?<guid>\d+) id=(?<id>\d+|null)\.?$/';
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public const string PLAYER_EVENT = '/^\[\d{2}-\d{2}-\d{2} \d{2}:\d{2}:\d{2}\.\d{3}\] (?<steamid>\d{17}) "(?<player>[^"]+)" (?<event>.+?)\.?$/';
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}
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