Files
ik-codex/src/Util/ProjectZomboid/ProjectZomboidRedactor.php
indifferentketchup 44b6b99047 feat: add player name redaction pass
Adds three lexical-context regexes (after-SteamID, ChatMessage author,
Combat/Safety pvp subsystem) and wires the player-name branch in redact().
Includes six PHPUnit tests covering all three contexts plus the toggle-off
and no-anchor-no-touch cases.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-01 14:43:14 +00:00

110 lines
4.4 KiB
PHP

<?php
namespace IndifferentKetchup\Codex\Util\ProjectZomboid;
use IndifferentKetchup\Codex\Util\RedactorInterface;
/**
* Render-time PII filter for Project Zomboid log content.
*
* Applies up to three sequential regex passes over the raw log string,
* each controlled by a boolean toggle (all enabled by default):
*
* 1. Steam ID pass — replaces 17-digit Steam IDs with a placeholder token.
* 2. Player name pass — replaces player display names with a placeholder
* token. This pass anchors on the already-redacted Steam ID token, so
* the ordering Steam ID -> name -> coordinates is mandatory.
* 3. Coordinates pass — replaces world coordinate triplets with a placeholder
* token.
*
* All regex passes use the /u flag for Unicode safety.
*
* Replacements are not reversible; do not apply to content that must later be
* restored to its original form.
*/
class ProjectZomboidRedactor implements RedactorInterface
{
/** Regex matching a 17-digit SteamID64 anchored on the 76561198 universe prefix, with lookaround boundaries that reject embedded occurrences. */
public const string STEAM_ID_REGEX = '/(?<![A-Za-z0-9])76561198\d{9}(?![A-Za-z0-9])/u';
/** Zeroed-out SteamID64 placeholder; syntactically valid but refers to no real account. */
public const string STEAM_ID_REPLACEMENT = '76561198000000000';
/** Generic placeholder substituted for every matched player display name. */
public const string PLAYER_NAME_REPLACEMENT = '<player>';
/** Matches a double-quoted player name that immediately follows the redacted Steam ID placeholder (cmd.txt / admin.txt shape); relies on the Steam ID pass having run first. */
public const string PLAYER_AFTER_STEAMID_REGEX = '/(?<=76561198000000000) "(?<name>[^"]+)"/u';
/** Matches the author value inside a ChatMessage{...} envelope, using a fixed-length lookbehind on ", author='" and a lookahead on the closing "'" so only the bare name is replaced. */
public const string PLAYER_IN_CHATMESSAGE_REGEX = '/(?<=, author=\')(?<name>[^\']+)(?=\')/u';
/** Matches the first double-quoted player name following a Combat: or Safety: subsystem token (pvp.txt shape); does NOT redact the second name after "hit" — deferred to v2. */
public const string PLAYER_IN_PVP_SUBSYSTEM_REGEX = '/(?<=(?:Combat|Safety): )"(?<name>[^"]+)"/u';
private bool $redactSteamIds = true;
private bool $redactPlayerNames = true;
private bool $redactCoordinates = true;
/**
* Enable or disable the Steam ID redaction pass.
*
* @param bool $on Pass true to enable, false to disable.
* @return static
*/
public function redactSteamIds(bool $on): static
{
$this->redactSteamIds = $on;
return $this;
}
/**
* Enable or disable the player-name redaction pass.
*
* @param bool $on Pass true to enable, false to disable.
* @return static
*/
public function redactPlayerNames(bool $on): static
{
$this->redactPlayerNames = $on;
return $this;
}
/**
* Enable or disable the coordinates redaction pass.
*
* @param bool $on Pass true to enable, false to disable.
* @return static
*/
public function redactCoordinates(bool $on): static
{
$this->redactCoordinates = $on;
return $this;
}
/**
* Redact PII from the given Project Zomboid log content.
*
* Passes are applied in the mandatory order: Steam ID -> player name ->
* coordinates. See class docblock for rationale.
*
* @param string $content Raw log content that may contain PII.
* @return string Content with enabled PII categories replaced by tokens.
*/
public function redact(string $content): string
{
if ($this->redactSteamIds) {
$content = preg_replace(self::STEAM_ID_REGEX, self::STEAM_ID_REPLACEMENT, $content);
}
if ($this->redactPlayerNames) {
$content = preg_replace(self::PLAYER_AFTER_STEAMID_REGEX, ' "' . self::PLAYER_NAME_REPLACEMENT . '"', $content);
$content = preg_replace(self::PLAYER_IN_CHATMESSAGE_REGEX, self::PLAYER_NAME_REPLACEMENT, $content);
$content = preg_replace(self::PLAYER_IN_PVP_SUBSYSTEM_REGEX, '"' . self::PLAYER_NAME_REPLACEMENT . '"', $content);
}
if ($this->redactCoordinates) {
// Coordinates pass added in Task 4
}
return $content;
}
}