v1.13.12: skills audit + token-tracking fix + codecontext + cap50 + UI cleanups
Multi-topic batch. The big-ticket item is the skills audit; the rest are smaller patches that compounded during the audit work. ## Skills audit (rules→recipes split) Vendored all 26 skills from /home/samkintop/opt/skills/ into data/skills/ (the boocode-repo-local skill library — see docker-compose change below). Audited via 5 parallel Claude Code agent-teams running the mgechev/skills-best-practices 4-step protocol (Discovery → Logic → Edge Case → self-Architecture-Refinement) per skill, ~2 min wall-clock vs the ~3.7-hour serial estimate. Result: 14 skills surviving (renamed to gerund form, frontmatter matched), 11 deleted (duplicates, BooCode-irrelevant patterns, Claude-already-does- natively), 1 migrated to BOOCHAT.md/BOOCODER.md as an always-true rule (verification-before-completion). Each surviving skill had its description refined to fix specific trigger gaps surfaced by the protocol — 4 real-bug findings landed (dead refs, stale tags, broken sub-file references in the original vendored content). Audit decisions documented in openspec/changes/v1.13.12-skills-audit/ audit-notes.md. Convention codified in BOOCHAT.md/BOOCODER.md "rules vs recipes" sections — future workflow rules go to those files (100% present), recipes stay in data/skills/ (~6% invoke rate in multi-turn per the Codeminer42 measurement). ## Token tracking + stale-stream banner fix (same root cause) ws-frames.ts IsoTimestamp was z.string().min(1) but postgres returns timestamp columns as JS Date objects. Every message_complete / session_updated / chat_updated frame was failing the v1.13.11 Zod gate and being silently dropped. Symptoms: token tracking blank in the UI (no usage frames landed); the 60s no-token-activity timer tripped the stale-stream banner because the frontend's local message state never saw status='streaming' flip to 'complete'. Fix: z.preprocess(v => v instanceof Date ? v.toISOString() : v, z.string().min(1)) applied to the IsoTimestamp primitive. Centralized, no publisher changes, works identically server + web (the parity test still passes). ## Codecontext .codecontextignore auto-install services/codecontext_client.ts now copies the codecontext/.codecontextignore.template into any project's root on the first call to that project if no .codecontextignore exists. One file written per project, idempotent (in-memory Set guard + access-check), silent fallback on read-only project. Stops the upstream empty-source- file parser crash on foreign projects' node_modules — previously required manually copying the template per project. ## Tool-call budget cap 30 → 50 services/inference/budget.ts: BUDGET_READ_ONLY and BUDGET_NO_AGENT bumped to 50 (from 30). BUDGET_NON_READ_ONLY stays at 10 (no write tools landed yet). Real recon sessions were hitting 30 with ~3 turns wasted on codecontext parse failures; legitimate need was ~27, and Architect-class system overviews want deeper recon. Headroom of 20 absorbs failure-retry turns without changing the safety floor — the doom-loop guard (3 identical calls → abort) catches the actual failure mode this cap was guarding against. v1.14 (Phase C outer agent loop) will supersede this via per-agent agent.steps. Throwaway-ish patch but unblocks deeper recon today. ## UI cleanups - ChatPane queued-message dropdown removed. Each queued message now has three buttons: edit (pop back into ChatInput via sendToChat event), force-send (was the dropdown's only useful action), and cancel. Default behavior (send when streaming completes) needs no UI — it's the implicit do-nothing path. - ChatThroughput removed from desktop tab strip (ChatTabBar.tsx). Mobile tab switcher still shows it. ## Plumbing - .gitignore: data/* + !data/AGENTS.md + !data/skills/ negation patterns so the vendored skill library + agent registry become git-tracked while session DB state stays out. - docker-compose.yml: removed /opt/skills:/data/skills override mount. Skills now live in the boocode repo at data/skills/, auditable per-batch. The host-level /opt/skills/ is preserved untouched for any other tools that read from it. - .codecontextignore at repo root: auto-installed when codecontext was first called against /opt/boocode itself; matches the template. - CLAUDE.md: updated to document the v1.13.11 publishFrame wrapper + message_parts table + tool_cost_stats view + DB-integration test pattern + host-side smoke endpoint quirk. (Pre-existing in working tree before this batch; shipped here for completeness.) Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
6
data/skills/superpowers/ATTRIBUTION.md
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6
data/skills/superpowers/ATTRIBUTION.md
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# Attribution
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Skills in this directory are vendored from https://github.com/obra/superpowers
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License: MIT (see LICENSE in this directory)
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Vendored: 2026-05-17
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Author: Jesse Vincent (obra) and contributors
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21
data/skills/superpowers/LICENSE
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21
data/skills/superpowers/LICENSE
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MIT License
|
||||
|
||||
Copyright (c) 2025 Jesse Vincent
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|
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Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
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164
data/skills/superpowers/brainstorming/SKILL.md
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164
data/skills/superpowers/brainstorming/SKILL.md
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---
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name: brainstorming
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description: "You MUST use this before any creative work - creating features, building components, adding functionality, refactoring, or making non-trivial modifications to existing behavior. Explores user intent, requirements and design before implementation."
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---
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# Brainstorming Ideas Into Designs
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Help turn ideas into fully formed designs and specs through natural collaborative dialogue.
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Start by understanding the current project context, then ask questions one at a time to refine the idea. Once you understand what you're building, present the design and get user approval.
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<HARD-GATE>
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Do NOT invoke any implementation skill, write any code, scaffold any project, or take any implementation action until you have presented a design and the user has approved it. This applies to EVERY project regardless of perceived simplicity.
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</HARD-GATE>
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## Anti-Pattern: "This Is Too Simple To Need A Design"
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Every project goes through this process. A todo list, a single-function utility, a config change — all of them. "Simple" projects are where unexamined assumptions cause the most wasted work. The design can be short (a few sentences for truly simple projects), but you MUST present it and get approval.
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|
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## Checklist
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|
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You MUST create a task for each of these items and complete them in order:
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1. **Explore project context** — check files, docs, recent commits
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2. **Offer visual companion** (if topic will involve visual questions) — this is its own message, not combined with a clarifying question. See the Visual Companion section below.
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3. **Ask clarifying questions** — one at a time, understand purpose/constraints/success criteria
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4. **Propose 2-3 approaches** — with trade-offs and your recommendation
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5. **Present design** — in sections scaled to their complexity, get user approval after each section
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6. **Write design doc** — save to `docs/superpowers/specs/YYYY-MM-DD-<topic>-design.md` and commit
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7. **Spec self-review** — quick inline check for placeholders, contradictions, ambiguity, scope (see below)
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8. **User reviews written spec** — ask user to review the spec file before proceeding
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9. **Transition to implementation** — invoke writing-plans skill to create implementation plan
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|
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## Process Flow
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|
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```dot
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digraph brainstorming {
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"Explore project context" [shape=box];
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"Visual questions ahead?" [shape=diamond];
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"Offer Visual Companion\n(own message, no other content)" [shape=box];
|
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"Ask clarifying questions" [shape=box];
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"Propose 2-3 approaches" [shape=box];
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"Present design sections" [shape=box];
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"User approves design?" [shape=diamond];
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"Write design doc" [shape=box];
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"Spec self-review\n(fix inline)" [shape=box];
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"User reviews spec?" [shape=diamond];
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"Invoke writing-plans skill" [shape=doublecircle];
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"Explore project context" -> "Visual questions ahead?";
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"Visual questions ahead?" -> "Offer Visual Companion\n(own message, no other content)" [label="yes"];
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"Visual questions ahead?" -> "Ask clarifying questions" [label="no"];
|
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"Offer Visual Companion\n(own message, no other content)" -> "Ask clarifying questions";
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"Ask clarifying questions" -> "Propose 2-3 approaches";
|
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"Propose 2-3 approaches" -> "Present design sections";
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"Present design sections" -> "User approves design?";
|
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"User approves design?" -> "Present design sections" [label="no, revise"];
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"User approves design?" -> "Write design doc" [label="yes"];
|
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"Write design doc" -> "Spec self-review\n(fix inline)";
|
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"Spec self-review\n(fix inline)" -> "User reviews spec?";
|
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"User reviews spec?" -> "Write design doc" [label="changes requested"];
|
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"User reviews spec?" -> "Invoke writing-plans skill" [label="approved"];
|
||||
}
|
||||
```
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|
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**The terminal state is invoking writing-plans.** Do NOT invoke designing-frontends, mcp-builder, or any other implementation skill. The ONLY skill you invoke after brainstorming is writing-plans.
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|
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## The Process
|
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|
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**Understanding the idea:**
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|
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- Check out the current project state first (files, docs, recent commits)
|
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- Before asking detailed questions, assess scope: if the request describes multiple independent subsystems (e.g., "build a platform with chat, file storage, billing, and analytics"), flag this immediately. Don't spend questions refining details of a project that needs to be decomposed first.
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- If the project is too large for a single spec, help the user decompose into sub-projects: what are the independent pieces, how do they relate, what order should they be built? Then brainstorm the first sub-project through the normal design flow. Each sub-project gets its own spec → plan → implementation cycle.
|
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- For appropriately-scoped projects, ask questions one at a time to refine the idea
|
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- Prefer multiple choice questions when possible, but open-ended is fine too
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- Only one question per message - if a topic needs more exploration, break it into multiple questions
|
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- Focus on understanding: purpose, constraints, success criteria
|
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|
||||
**Exploring approaches:**
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|
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- Propose 2-3 different approaches with trade-offs
|
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- Present options conversationally with your recommendation and reasoning
|
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- Lead with your recommended option and explain why
|
||||
|
||||
**Presenting the design:**
|
||||
|
||||
- Once you believe you understand what you're building, present the design
|
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- Scale each section to its complexity: a few sentences if straightforward, up to 200-300 words if nuanced
|
||||
- Ask after each section whether it looks right so far
|
||||
- Cover: architecture, components, data flow, error handling, testing
|
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- Be ready to go back and clarify if something doesn't make sense
|
||||
|
||||
**Design for isolation and clarity:**
|
||||
|
||||
- Break the system into smaller units that each have one clear purpose, communicate through well-defined interfaces, and can be understood and tested independently
|
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- For each unit, you should be able to answer: what does it do, how do you use it, and what does it depend on?
|
||||
- Can someone understand what a unit does without reading its internals? Can you change the internals without breaking consumers? If not, the boundaries need work.
|
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- Smaller, well-bounded units are also easier for you to work with - you reason better about code you can hold in context at once, and your edits are more reliable when files are focused. When a file grows large, that's often a signal that it's doing too much.
|
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|
||||
**Working in existing codebases:**
|
||||
|
||||
- Explore the current structure before proposing changes. Follow existing patterns.
|
||||
- Where existing code has problems that affect the work (e.g., a file that's grown too large, unclear boundaries, tangled responsibilities), include targeted improvements as part of the design - the way a good developer improves code they're working in.
|
||||
- Don't propose unrelated refactoring. Stay focused on what serves the current goal.
|
||||
|
||||
## After the Design
|
||||
|
||||
**Documentation:**
|
||||
|
||||
- Write the validated design (spec) to `docs/superpowers/specs/YYYY-MM-DD-<topic>-design.md`
|
||||
- (User preferences for spec location override this default)
|
||||
- Use elements-of-style:writing-clearly-and-concisely skill if available
|
||||
- Commit the design document to git
|
||||
|
||||
**Spec Self-Review:**
|
||||
After writing the spec document, look at it with fresh eyes:
|
||||
|
||||
1. **Placeholder scan:** Any "TBD", "TODO", incomplete sections, or vague requirements? Fix them.
|
||||
2. **Internal consistency:** Do any sections contradict each other? Does the architecture match the feature descriptions?
|
||||
3. **Scope check:** Is this focused enough for a single implementation plan, or does it need decomposition?
|
||||
4. **Ambiguity check:** Could any requirement be interpreted two different ways? If so, pick one and make it explicit.
|
||||
|
||||
Fix any issues inline. No need to re-review — just fix and move on.
|
||||
|
||||
**User Review Gate:**
|
||||
After the spec review loop passes, ask the user to review the written spec before proceeding:
|
||||
|
||||
> "Spec written and committed to `<path>`. Please review it and let me know if you want to make any changes before we start writing out the implementation plan."
|
||||
|
||||
Wait for the user's response. If they request changes, make them and re-run the spec review loop. Only proceed once the user approves.
|
||||
|
||||
**Implementation:**
|
||||
|
||||
- Invoke the writing-plans skill to create a detailed implementation plan
|
||||
- Do NOT invoke any other skill. writing-plans is the next step.
|
||||
|
||||
## Key Principles
|
||||
|
||||
- **One question at a time** - Don't overwhelm with multiple questions
|
||||
- **Multiple choice preferred** - Easier to answer than open-ended when possible
|
||||
- **YAGNI ruthlessly** - Remove unnecessary features from all designs
|
||||
- **Explore alternatives** - Always propose 2-3 approaches before settling
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||||
- **Incremental validation** - Present design, get approval before moving on
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||||
- **Be flexible** - Go back and clarify when something doesn't make sense
|
||||
|
||||
## Visual Companion
|
||||
|
||||
A browser-based companion for showing mockups, diagrams, and visual options during brainstorming. Available as a tool — not a mode. Accepting the companion means it's available for questions that benefit from visual treatment; it does NOT mean every question goes through the browser.
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|
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**Offering the companion:** When you anticipate that upcoming questions will involve visual content (mockups, layouts, diagrams), offer it once for consent:
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> "Some of what we're working on might be easier to explain if I can show it to you in a web browser. I can put together mockups, diagrams, comparisons, and other visuals as we go. This feature is still new and can be token-intensive. Want to try it? (Requires opening a local URL)"
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|
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**This offer MUST be its own message.** Do not combine it with clarifying questions, context summaries, or any other content. The message should contain ONLY the offer above and nothing else. Wait for the user's response before continuing. If they decline, proceed with text-only brainstorming.
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|
||||
**Per-question decision:** Even after the user accepts, decide FOR EACH QUESTION whether to use the browser or the terminal. The test: **would the user understand this better by seeing it than reading it?**
|
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|
||||
- **Use the browser** for content that IS visual — mockups, wireframes, layout comparisons, architecture diagrams, side-by-side visual designs
|
||||
- **Use the terminal** for content that is text — requirements questions, conceptual choices, tradeoff lists, A/B/C/D text options, scope decisions
|
||||
|
||||
A question about a UI topic is not automatically a visual question. "What does personality mean in this context?" is a conceptual question — use the terminal. "Which wizard layout works better?" is a visual question — use the browser.
|
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|
||||
If they agree to the companion, read the detailed guide before proceeding:
|
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`skills/brainstorming/visual-companion.md`
|
||||
15
data/skills/superpowers/brainstorming/eval.yaml
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15
data/skills/superpowers/brainstorming/eval.yaml
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skill: brainstorming
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tasks:
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- prompt: "Build a feature that lets users export their chat history as PDF"
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grader:
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- the response invokes the brainstorming skill
|
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- the response explores user intent, requirements, and design before implementation
|
||||
- the response does NOT jump straight to writing code
|
||||
- the terminal state is invoking writing-plans, not implementation
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- prompt: "Add a real-time notifications panel to the sidebar"
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grader:
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- the response invokes the brainstorming skill
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- the response asks clarifying questions about scope and constraints
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- prompt: "What is 2 + 2?"
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grader:
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- the response does NOT invoke the brainstorming skill
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@@ -0,0 +1,214 @@
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<!DOCTYPE html>
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<html>
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||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Superpowers Brainstorming</title>
|
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<style>
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/*
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* BRAINSTORM COMPANION FRAME TEMPLATE
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||||
*
|
||||
* This template provides a consistent frame with:
|
||||
* - OS-aware light/dark theming
|
||||
* - Fixed header and selection indicator bar
|
||||
* - Scrollable main content area
|
||||
* - CSS helpers for common UI patterns
|
||||
*
|
||||
* Content is injected via placeholder comment in #claude-content.
|
||||
*/
|
||||
|
||||
* { box-sizing: border-box; margin: 0; padding: 0; }
|
||||
html, body { height: 100%; overflow: hidden; }
|
||||
|
||||
/* ===== THEME VARIABLES ===== */
|
||||
:root {
|
||||
--bg-primary: #f5f5f7;
|
||||
--bg-secondary: #ffffff;
|
||||
--bg-tertiary: #e5e5e7;
|
||||
--border: #d1d1d6;
|
||||
--text-primary: #1d1d1f;
|
||||
--text-secondary: #86868b;
|
||||
--text-tertiary: #aeaeb2;
|
||||
--accent: #0071e3;
|
||||
--accent-hover: #0077ed;
|
||||
--success: #34c759;
|
||||
--warning: #ff9f0a;
|
||||
--error: #ff3b30;
|
||||
--selected-bg: #e8f4fd;
|
||||
--selected-border: #0071e3;
|
||||
}
|
||||
|
||||
@media (prefers-color-scheme: dark) {
|
||||
:root {
|
||||
--bg-primary: #1d1d1f;
|
||||
--bg-secondary: #2d2d2f;
|
||||
--bg-tertiary: #3d3d3f;
|
||||
--border: #424245;
|
||||
--text-primary: #f5f5f7;
|
||||
--text-secondary: #86868b;
|
||||
--text-tertiary: #636366;
|
||||
--accent: #0a84ff;
|
||||
--accent-hover: #409cff;
|
||||
--selected-bg: rgba(10, 132, 255, 0.15);
|
||||
--selected-border: #0a84ff;
|
||||
}
|
||||
}
|
||||
|
||||
body {
|
||||
font-family: system-ui, -apple-system, BlinkMacSystemFont, sans-serif;
|
||||
background: var(--bg-primary);
|
||||
color: var(--text-primary);
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
line-height: 1.5;
|
||||
}
|
||||
|
||||
/* ===== FRAME STRUCTURE ===== */
|
||||
.header {
|
||||
background: var(--bg-secondary);
|
||||
padding: 0.5rem 1.5rem;
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
border-bottom: 1px solid var(--border);
|
||||
flex-shrink: 0;
|
||||
}
|
||||
.header h1 { font-size: 0.85rem; font-weight: 500; color: var(--text-secondary); }
|
||||
.header .status { font-size: 0.7rem; color: var(--success); display: flex; align-items: center; gap: 0.4rem; }
|
||||
.header .status::before { content: ''; width: 6px; height: 6px; background: var(--success); border-radius: 50%; }
|
||||
|
||||
.main { flex: 1; overflow-y: auto; }
|
||||
#claude-content { padding: 2rem; min-height: 100%; }
|
||||
|
||||
.indicator-bar {
|
||||
background: var(--bg-secondary);
|
||||
border-top: 1px solid var(--border);
|
||||
padding: 0.5rem 1.5rem;
|
||||
flex-shrink: 0;
|
||||
text-align: center;
|
||||
}
|
||||
.indicator-bar span {
|
||||
font-size: 0.75rem;
|
||||
color: var(--text-secondary);
|
||||
}
|
||||
.indicator-bar .selected-text {
|
||||
color: var(--accent);
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
/* ===== TYPOGRAPHY ===== */
|
||||
h2 { font-size: 1.5rem; font-weight: 600; margin-bottom: 0.5rem; }
|
||||
h3 { font-size: 1.1rem; font-weight: 600; margin-bottom: 0.25rem; }
|
||||
.subtitle { color: var(--text-secondary); margin-bottom: 1.5rem; }
|
||||
.section { margin-bottom: 2rem; }
|
||||
.label { font-size: 0.7rem; color: var(--text-secondary); text-transform: uppercase; letter-spacing: 0.05em; margin-bottom: 0.5rem; }
|
||||
|
||||
/* ===== OPTIONS (for A/B/C choices) ===== */
|
||||
.options { display: flex; flex-direction: column; gap: 0.75rem; }
|
||||
.option {
|
||||
background: var(--bg-secondary);
|
||||
border: 2px solid var(--border);
|
||||
border-radius: 12px;
|
||||
padding: 1rem 1.25rem;
|
||||
cursor: pointer;
|
||||
transition: all 0.15s ease;
|
||||
display: flex;
|
||||
align-items: flex-start;
|
||||
gap: 1rem;
|
||||
}
|
||||
.option:hover { border-color: var(--accent); }
|
||||
.option.selected { background: var(--selected-bg); border-color: var(--selected-border); }
|
||||
.option .letter {
|
||||
background: var(--bg-tertiary);
|
||||
color: var(--text-secondary);
|
||||
width: 1.75rem; height: 1.75rem;
|
||||
border-radius: 6px;
|
||||
display: flex; align-items: center; justify-content: center;
|
||||
font-weight: 600; font-size: 0.85rem; flex-shrink: 0;
|
||||
}
|
||||
.option.selected .letter { background: var(--accent); color: white; }
|
||||
.option .content { flex: 1; }
|
||||
.option .content h3 { font-size: 0.95rem; margin-bottom: 0.15rem; }
|
||||
.option .content p { color: var(--text-secondary); font-size: 0.85rem; margin: 0; }
|
||||
|
||||
/* ===== CARDS (for showing designs/mockups) ===== */
|
||||
.cards { display: grid; grid-template-columns: repeat(auto-fit, minmax(280px, 1fr)); gap: 1rem; }
|
||||
.card {
|
||||
background: var(--bg-secondary);
|
||||
border: 1px solid var(--border);
|
||||
border-radius: 12px;
|
||||
overflow: hidden;
|
||||
cursor: pointer;
|
||||
transition: all 0.15s ease;
|
||||
}
|
||||
.card:hover { border-color: var(--accent); transform: translateY(-2px); box-shadow: 0 4px 12px rgba(0,0,0,0.1); }
|
||||
.card.selected { border-color: var(--selected-border); border-width: 2px; }
|
||||
.card-image { background: var(--bg-tertiary); aspect-ratio: 16/10; display: flex; align-items: center; justify-content: center; }
|
||||
.card-body { padding: 1rem; }
|
||||
.card-body h3 { margin-bottom: 0.25rem; }
|
||||
.card-body p { color: var(--text-secondary); font-size: 0.85rem; }
|
||||
|
||||
/* ===== MOCKUP CONTAINER ===== */
|
||||
.mockup {
|
||||
background: var(--bg-secondary);
|
||||
border: 1px solid var(--border);
|
||||
border-radius: 12px;
|
||||
overflow: hidden;
|
||||
margin-bottom: 1.5rem;
|
||||
}
|
||||
.mockup-header {
|
||||
background: var(--bg-tertiary);
|
||||
padding: 0.5rem 1rem;
|
||||
font-size: 0.75rem;
|
||||
color: var(--text-secondary);
|
||||
border-bottom: 1px solid var(--border);
|
||||
}
|
||||
.mockup-body { padding: 1.5rem; }
|
||||
|
||||
/* ===== SPLIT VIEW (side-by-side comparison) ===== */
|
||||
.split { display: grid; grid-template-columns: 1fr 1fr; gap: 1.5rem; }
|
||||
@media (max-width: 700px) { .split { grid-template-columns: 1fr; } }
|
||||
|
||||
/* ===== PROS/CONS ===== */
|
||||
.pros-cons { display: grid; grid-template-columns: 1fr 1fr; gap: 1rem; margin: 1rem 0; }
|
||||
.pros, .cons { background: var(--bg-secondary); border-radius: 8px; padding: 1rem; }
|
||||
.pros h4 { color: var(--success); font-size: 0.85rem; margin-bottom: 0.5rem; }
|
||||
.cons h4 { color: var(--error); font-size: 0.85rem; margin-bottom: 0.5rem; }
|
||||
.pros ul, .cons ul { margin-left: 1.25rem; font-size: 0.85rem; color: var(--text-secondary); }
|
||||
.pros li, .cons li { margin-bottom: 0.25rem; }
|
||||
|
||||
/* ===== PLACEHOLDER (for mockup areas) ===== */
|
||||
.placeholder {
|
||||
background: var(--bg-tertiary);
|
||||
border: 2px dashed var(--border);
|
||||
border-radius: 8px;
|
||||
padding: 2rem;
|
||||
text-align: center;
|
||||
color: var(--text-tertiary);
|
||||
}
|
||||
|
||||
/* ===== INLINE MOCKUP ELEMENTS ===== */
|
||||
.mock-nav { background: var(--accent); color: white; padding: 0.75rem 1rem; display: flex; gap: 1.5rem; font-size: 0.9rem; }
|
||||
.mock-sidebar { background: var(--bg-tertiary); padding: 1rem; min-width: 180px; }
|
||||
.mock-content { padding: 1.5rem; flex: 1; }
|
||||
.mock-button { background: var(--accent); color: white; border: none; padding: 0.5rem 1rem; border-radius: 6px; font-size: 0.85rem; }
|
||||
.mock-input { background: var(--bg-primary); border: 1px solid var(--border); border-radius: 6px; padding: 0.5rem; width: 100%; }
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<div class="header">
|
||||
<h1><a href="https://github.com/obra/superpowers" style="color: inherit; text-decoration: none;">Superpowers Brainstorming</a></h1>
|
||||
<div class="status">Connected</div>
|
||||
</div>
|
||||
|
||||
<div class="main">
|
||||
<div id="claude-content">
|
||||
<!-- CONTENT -->
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="indicator-bar">
|
||||
<span id="indicator-text">Click an option above, then return to the terminal</span>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
88
data/skills/superpowers/brainstorming/scripts/helper.js
Normal file
88
data/skills/superpowers/brainstorming/scripts/helper.js
Normal file
@@ -0,0 +1,88 @@
|
||||
(function() {
|
||||
const WS_URL = 'ws://' + window.location.host;
|
||||
let ws = null;
|
||||
let eventQueue = [];
|
||||
|
||||
function connect() {
|
||||
ws = new WebSocket(WS_URL);
|
||||
|
||||
ws.onopen = () => {
|
||||
eventQueue.forEach(e => ws.send(JSON.stringify(e)));
|
||||
eventQueue = [];
|
||||
};
|
||||
|
||||
ws.onmessage = (msg) => {
|
||||
const data = JSON.parse(msg.data);
|
||||
if (data.type === 'reload') {
|
||||
window.location.reload();
|
||||
}
|
||||
};
|
||||
|
||||
ws.onclose = () => {
|
||||
setTimeout(connect, 1000);
|
||||
};
|
||||
}
|
||||
|
||||
function sendEvent(event) {
|
||||
event.timestamp = Date.now();
|
||||
if (ws && ws.readyState === WebSocket.OPEN) {
|
||||
ws.send(JSON.stringify(event));
|
||||
} else {
|
||||
eventQueue.push(event);
|
||||
}
|
||||
}
|
||||
|
||||
// Capture clicks on choice elements
|
||||
document.addEventListener('click', (e) => {
|
||||
const target = e.target.closest('[data-choice]');
|
||||
if (!target) return;
|
||||
|
||||
sendEvent({
|
||||
type: 'click',
|
||||
text: target.textContent.trim(),
|
||||
choice: target.dataset.choice,
|
||||
id: target.id || null
|
||||
});
|
||||
|
||||
// Update indicator bar (defer so toggleSelect runs first)
|
||||
setTimeout(() => {
|
||||
const indicator = document.getElementById('indicator-text');
|
||||
if (!indicator) return;
|
||||
const container = target.closest('.options') || target.closest('.cards');
|
||||
const selected = container ? container.querySelectorAll('.selected') : [];
|
||||
if (selected.length === 0) {
|
||||
indicator.textContent = 'Click an option above, then return to the terminal';
|
||||
} else if (selected.length === 1) {
|
||||
const label = selected[0].querySelector('h3, .content h3, .card-body h3')?.textContent?.trim() || selected[0].dataset.choice;
|
||||
indicator.innerHTML = '<span class="selected-text">' + label + ' selected</span> — return to terminal to continue';
|
||||
} else {
|
||||
indicator.innerHTML = '<span class="selected-text">' + selected.length + ' selected</span> — return to terminal to continue';
|
||||
}
|
||||
}, 0);
|
||||
});
|
||||
|
||||
// Frame UI: selection tracking
|
||||
window.selectedChoice = null;
|
||||
|
||||
window.toggleSelect = function(el) {
|
||||
const container = el.closest('.options') || el.closest('.cards');
|
||||
const multi = container && container.dataset.multiselect !== undefined;
|
||||
if (container && !multi) {
|
||||
container.querySelectorAll('.option, .card').forEach(o => o.classList.remove('selected'));
|
||||
}
|
||||
if (multi) {
|
||||
el.classList.toggle('selected');
|
||||
} else {
|
||||
el.classList.add('selected');
|
||||
}
|
||||
window.selectedChoice = el.dataset.choice;
|
||||
};
|
||||
|
||||
// Expose API for explicit use
|
||||
window.brainstorm = {
|
||||
send: sendEvent,
|
||||
choice: (value, metadata = {}) => sendEvent({ type: 'choice', value, ...metadata })
|
||||
};
|
||||
|
||||
connect();
|
||||
})();
|
||||
354
data/skills/superpowers/brainstorming/scripts/server.cjs
Normal file
354
data/skills/superpowers/brainstorming/scripts/server.cjs
Normal file
@@ -0,0 +1,354 @@
|
||||
const crypto = require('crypto');
|
||||
const http = require('http');
|
||||
const fs = require('fs');
|
||||
const path = require('path');
|
||||
|
||||
// ========== WebSocket Protocol (RFC 6455) ==========
|
||||
|
||||
const OPCODES = { TEXT: 0x01, CLOSE: 0x08, PING: 0x09, PONG: 0x0A };
|
||||
const WS_MAGIC = '258EAFA5-E914-47DA-95CA-C5AB0DC85B11';
|
||||
|
||||
function computeAcceptKey(clientKey) {
|
||||
return crypto.createHash('sha1').update(clientKey + WS_MAGIC).digest('base64');
|
||||
}
|
||||
|
||||
function encodeFrame(opcode, payload) {
|
||||
const fin = 0x80;
|
||||
const len = payload.length;
|
||||
let header;
|
||||
|
||||
if (len < 126) {
|
||||
header = Buffer.alloc(2);
|
||||
header[0] = fin | opcode;
|
||||
header[1] = len;
|
||||
} else if (len < 65536) {
|
||||
header = Buffer.alloc(4);
|
||||
header[0] = fin | opcode;
|
||||
header[1] = 126;
|
||||
header.writeUInt16BE(len, 2);
|
||||
} else {
|
||||
header = Buffer.alloc(10);
|
||||
header[0] = fin | opcode;
|
||||
header[1] = 127;
|
||||
header.writeBigUInt64BE(BigInt(len), 2);
|
||||
}
|
||||
|
||||
return Buffer.concat([header, payload]);
|
||||
}
|
||||
|
||||
function decodeFrame(buffer) {
|
||||
if (buffer.length < 2) return null;
|
||||
|
||||
const secondByte = buffer[1];
|
||||
const opcode = buffer[0] & 0x0F;
|
||||
const masked = (secondByte & 0x80) !== 0;
|
||||
let payloadLen = secondByte & 0x7F;
|
||||
let offset = 2;
|
||||
|
||||
if (!masked) throw new Error('Client frames must be masked');
|
||||
|
||||
if (payloadLen === 126) {
|
||||
if (buffer.length < 4) return null;
|
||||
payloadLen = buffer.readUInt16BE(2);
|
||||
offset = 4;
|
||||
} else if (payloadLen === 127) {
|
||||
if (buffer.length < 10) return null;
|
||||
payloadLen = Number(buffer.readBigUInt64BE(2));
|
||||
offset = 10;
|
||||
}
|
||||
|
||||
const maskOffset = offset;
|
||||
const dataOffset = offset + 4;
|
||||
const totalLen = dataOffset + payloadLen;
|
||||
if (buffer.length < totalLen) return null;
|
||||
|
||||
const mask = buffer.slice(maskOffset, dataOffset);
|
||||
const data = Buffer.alloc(payloadLen);
|
||||
for (let i = 0; i < payloadLen; i++) {
|
||||
data[i] = buffer[dataOffset + i] ^ mask[i % 4];
|
||||
}
|
||||
|
||||
return { opcode, payload: data, bytesConsumed: totalLen };
|
||||
}
|
||||
|
||||
// ========== Configuration ==========
|
||||
|
||||
const PORT = process.env.BRAINSTORM_PORT || (49152 + Math.floor(Math.random() * 16383));
|
||||
const HOST = process.env.BRAINSTORM_HOST || '127.0.0.1';
|
||||
const URL_HOST = process.env.BRAINSTORM_URL_HOST || (HOST === '127.0.0.1' ? 'localhost' : HOST);
|
||||
const SESSION_DIR = process.env.BRAINSTORM_DIR || '/tmp/brainstorm';
|
||||
const CONTENT_DIR = path.join(SESSION_DIR, 'content');
|
||||
const STATE_DIR = path.join(SESSION_DIR, 'state');
|
||||
let ownerPid = process.env.BRAINSTORM_OWNER_PID ? Number(process.env.BRAINSTORM_OWNER_PID) : null;
|
||||
|
||||
const MIME_TYPES = {
|
||||
'.html': 'text/html', '.css': 'text/css', '.js': 'application/javascript',
|
||||
'.json': 'application/json', '.png': 'image/png', '.jpg': 'image/jpeg',
|
||||
'.jpeg': 'image/jpeg', '.gif': 'image/gif', '.svg': 'image/svg+xml'
|
||||
};
|
||||
|
||||
// ========== Templates and Constants ==========
|
||||
|
||||
const WAITING_PAGE = `<!DOCTYPE html>
|
||||
<html>
|
||||
<head><meta charset="utf-8"><title>Brainstorm Companion</title>
|
||||
<style>body { font-family: system-ui, sans-serif; padding: 2rem; max-width: 800px; margin: 0 auto; }
|
||||
h1 { color: #333; } p { color: #666; }</style>
|
||||
</head>
|
||||
<body><h1>Brainstorm Companion</h1>
|
||||
<p>Waiting for the agent to push a screen...</p></body></html>`;
|
||||
|
||||
const frameTemplate = fs.readFileSync(path.join(__dirname, 'frame-template.html'), 'utf-8');
|
||||
const helperScript = fs.readFileSync(path.join(__dirname, 'helper.js'), 'utf-8');
|
||||
const helperInjection = '<script>\n' + helperScript + '\n</script>';
|
||||
|
||||
// ========== Helper Functions ==========
|
||||
|
||||
function isFullDocument(html) {
|
||||
const trimmed = html.trimStart().toLowerCase();
|
||||
return trimmed.startsWith('<!doctype') || trimmed.startsWith('<html');
|
||||
}
|
||||
|
||||
function wrapInFrame(content) {
|
||||
return frameTemplate.replace('<!-- CONTENT -->', content);
|
||||
}
|
||||
|
||||
function getNewestScreen() {
|
||||
const files = fs.readdirSync(CONTENT_DIR)
|
||||
.filter(f => f.endsWith('.html'))
|
||||
.map(f => {
|
||||
const fp = path.join(CONTENT_DIR, f);
|
||||
return { path: fp, mtime: fs.statSync(fp).mtime.getTime() };
|
||||
})
|
||||
.sort((a, b) => b.mtime - a.mtime);
|
||||
return files.length > 0 ? files[0].path : null;
|
||||
}
|
||||
|
||||
// ========== HTTP Request Handler ==========
|
||||
|
||||
function handleRequest(req, res) {
|
||||
touchActivity();
|
||||
if (req.method === 'GET' && req.url === '/') {
|
||||
const screenFile = getNewestScreen();
|
||||
let html = screenFile
|
||||
? (raw => isFullDocument(raw) ? raw : wrapInFrame(raw))(fs.readFileSync(screenFile, 'utf-8'))
|
||||
: WAITING_PAGE;
|
||||
|
||||
if (html.includes('</body>')) {
|
||||
html = html.replace('</body>', helperInjection + '\n</body>');
|
||||
} else {
|
||||
html += helperInjection;
|
||||
}
|
||||
|
||||
res.writeHead(200, { 'Content-Type': 'text/html; charset=utf-8' });
|
||||
res.end(html);
|
||||
} else if (req.method === 'GET' && req.url.startsWith('/files/')) {
|
||||
const fileName = req.url.slice(7);
|
||||
const filePath = path.join(CONTENT_DIR, path.basename(fileName));
|
||||
if (!fs.existsSync(filePath)) {
|
||||
res.writeHead(404);
|
||||
res.end('Not found');
|
||||
return;
|
||||
}
|
||||
const ext = path.extname(filePath).toLowerCase();
|
||||
const contentType = MIME_TYPES[ext] || 'application/octet-stream';
|
||||
res.writeHead(200, { 'Content-Type': contentType });
|
||||
res.end(fs.readFileSync(filePath));
|
||||
} else {
|
||||
res.writeHead(404);
|
||||
res.end('Not found');
|
||||
}
|
||||
}
|
||||
|
||||
// ========== WebSocket Connection Handling ==========
|
||||
|
||||
const clients = new Set();
|
||||
|
||||
function handleUpgrade(req, socket) {
|
||||
const key = req.headers['sec-websocket-key'];
|
||||
if (!key) { socket.destroy(); return; }
|
||||
|
||||
const accept = computeAcceptKey(key);
|
||||
socket.write(
|
||||
'HTTP/1.1 101 Switching Protocols\r\n' +
|
||||
'Upgrade: websocket\r\n' +
|
||||
'Connection: Upgrade\r\n' +
|
||||
'Sec-WebSocket-Accept: ' + accept + '\r\n\r\n'
|
||||
);
|
||||
|
||||
let buffer = Buffer.alloc(0);
|
||||
clients.add(socket);
|
||||
|
||||
socket.on('data', (chunk) => {
|
||||
buffer = Buffer.concat([buffer, chunk]);
|
||||
while (buffer.length > 0) {
|
||||
let result;
|
||||
try {
|
||||
result = decodeFrame(buffer);
|
||||
} catch (e) {
|
||||
socket.end(encodeFrame(OPCODES.CLOSE, Buffer.alloc(0)));
|
||||
clients.delete(socket);
|
||||
return;
|
||||
}
|
||||
if (!result) break;
|
||||
buffer = buffer.slice(result.bytesConsumed);
|
||||
|
||||
switch (result.opcode) {
|
||||
case OPCODES.TEXT:
|
||||
handleMessage(result.payload.toString());
|
||||
break;
|
||||
case OPCODES.CLOSE:
|
||||
socket.end(encodeFrame(OPCODES.CLOSE, Buffer.alloc(0)));
|
||||
clients.delete(socket);
|
||||
return;
|
||||
case OPCODES.PING:
|
||||
socket.write(encodeFrame(OPCODES.PONG, result.payload));
|
||||
break;
|
||||
case OPCODES.PONG:
|
||||
break;
|
||||
default: {
|
||||
const closeBuf = Buffer.alloc(2);
|
||||
closeBuf.writeUInt16BE(1003);
|
||||
socket.end(encodeFrame(OPCODES.CLOSE, closeBuf));
|
||||
clients.delete(socket);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
socket.on('close', () => clients.delete(socket));
|
||||
socket.on('error', () => clients.delete(socket));
|
||||
}
|
||||
|
||||
function handleMessage(text) {
|
||||
let event;
|
||||
try {
|
||||
event = JSON.parse(text);
|
||||
} catch (e) {
|
||||
console.error('Failed to parse WebSocket message:', e.message);
|
||||
return;
|
||||
}
|
||||
touchActivity();
|
||||
console.log(JSON.stringify({ source: 'user-event', ...event }));
|
||||
if (event.choice) {
|
||||
const eventsFile = path.join(STATE_DIR, 'events');
|
||||
fs.appendFileSync(eventsFile, JSON.stringify(event) + '\n');
|
||||
}
|
||||
}
|
||||
|
||||
function broadcast(msg) {
|
||||
const frame = encodeFrame(OPCODES.TEXT, Buffer.from(JSON.stringify(msg)));
|
||||
for (const socket of clients) {
|
||||
try { socket.write(frame); } catch (e) { clients.delete(socket); }
|
||||
}
|
||||
}
|
||||
|
||||
// ========== Activity Tracking ==========
|
||||
|
||||
const IDLE_TIMEOUT_MS = 30 * 60 * 1000; // 30 minutes
|
||||
let lastActivity = Date.now();
|
||||
|
||||
function touchActivity() {
|
||||
lastActivity = Date.now();
|
||||
}
|
||||
|
||||
// ========== File Watching ==========
|
||||
|
||||
const debounceTimers = new Map();
|
||||
|
||||
// ========== Server Startup ==========
|
||||
|
||||
function startServer() {
|
||||
if (!fs.existsSync(CONTENT_DIR)) fs.mkdirSync(CONTENT_DIR, { recursive: true });
|
||||
if (!fs.existsSync(STATE_DIR)) fs.mkdirSync(STATE_DIR, { recursive: true });
|
||||
|
||||
// Track known files to distinguish new screens from updates.
|
||||
// macOS fs.watch reports 'rename' for both new files and overwrites,
|
||||
// so we can't rely on eventType alone.
|
||||
const knownFiles = new Set(
|
||||
fs.readdirSync(CONTENT_DIR).filter(f => f.endsWith('.html'))
|
||||
);
|
||||
|
||||
const server = http.createServer(handleRequest);
|
||||
server.on('upgrade', handleUpgrade);
|
||||
|
||||
const watcher = fs.watch(CONTENT_DIR, (eventType, filename) => {
|
||||
if (!filename || !filename.endsWith('.html')) return;
|
||||
|
||||
if (debounceTimers.has(filename)) clearTimeout(debounceTimers.get(filename));
|
||||
debounceTimers.set(filename, setTimeout(() => {
|
||||
debounceTimers.delete(filename);
|
||||
const filePath = path.join(CONTENT_DIR, filename);
|
||||
|
||||
if (!fs.existsSync(filePath)) return; // file was deleted
|
||||
touchActivity();
|
||||
|
||||
if (!knownFiles.has(filename)) {
|
||||
knownFiles.add(filename);
|
||||
const eventsFile = path.join(STATE_DIR, 'events');
|
||||
if (fs.existsSync(eventsFile)) fs.unlinkSync(eventsFile);
|
||||
console.log(JSON.stringify({ type: 'screen-added', file: filePath }));
|
||||
} else {
|
||||
console.log(JSON.stringify({ type: 'screen-updated', file: filePath }));
|
||||
}
|
||||
|
||||
broadcast({ type: 'reload' });
|
||||
}, 100));
|
||||
});
|
||||
watcher.on('error', (err) => console.error('fs.watch error:', err.message));
|
||||
|
||||
function shutdown(reason) {
|
||||
console.log(JSON.stringify({ type: 'server-stopped', reason }));
|
||||
const infoFile = path.join(STATE_DIR, 'server-info');
|
||||
if (fs.existsSync(infoFile)) fs.unlinkSync(infoFile);
|
||||
fs.writeFileSync(
|
||||
path.join(STATE_DIR, 'server-stopped'),
|
||||
JSON.stringify({ reason, timestamp: Date.now() }) + '\n'
|
||||
);
|
||||
watcher.close();
|
||||
clearInterval(lifecycleCheck);
|
||||
server.close(() => process.exit(0));
|
||||
}
|
||||
|
||||
function ownerAlive() {
|
||||
if (!ownerPid) return true;
|
||||
try { process.kill(ownerPid, 0); return true; } catch (e) { return e.code === 'EPERM'; }
|
||||
}
|
||||
|
||||
// Check every 60s: exit if owner process died or idle for 30 minutes
|
||||
const lifecycleCheck = setInterval(() => {
|
||||
if (!ownerAlive()) shutdown('owner process exited');
|
||||
else if (Date.now() - lastActivity > IDLE_TIMEOUT_MS) shutdown('idle timeout');
|
||||
}, 60 * 1000);
|
||||
lifecycleCheck.unref();
|
||||
|
||||
// Validate owner PID at startup. If it's already dead, the PID resolution
|
||||
// was wrong (common on WSL, Tailscale SSH, and cross-user scenarios).
|
||||
// Disable monitoring and rely on the idle timeout instead.
|
||||
if (ownerPid) {
|
||||
try { process.kill(ownerPid, 0); }
|
||||
catch (e) {
|
||||
if (e.code !== 'EPERM') {
|
||||
console.log(JSON.stringify({ type: 'owner-pid-invalid', pid: ownerPid, reason: 'dead at startup' }));
|
||||
ownerPid = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
server.listen(PORT, HOST, () => {
|
||||
const info = JSON.stringify({
|
||||
type: 'server-started', port: Number(PORT), host: HOST,
|
||||
url_host: URL_HOST, url: 'http://' + URL_HOST + ':' + PORT,
|
||||
screen_dir: CONTENT_DIR, state_dir: STATE_DIR
|
||||
});
|
||||
console.log(info);
|
||||
fs.writeFileSync(path.join(STATE_DIR, 'server-info'), info + '\n');
|
||||
});
|
||||
}
|
||||
|
||||
if (require.main === module) {
|
||||
startServer();
|
||||
}
|
||||
|
||||
module.exports = { computeAcceptKey, encodeFrame, decodeFrame, OPCODES };
|
||||
148
data/skills/superpowers/brainstorming/scripts/start-server.sh
Executable file
148
data/skills/superpowers/brainstorming/scripts/start-server.sh
Executable file
@@ -0,0 +1,148 @@
|
||||
#!/usr/bin/env bash
|
||||
# Start the brainstorm server and output connection info
|
||||
# Usage: start-server.sh [--project-dir <path>] [--host <bind-host>] [--url-host <display-host>] [--foreground] [--background]
|
||||
#
|
||||
# Starts server on a random high port, outputs JSON with URL.
|
||||
# Each session gets its own directory to avoid conflicts.
|
||||
#
|
||||
# Options:
|
||||
# --project-dir <path> Store session files under <path>/.superpowers/brainstorm/
|
||||
# instead of /tmp. Files persist after server stops.
|
||||
# --host <bind-host> Host/interface to bind (default: 127.0.0.1).
|
||||
# Use 0.0.0.0 in remote/containerized environments.
|
||||
# --url-host <host> Hostname shown in returned URL JSON.
|
||||
# --foreground Run server in the current terminal (no backgrounding).
|
||||
# --background Force background mode (overrides Codex auto-foreground).
|
||||
|
||||
SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
|
||||
|
||||
# Parse arguments
|
||||
PROJECT_DIR=""
|
||||
FOREGROUND="false"
|
||||
FORCE_BACKGROUND="false"
|
||||
BIND_HOST="127.0.0.1"
|
||||
URL_HOST=""
|
||||
while [[ $# -gt 0 ]]; do
|
||||
case "$1" in
|
||||
--project-dir)
|
||||
PROJECT_DIR="$2"
|
||||
shift 2
|
||||
;;
|
||||
--host)
|
||||
BIND_HOST="$2"
|
||||
shift 2
|
||||
;;
|
||||
--url-host)
|
||||
URL_HOST="$2"
|
||||
shift 2
|
||||
;;
|
||||
--foreground|--no-daemon)
|
||||
FOREGROUND="true"
|
||||
shift
|
||||
;;
|
||||
--background|--daemon)
|
||||
FORCE_BACKGROUND="true"
|
||||
shift
|
||||
;;
|
||||
*)
|
||||
echo "{\"error\": \"Unknown argument: $1\"}"
|
||||
exit 1
|
||||
;;
|
||||
esac
|
||||
done
|
||||
|
||||
if [[ -z "$URL_HOST" ]]; then
|
||||
if [[ "$BIND_HOST" == "127.0.0.1" || "$BIND_HOST" == "localhost" ]]; then
|
||||
URL_HOST="localhost"
|
||||
else
|
||||
URL_HOST="$BIND_HOST"
|
||||
fi
|
||||
fi
|
||||
|
||||
# Some environments reap detached/background processes. Auto-foreground when detected.
|
||||
if [[ -n "${CODEX_CI:-}" && "$FOREGROUND" != "true" && "$FORCE_BACKGROUND" != "true" ]]; then
|
||||
FOREGROUND="true"
|
||||
fi
|
||||
|
||||
# Windows/Git Bash reaps nohup background processes. Auto-foreground when detected.
|
||||
if [[ "$FOREGROUND" != "true" && "$FORCE_BACKGROUND" != "true" ]]; then
|
||||
case "${OSTYPE:-}" in
|
||||
msys*|cygwin*|mingw*) FOREGROUND="true" ;;
|
||||
esac
|
||||
if [[ -n "${MSYSTEM:-}" ]]; then
|
||||
FOREGROUND="true"
|
||||
fi
|
||||
fi
|
||||
|
||||
# Generate unique session directory
|
||||
SESSION_ID="$$-$(date +%s)"
|
||||
|
||||
if [[ -n "$PROJECT_DIR" ]]; then
|
||||
SESSION_DIR="${PROJECT_DIR}/.superpowers/brainstorm/${SESSION_ID}"
|
||||
else
|
||||
SESSION_DIR="/tmp/brainstorm-${SESSION_ID}"
|
||||
fi
|
||||
|
||||
STATE_DIR="${SESSION_DIR}/state"
|
||||
PID_FILE="${STATE_DIR}/server.pid"
|
||||
LOG_FILE="${STATE_DIR}/server.log"
|
||||
|
||||
# Create fresh session directory with content and state peers
|
||||
mkdir -p "${SESSION_DIR}/content" "$STATE_DIR"
|
||||
|
||||
# Kill any existing server
|
||||
if [[ -f "$PID_FILE" ]]; then
|
||||
old_pid=$(cat "$PID_FILE")
|
||||
kill "$old_pid" 2>/dev/null
|
||||
rm -f "$PID_FILE"
|
||||
fi
|
||||
|
||||
cd "$SCRIPT_DIR"
|
||||
|
||||
# Resolve the harness PID (grandparent of this script).
|
||||
# $PPID is the ephemeral shell the harness spawned to run us — it dies
|
||||
# when this script exits. The harness itself is $PPID's parent.
|
||||
OWNER_PID="$(ps -o ppid= -p "$PPID" 2>/dev/null | tr -d ' ')"
|
||||
if [[ -z "$OWNER_PID" || "$OWNER_PID" == "1" ]]; then
|
||||
OWNER_PID="$PPID"
|
||||
fi
|
||||
|
||||
# Foreground mode for environments that reap detached/background processes.
|
||||
if [[ "$FOREGROUND" == "true" ]]; then
|
||||
echo "$$" > "$PID_FILE"
|
||||
env BRAINSTORM_DIR="$SESSION_DIR" BRAINSTORM_HOST="$BIND_HOST" BRAINSTORM_URL_HOST="$URL_HOST" BRAINSTORM_OWNER_PID="$OWNER_PID" node server.cjs
|
||||
exit $?
|
||||
fi
|
||||
|
||||
# Start server, capturing output to log file
|
||||
# Use nohup to survive shell exit; disown to remove from job table
|
||||
nohup env BRAINSTORM_DIR="$SESSION_DIR" BRAINSTORM_HOST="$BIND_HOST" BRAINSTORM_URL_HOST="$URL_HOST" BRAINSTORM_OWNER_PID="$OWNER_PID" node server.cjs > "$LOG_FILE" 2>&1 &
|
||||
SERVER_PID=$!
|
||||
disown "$SERVER_PID" 2>/dev/null
|
||||
echo "$SERVER_PID" > "$PID_FILE"
|
||||
|
||||
# Wait for server-started message (check log file)
|
||||
for i in {1..50}; do
|
||||
if grep -q "server-started" "$LOG_FILE" 2>/dev/null; then
|
||||
# Verify server is still alive after a short window (catches process reapers)
|
||||
alive="true"
|
||||
for _ in {1..20}; do
|
||||
if ! kill -0 "$SERVER_PID" 2>/dev/null; then
|
||||
alive="false"
|
||||
break
|
||||
fi
|
||||
sleep 0.1
|
||||
done
|
||||
if [[ "$alive" != "true" ]]; then
|
||||
echo "{\"error\": \"Server started but was killed. Retry in a persistent terminal with: $SCRIPT_DIR/start-server.sh${PROJECT_DIR:+ --project-dir $PROJECT_DIR} --host $BIND_HOST --url-host $URL_HOST --foreground\"}"
|
||||
exit 1
|
||||
fi
|
||||
grep "server-started" "$LOG_FILE" | head -1
|
||||
exit 0
|
||||
fi
|
||||
sleep 0.1
|
||||
done
|
||||
|
||||
# Timeout - server didn't start
|
||||
echo '{"error": "Server failed to start within 5 seconds"}'
|
||||
exit 1
|
||||
56
data/skills/superpowers/brainstorming/scripts/stop-server.sh
Executable file
56
data/skills/superpowers/brainstorming/scripts/stop-server.sh
Executable file
@@ -0,0 +1,56 @@
|
||||
#!/usr/bin/env bash
|
||||
# Stop the brainstorm server and clean up
|
||||
# Usage: stop-server.sh <session_dir>
|
||||
#
|
||||
# Kills the server process. Only deletes session directory if it's
|
||||
# under /tmp (ephemeral). Persistent directories (.superpowers/) are
|
||||
# kept so mockups can be reviewed later.
|
||||
|
||||
SESSION_DIR="$1"
|
||||
|
||||
if [[ -z "$SESSION_DIR" ]]; then
|
||||
echo '{"error": "Usage: stop-server.sh <session_dir>"}'
|
||||
exit 1
|
||||
fi
|
||||
|
||||
STATE_DIR="${SESSION_DIR}/state"
|
||||
PID_FILE="${STATE_DIR}/server.pid"
|
||||
|
||||
if [[ -f "$PID_FILE" ]]; then
|
||||
pid=$(cat "$PID_FILE")
|
||||
|
||||
# Try to stop gracefully, fallback to force if still alive
|
||||
kill "$pid" 2>/dev/null || true
|
||||
|
||||
# Wait for graceful shutdown (up to ~2s)
|
||||
for i in {1..20}; do
|
||||
if ! kill -0 "$pid" 2>/dev/null; then
|
||||
break
|
||||
fi
|
||||
sleep 0.1
|
||||
done
|
||||
|
||||
# If still running, escalate to SIGKILL
|
||||
if kill -0 "$pid" 2>/dev/null; then
|
||||
kill -9 "$pid" 2>/dev/null || true
|
||||
|
||||
# Give SIGKILL a moment to take effect
|
||||
sleep 0.1
|
||||
fi
|
||||
|
||||
if kill -0 "$pid" 2>/dev/null; then
|
||||
echo '{"status": "failed", "error": "process still running"}'
|
||||
exit 1
|
||||
fi
|
||||
|
||||
rm -f "$PID_FILE" "${STATE_DIR}/server.log"
|
||||
|
||||
# Only delete ephemeral /tmp directories
|
||||
if [[ "$SESSION_DIR" == /tmp/* ]]; then
|
||||
rm -rf "$SESSION_DIR"
|
||||
fi
|
||||
|
||||
echo '{"status": "stopped"}'
|
||||
else
|
||||
echo '{"status": "not_running"}'
|
||||
fi
|
||||
@@ -0,0 +1,49 @@
|
||||
# Spec Document Reviewer Prompt Template
|
||||
|
||||
Use this template when dispatching a spec document reviewer subagent.
|
||||
|
||||
**Purpose:** Verify the spec is complete, consistent, and ready for implementation planning.
|
||||
|
||||
**Dispatch after:** Spec document is written to docs/superpowers/specs/
|
||||
|
||||
```
|
||||
Task tool (general-purpose):
|
||||
description: "Review spec document"
|
||||
prompt: |
|
||||
You are a spec document reviewer. Verify this spec is complete and ready for planning.
|
||||
|
||||
**Spec to review:** [SPEC_FILE_PATH]
|
||||
|
||||
## What to Check
|
||||
|
||||
| Category | What to Look For |
|
||||
|----------|------------------|
|
||||
| Completeness | TODOs, placeholders, "TBD", incomplete sections |
|
||||
| Consistency | Internal contradictions, conflicting requirements |
|
||||
| Clarity | Requirements ambiguous enough to cause someone to build the wrong thing |
|
||||
| Scope | Focused enough for a single plan — not covering multiple independent subsystems |
|
||||
| YAGNI | Unrequested features, over-engineering |
|
||||
|
||||
## Calibration
|
||||
|
||||
**Only flag issues that would cause real problems during implementation planning.**
|
||||
A missing section, a contradiction, or a requirement so ambiguous it could be
|
||||
interpreted two different ways — those are issues. Minor wording improvements,
|
||||
stylistic preferences, and "sections less detailed than others" are not.
|
||||
|
||||
Approve unless there are serious gaps that would lead to a flawed plan.
|
||||
|
||||
## Output Format
|
||||
|
||||
## Spec Review
|
||||
|
||||
**Status:** Approved | Issues Found
|
||||
|
||||
**Issues (if any):**
|
||||
- [Section X]: [specific issue] - [why it matters for planning]
|
||||
|
||||
**Recommendations (advisory, do not block approval):**
|
||||
- [suggestions for improvement]
|
||||
```
|
||||
|
||||
**Reviewer returns:** Status, Issues (if any), Recommendations
|
||||
287
data/skills/superpowers/brainstorming/visual-companion.md
Normal file
287
data/skills/superpowers/brainstorming/visual-companion.md
Normal file
@@ -0,0 +1,287 @@
|
||||
# Visual Companion Guide
|
||||
|
||||
Browser-based visual brainstorming companion for showing mockups, diagrams, and options.
|
||||
|
||||
## When to Use
|
||||
|
||||
Decide per-question, not per-session. The test: **would the user understand this better by seeing it than reading it?**
|
||||
|
||||
**Use the browser** when the content itself is visual:
|
||||
|
||||
- **UI mockups** — wireframes, layouts, navigation structures, component designs
|
||||
- **Architecture diagrams** — system components, data flow, relationship maps
|
||||
- **Side-by-side visual comparisons** — comparing two layouts, two color schemes, two design directions
|
||||
- **Design polish** — when the question is about look and feel, spacing, visual hierarchy
|
||||
- **Spatial relationships** — state machines, flowcharts, entity relationships rendered as diagrams
|
||||
|
||||
**Use the terminal** when the content is text or tabular:
|
||||
|
||||
- **Requirements and scope questions** — "what does X mean?", "which features are in scope?"
|
||||
- **Conceptual A/B/C choices** — picking between approaches described in words
|
||||
- **Tradeoff lists** — pros/cons, comparison tables
|
||||
- **Technical decisions** — API design, data modeling, architectural approach selection
|
||||
- **Clarifying questions** — anything where the answer is words, not a visual preference
|
||||
|
||||
A question *about* a UI topic is not automatically a visual question. "What kind of wizard do you want?" is conceptual — use the terminal. "Which of these wizard layouts feels right?" is visual — use the browser.
|
||||
|
||||
## How It Works
|
||||
|
||||
The server watches a directory for HTML files and serves the newest one to the browser. You write HTML content to `screen_dir`, the user sees it in their browser and can click to select options. Selections are recorded to `state_dir/events` that you read on your next turn.
|
||||
|
||||
**Content fragments vs full documents:** If your HTML file starts with `<!DOCTYPE` or `<html`, the server serves it as-is (just injects the helper script). Otherwise, the server automatically wraps your content in the frame template — adding the header, CSS theme, selection indicator, and all interactive infrastructure. **Write content fragments by default.** Only write full documents when you need complete control over the page.
|
||||
|
||||
## Starting a Session
|
||||
|
||||
```bash
|
||||
# Start server with persistence (mockups saved to project)
|
||||
scripts/start-server.sh --project-dir /path/to/project
|
||||
|
||||
# Returns: {"type":"server-started","port":52341,"url":"http://localhost:52341",
|
||||
# "screen_dir":"/path/to/project/.superpowers/brainstorm/12345-1706000000/content",
|
||||
# "state_dir":"/path/to/project/.superpowers/brainstorm/12345-1706000000/state"}
|
||||
```
|
||||
|
||||
Save `screen_dir` and `state_dir` from the response. Tell user to open the URL.
|
||||
|
||||
**Finding connection info:** The server writes its startup JSON to `$STATE_DIR/server-info`. If you launched the server in the background and didn't capture stdout, read that file to get the URL and port. When using `--project-dir`, check `<project>/.superpowers/brainstorm/` for the session directory.
|
||||
|
||||
**Note:** Pass the project root as `--project-dir` so mockups persist in `.superpowers/brainstorm/` and survive server restarts. Without it, files go to `/tmp` and get cleaned up. Remind the user to add `.superpowers/` to `.gitignore` if it's not already there.
|
||||
|
||||
**Launching the server by platform:**
|
||||
|
||||
**Claude Code (macOS / Linux):**
|
||||
```bash
|
||||
# Default mode works — the script backgrounds the server itself
|
||||
scripts/start-server.sh --project-dir /path/to/project
|
||||
```
|
||||
|
||||
**Claude Code (Windows):**
|
||||
```bash
|
||||
# Windows auto-detects and uses foreground mode, which blocks the tool call.
|
||||
# Use run_in_background: true on the Bash tool call so the server survives
|
||||
# across conversation turns.
|
||||
scripts/start-server.sh --project-dir /path/to/project
|
||||
```
|
||||
When calling this via the Bash tool, set `run_in_background: true`. Then read `$STATE_DIR/server-info` on the next turn to get the URL and port.
|
||||
|
||||
**Codex:**
|
||||
```bash
|
||||
# Codex reaps background processes. The script auto-detects CODEX_CI and
|
||||
# switches to foreground mode. Run it normally — no extra flags needed.
|
||||
scripts/start-server.sh --project-dir /path/to/project
|
||||
```
|
||||
|
||||
**Gemini CLI:**
|
||||
```bash
|
||||
# Use --foreground and set is_background: true on your shell tool call
|
||||
# so the process survives across turns
|
||||
scripts/start-server.sh --project-dir /path/to/project --foreground
|
||||
```
|
||||
|
||||
**Other environments:** The server must keep running in the background across conversation turns. If your environment reaps detached processes, use `--foreground` and launch the command with your platform's background execution mechanism.
|
||||
|
||||
If the URL is unreachable from your browser (common in remote/containerized setups), bind a non-loopback host:
|
||||
|
||||
```bash
|
||||
scripts/start-server.sh \
|
||||
--project-dir /path/to/project \
|
||||
--host 0.0.0.0 \
|
||||
--url-host localhost
|
||||
```
|
||||
|
||||
Use `--url-host` to control what hostname is printed in the returned URL JSON.
|
||||
|
||||
## The Loop
|
||||
|
||||
1. **Check server is alive**, then **write HTML** to a new file in `screen_dir`:
|
||||
- Before each write, check that `$STATE_DIR/server-info` exists. If it doesn't (or `$STATE_DIR/server-stopped` exists), the server has shut down — restart it with `start-server.sh` before continuing. The server auto-exits after 30 minutes of inactivity.
|
||||
- Use semantic filenames: `platform.html`, `visual-style.html`, `layout.html`
|
||||
- **Never reuse filenames** — each screen gets a fresh file
|
||||
- Use Write tool — **never use cat/heredoc** (dumps noise into terminal)
|
||||
- Server automatically serves the newest file
|
||||
|
||||
2. **Tell user what to expect and end your turn:**
|
||||
- Remind them of the URL (every step, not just first)
|
||||
- Give a brief text summary of what's on screen (e.g., "Showing 3 layout options for the homepage")
|
||||
- Ask them to respond in the terminal: "Take a look and let me know what you think. Click to select an option if you'd like."
|
||||
|
||||
3. **On your next turn** — after the user responds in the terminal:
|
||||
- Read `$STATE_DIR/events` if it exists — this contains the user's browser interactions (clicks, selections) as JSON lines
|
||||
- Merge with the user's terminal text to get the full picture
|
||||
- The terminal message is the primary feedback; `state_dir/events` provides structured interaction data
|
||||
|
||||
4. **Iterate or advance** — if feedback changes current screen, write a new file (e.g., `layout-v2.html`). Only move to the next question when the current step is validated.
|
||||
|
||||
5. **Unload when returning to terminal** — when the next step doesn't need the browser (e.g., a clarifying question, a tradeoff discussion), push a waiting screen to clear the stale content:
|
||||
|
||||
```html
|
||||
<!-- filename: waiting.html (or waiting-2.html, etc.) -->
|
||||
<div style="display:flex;align-items:center;justify-content:center;min-height:60vh">
|
||||
<p class="subtitle">Continuing in terminal...</p>
|
||||
</div>
|
||||
```
|
||||
|
||||
This prevents the user from staring at a resolved choice while the conversation has moved on. When the next visual question comes up, push a new content file as usual.
|
||||
|
||||
6. Repeat until done.
|
||||
|
||||
## Writing Content Fragments
|
||||
|
||||
Write just the content that goes inside the page. The server wraps it in the frame template automatically (header, theme CSS, selection indicator, and all interactive infrastructure).
|
||||
|
||||
**Minimal example:**
|
||||
|
||||
```html
|
||||
<h2>Which layout works better?</h2>
|
||||
<p class="subtitle">Consider readability and visual hierarchy</p>
|
||||
|
||||
<div class="options">
|
||||
<div class="option" data-choice="a" onclick="toggleSelect(this)">
|
||||
<div class="letter">A</div>
|
||||
<div class="content">
|
||||
<h3>Single Column</h3>
|
||||
<p>Clean, focused reading experience</p>
|
||||
</div>
|
||||
</div>
|
||||
<div class="option" data-choice="b" onclick="toggleSelect(this)">
|
||||
<div class="letter">B</div>
|
||||
<div class="content">
|
||||
<h3>Two Column</h3>
|
||||
<p>Sidebar navigation with main content</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
```
|
||||
|
||||
That's it. No `<html>`, no CSS, no `<script>` tags needed. The server provides all of that.
|
||||
|
||||
## CSS Classes Available
|
||||
|
||||
The frame template provides these CSS classes for your content:
|
||||
|
||||
### Options (A/B/C choices)
|
||||
|
||||
```html
|
||||
<div class="options">
|
||||
<div class="option" data-choice="a" onclick="toggleSelect(this)">
|
||||
<div class="letter">A</div>
|
||||
<div class="content">
|
||||
<h3>Title</h3>
|
||||
<p>Description</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
```
|
||||
|
||||
**Multi-select:** Add `data-multiselect` to the container to let users select multiple options. Each click toggles the item. The indicator bar shows the count.
|
||||
|
||||
```html
|
||||
<div class="options" data-multiselect>
|
||||
<!-- same option markup — users can select/deselect multiple -->
|
||||
</div>
|
||||
```
|
||||
|
||||
### Cards (visual designs)
|
||||
|
||||
```html
|
||||
<div class="cards">
|
||||
<div class="card" data-choice="design1" onclick="toggleSelect(this)">
|
||||
<div class="card-image"><!-- mockup content --></div>
|
||||
<div class="card-body">
|
||||
<h3>Name</h3>
|
||||
<p>Description</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
```
|
||||
|
||||
### Mockup container
|
||||
|
||||
```html
|
||||
<div class="mockup">
|
||||
<div class="mockup-header">Preview: Dashboard Layout</div>
|
||||
<div class="mockup-body"><!-- your mockup HTML --></div>
|
||||
</div>
|
||||
```
|
||||
|
||||
### Split view (side-by-side)
|
||||
|
||||
```html
|
||||
<div class="split">
|
||||
<div class="mockup"><!-- left --></div>
|
||||
<div class="mockup"><!-- right --></div>
|
||||
</div>
|
||||
```
|
||||
|
||||
### Pros/Cons
|
||||
|
||||
```html
|
||||
<div class="pros-cons">
|
||||
<div class="pros"><h4>Pros</h4><ul><li>Benefit</li></ul></div>
|
||||
<div class="cons"><h4>Cons</h4><ul><li>Drawback</li></ul></div>
|
||||
</div>
|
||||
```
|
||||
|
||||
### Mock elements (wireframe building blocks)
|
||||
|
||||
```html
|
||||
<div class="mock-nav">Logo | Home | About | Contact</div>
|
||||
<div style="display: flex;">
|
||||
<div class="mock-sidebar">Navigation</div>
|
||||
<div class="mock-content">Main content area</div>
|
||||
</div>
|
||||
<button class="mock-button">Action Button</button>
|
||||
<input class="mock-input" placeholder="Input field">
|
||||
<div class="placeholder">Placeholder area</div>
|
||||
```
|
||||
|
||||
### Typography and sections
|
||||
|
||||
- `h2` — page title
|
||||
- `h3` — section heading
|
||||
- `.subtitle` — secondary text below title
|
||||
- `.section` — content block with bottom margin
|
||||
- `.label` — small uppercase label text
|
||||
|
||||
## Browser Events Format
|
||||
|
||||
When the user clicks options in the browser, their interactions are recorded to `$STATE_DIR/events` (one JSON object per line). The file is cleared automatically when you push a new screen.
|
||||
|
||||
```jsonl
|
||||
{"type":"click","choice":"a","text":"Option A - Simple Layout","timestamp":1706000101}
|
||||
{"type":"click","choice":"c","text":"Option C - Complex Grid","timestamp":1706000108}
|
||||
{"type":"click","choice":"b","text":"Option B - Hybrid","timestamp":1706000115}
|
||||
```
|
||||
|
||||
The full event stream shows the user's exploration path — they may click multiple options before settling. The last `choice` event is typically the final selection, but the pattern of clicks can reveal hesitation or preferences worth asking about.
|
||||
|
||||
If `$STATE_DIR/events` doesn't exist, the user didn't interact with the browser — use only their terminal text.
|
||||
|
||||
## Design Tips
|
||||
|
||||
- **Scale fidelity to the question** — wireframes for layout, polish for polish questions
|
||||
- **Explain the question on each page** — "Which layout feels more professional?" not just "Pick one"
|
||||
- **Iterate before advancing** — if feedback changes current screen, write a new version
|
||||
- **2-4 options max** per screen
|
||||
- **Use real content when it matters** — for a photography portfolio, use actual images (Unsplash). Placeholder content obscures design issues.
|
||||
- **Keep mockups simple** — focus on layout and structure, not pixel-perfect design
|
||||
|
||||
## File Naming
|
||||
|
||||
- Use semantic names: `platform.html`, `visual-style.html`, `layout.html`
|
||||
- Never reuse filenames — each screen must be a new file
|
||||
- For iterations: append version suffix like `layout-v2.html`, `layout-v3.html`
|
||||
- Server serves newest file by modification time
|
||||
|
||||
## Cleaning Up
|
||||
|
||||
```bash
|
||||
scripts/stop-server.sh $SESSION_DIR
|
||||
```
|
||||
|
||||
If the session used `--project-dir`, mockup files persist in `.superpowers/brainstorm/` for later reference. Only `/tmp` sessions get deleted on stop.
|
||||
|
||||
## Reference
|
||||
|
||||
- Frame template (CSS reference): `scripts/frame-template.html`
|
||||
- Helper script (client-side): `scripts/helper.js`
|
||||
213
data/skills/superpowers/receiving-code-review/SKILL.md
Normal file
213
data/skills/superpowers/receiving-code-review/SKILL.md
Normal file
@@ -0,0 +1,213 @@
|
||||
---
|
||||
name: receiving-code-review
|
||||
description: Use when receiving any code review feedback (PR comments, inline suggestions, teammate feedback) before implementing suggestions - requires technical rigor and verification, not performative agreement or blind implementation
|
||||
---
|
||||
|
||||
# Code Review Reception
|
||||
|
||||
## Overview
|
||||
|
||||
Code review requires technical evaluation, not emotional performance.
|
||||
|
||||
**Core principle:** Verify before implementing. Ask before assuming. Technical correctness over social comfort.
|
||||
|
||||
## The Response Pattern
|
||||
|
||||
```
|
||||
WHEN receiving code review feedback:
|
||||
|
||||
1. READ: Complete feedback without reacting
|
||||
2. UNDERSTAND: Restate requirement in own words (or ask)
|
||||
3. VERIFY: Check against codebase reality
|
||||
4. EVALUATE: Technically sound for THIS codebase?
|
||||
5. RESPOND: Technical acknowledgment or reasoned pushback
|
||||
6. IMPLEMENT: One item at a time, test each
|
||||
```
|
||||
|
||||
## Forbidden Responses
|
||||
|
||||
**NEVER:**
|
||||
- "You're absolutely right!" (explicit CLAUDE.md violation)
|
||||
- "Great point!" / "Excellent feedback!" (performative)
|
||||
- "Let me implement that now" (before verification)
|
||||
|
||||
**INSTEAD:**
|
||||
- Restate the technical requirement
|
||||
- Ask clarifying questions
|
||||
- Push back with technical reasoning if wrong
|
||||
- Just start working (actions > words)
|
||||
|
||||
## Handling Unclear Feedback
|
||||
|
||||
```
|
||||
IF any item is unclear:
|
||||
STOP - do not implement anything yet
|
||||
ASK for clarification on unclear items
|
||||
|
||||
WHY: Items may be related. Partial understanding = wrong implementation.
|
||||
```
|
||||
|
||||
**Example:**
|
||||
```
|
||||
your human partner: "Fix 1-6"
|
||||
You understand 1,2,3,6. Unclear on 4,5.
|
||||
|
||||
❌ WRONG: Implement 1,2,3,6 now, ask about 4,5 later
|
||||
✅ RIGHT: "I understand items 1,2,3,6. Need clarification on 4 and 5 before proceeding."
|
||||
```
|
||||
|
||||
## Source-Specific Handling
|
||||
|
||||
### From your human partner
|
||||
- **Trusted** - implement after understanding
|
||||
- **Still ask** if scope unclear
|
||||
- **No performative agreement**
|
||||
- **Skip to action** or technical acknowledgment
|
||||
|
||||
### From External Reviewers
|
||||
```
|
||||
BEFORE implementing:
|
||||
1. Check: Technically correct for THIS codebase?
|
||||
2. Check: Breaks existing functionality?
|
||||
3. Check: Reason for current implementation?
|
||||
4. Check: Works on all platforms/versions?
|
||||
5. Check: Does reviewer understand full context?
|
||||
|
||||
IF suggestion seems wrong:
|
||||
Push back with technical reasoning
|
||||
|
||||
IF can't easily verify:
|
||||
Say so: "I can't verify this without [X]. Should I [investigate/ask/proceed]?"
|
||||
|
||||
IF conflicts with your human partner's prior decisions:
|
||||
Stop and discuss with your human partner first
|
||||
```
|
||||
|
||||
**your human partner's rule:** "External feedback - be skeptical, but check carefully"
|
||||
|
||||
## YAGNI Check for "Professional" Features
|
||||
|
||||
```
|
||||
IF reviewer suggests "implementing properly":
|
||||
grep codebase for actual usage
|
||||
|
||||
IF unused: "This endpoint isn't called. Remove it (YAGNI)?"
|
||||
IF used: Then implement properly
|
||||
```
|
||||
|
||||
**your human partner's rule:** "You and reviewer both report to me. If we don't need this feature, don't add it."
|
||||
|
||||
## Implementation Order
|
||||
|
||||
```
|
||||
FOR multi-item feedback:
|
||||
1. Clarify anything unclear FIRST
|
||||
2. Then implement in this order:
|
||||
- Blocking issues (breaks, security)
|
||||
- Simple fixes (typos, imports)
|
||||
- Complex fixes (refactoring, logic)
|
||||
3. Test each fix individually
|
||||
4. Verify no regressions
|
||||
```
|
||||
|
||||
## When To Push Back
|
||||
|
||||
Push back when:
|
||||
- Suggestion breaks existing functionality
|
||||
- Reviewer lacks full context
|
||||
- Violates YAGNI (unused feature)
|
||||
- Technically incorrect for this stack
|
||||
- Legacy/compatibility reasons exist
|
||||
- Conflicts with your human partner's architectural decisions
|
||||
|
||||
**How to push back:**
|
||||
- Use technical reasoning, not defensiveness
|
||||
- Ask specific questions
|
||||
- Reference working tests/code
|
||||
- Involve your human partner if architectural
|
||||
|
||||
**Signal if uncomfortable pushing back out loud:** "Strange things are afoot at the Circle K"
|
||||
|
||||
## Acknowledging Correct Feedback
|
||||
|
||||
When feedback IS correct:
|
||||
```
|
||||
✅ "Fixed. [Brief description of what changed]"
|
||||
✅ "Good catch - [specific issue]. Fixed in [location]."
|
||||
✅ [Just fix it and show in the code]
|
||||
|
||||
❌ "You're absolutely right!"
|
||||
❌ "Great point!"
|
||||
❌ "Thanks for catching that!"
|
||||
❌ "Thanks for [anything]"
|
||||
❌ ANY gratitude expression
|
||||
```
|
||||
|
||||
**Why no thanks:** Actions speak. Just fix it. The code itself shows you heard the feedback.
|
||||
|
||||
**If you catch yourself about to write "Thanks":** DELETE IT. State the fix instead.
|
||||
|
||||
## Gracefully Correcting Your Pushback
|
||||
|
||||
If you pushed back and were wrong:
|
||||
```
|
||||
✅ "You were right - I checked [X] and it does [Y]. Implementing now."
|
||||
✅ "Verified this and you're correct. My initial understanding was wrong because [reason]. Fixing."
|
||||
|
||||
❌ Long apology
|
||||
❌ Defending why you pushed back
|
||||
❌ Over-explaining
|
||||
```
|
||||
|
||||
State the correction factually and move on.
|
||||
|
||||
## Common Mistakes
|
||||
|
||||
| Mistake | Fix |
|
||||
|---------|-----|
|
||||
| Performative agreement | State requirement or just act |
|
||||
| Blind implementation | Verify against codebase first |
|
||||
| Batch without testing | One at a time, test each |
|
||||
| Assuming reviewer is right | Check if breaks things |
|
||||
| Avoiding pushback | Technical correctness > comfort |
|
||||
| Partial implementation | Clarify all items first |
|
||||
| Can't verify, proceed anyway | State limitation, ask for direction |
|
||||
|
||||
## Real Examples
|
||||
|
||||
**Performative Agreement (Bad):**
|
||||
```
|
||||
Reviewer: "Remove legacy code"
|
||||
❌ "You're absolutely right! Let me remove that..."
|
||||
```
|
||||
|
||||
**Technical Verification (Good):**
|
||||
```
|
||||
Reviewer: "Remove legacy code"
|
||||
✅ "Checking... build target is 10.15+, this API needs 13+. Need legacy for backward compat. Current impl has wrong bundle ID - fix it or drop pre-13 support?"
|
||||
```
|
||||
|
||||
**YAGNI (Good):**
|
||||
```
|
||||
Reviewer: "Implement proper metrics tracking with database, date filters, CSV export"
|
||||
✅ "Grepped codebase - nothing calls this endpoint. Remove it (YAGNI)? Or is there usage I'm missing?"
|
||||
```
|
||||
|
||||
**Unclear Item (Good):**
|
||||
```
|
||||
your human partner: "Fix items 1-6"
|
||||
You understand 1,2,3,6. Unclear on 4,5.
|
||||
✅ "Understand 1,2,3,6. Need clarification on 4 and 5 before implementing."
|
||||
```
|
||||
|
||||
## GitHub Thread Replies
|
||||
|
||||
When replying to inline review comments on GitHub, reply in the comment thread (`gh api repos/{owner}/{repo}/pulls/{pr}/comments/{id}/replies`), not as a top-level PR comment.
|
||||
|
||||
## The Bottom Line
|
||||
|
||||
**External feedback = suggestions to evaluate, not orders to follow.**
|
||||
|
||||
Verify. Question. Then implement.
|
||||
|
||||
No performative agreement. Technical rigor always.
|
||||
14
data/skills/superpowers/receiving-code-review/eval.yaml
Normal file
14
data/skills/superpowers/receiving-code-review/eval.yaml
Normal file
@@ -0,0 +1,14 @@
|
||||
skill: receiving-code-review
|
||||
tasks:
|
||||
- prompt: "The reviewer left 12 comments on my PR. Here they are: [...]. What do I do?"
|
||||
grader:
|
||||
- the response invokes the receiving-code-review skill
|
||||
- the response evaluates each comment on technical merit rather than blindly accepting
|
||||
- the response distinguishes valid criticism from stylistic preference
|
||||
- prompt: "The reviewer said my function name is bad but I think it's fine. How should I respond?"
|
||||
grader:
|
||||
- the response invokes the receiving-code-review skill
|
||||
- the response addresses verification rather than performative agreement
|
||||
- prompt: "Tell me a joke"
|
||||
grader:
|
||||
- the response does NOT invoke the receiving-code-review skill
|
||||
103
data/skills/superpowers/requesting-code-review/SKILL.md
Normal file
103
data/skills/superpowers/requesting-code-review/SKILL.md
Normal file
@@ -0,0 +1,103 @@
|
||||
---
|
||||
name: requesting-code-review
|
||||
description: Use when completing tasks, implementing major features, before merging, or when stuck - dispatches a separate subagent reviewer (distinct from inline code-review) to verify work meets requirements
|
||||
---
|
||||
|
||||
# Requesting Code Review
|
||||
|
||||
Dispatch a code reviewer subagent to catch issues before they cascade. The reviewer gets precisely crafted context for evaluation — never your session's history. This keeps the reviewer focused on the work product, not your thought process, and preserves your own context for continued work.
|
||||
|
||||
**Core principle:** Review early, review often.
|
||||
|
||||
## When to Request Review
|
||||
|
||||
**Mandatory:**
|
||||
- After each task in subagent-driven development
|
||||
- After completing major feature
|
||||
- Before merge to main
|
||||
|
||||
**Optional but valuable:**
|
||||
- When stuck (fresh perspective)
|
||||
- Before refactoring (baseline check)
|
||||
- After fixing complex bug
|
||||
|
||||
## How to Request
|
||||
|
||||
**1. Get git SHAs:**
|
||||
```bash
|
||||
BASE_SHA=$(git rev-parse HEAD~1) # or origin/main
|
||||
HEAD_SHA=$(git rev-parse HEAD)
|
||||
```
|
||||
|
||||
**2. Dispatch code reviewer subagent:**
|
||||
|
||||
Use Task tool with `general-purpose` type, fill template at `code-reviewer.md`
|
||||
|
||||
**Placeholders:**
|
||||
- `{DESCRIPTION}` - Brief summary of what you built
|
||||
- `{PLAN_OR_REQUIREMENTS}` - What it should do
|
||||
- `{BASE_SHA}` - Starting commit
|
||||
- `{HEAD_SHA}` - Ending commit
|
||||
|
||||
**3. Act on feedback:**
|
||||
- Fix Critical issues immediately
|
||||
- Fix Important issues before proceeding
|
||||
- Note Minor issues for later
|
||||
- Push back if reviewer is wrong (with reasoning)
|
||||
|
||||
## Example
|
||||
|
||||
```
|
||||
[Just completed Task 2: Add verification function]
|
||||
|
||||
You: Let me request code review before proceeding.
|
||||
|
||||
BASE_SHA=$(git log --oneline | grep "Task 1" | head -1 | awk '{print $1}')
|
||||
HEAD_SHA=$(git rev-parse HEAD)
|
||||
|
||||
[Dispatch code reviewer subagent]
|
||||
DESCRIPTION: Added verifyIndex() and repairIndex() with 4 issue types
|
||||
PLAN_OR_REQUIREMENTS: Task 2 from docs/superpowers/plans/deployment-plan.md
|
||||
BASE_SHA: a7981ec
|
||||
HEAD_SHA: 3df7661
|
||||
|
||||
[Subagent returns]:
|
||||
Strengths: Clean architecture, real tests
|
||||
Issues:
|
||||
Important: Missing progress indicators
|
||||
Minor: Magic number (100) for reporting interval
|
||||
Assessment: Ready to proceed
|
||||
|
||||
You: [Fix progress indicators]
|
||||
[Continue to Task 3]
|
||||
```
|
||||
|
||||
## Integration with Workflows
|
||||
|
||||
**Subagent-Driven Development:**
|
||||
- Review after EACH task
|
||||
- Catch issues before they compound
|
||||
- Fix before moving to next task
|
||||
|
||||
**Executing Plans:**
|
||||
- Review after each task or at natural checkpoints
|
||||
- Get feedback, apply, continue
|
||||
|
||||
**Ad-Hoc Development:**
|
||||
- Review before merge
|
||||
- Review when stuck
|
||||
|
||||
## Red Flags
|
||||
|
||||
**Never:**
|
||||
- Skip review because "it's simple"
|
||||
- Ignore Critical issues
|
||||
- Proceed with unfixed Important issues
|
||||
- Argue with valid technical feedback
|
||||
|
||||
**If reviewer wrong:**
|
||||
- Push back with technical reasoning
|
||||
- Show code/tests that prove it works
|
||||
- Request clarification
|
||||
|
||||
See template at: requesting-code-review/code-reviewer.md
|
||||
168
data/skills/superpowers/requesting-code-review/code-reviewer.md
Normal file
168
data/skills/superpowers/requesting-code-review/code-reviewer.md
Normal file
@@ -0,0 +1,168 @@
|
||||
# Code Reviewer Prompt Template
|
||||
|
||||
Use this template when dispatching a code reviewer subagent.
|
||||
|
||||
**Purpose:** Review completed work against requirements and code quality standards before it cascades into more work.
|
||||
|
||||
```
|
||||
Task tool (general-purpose):
|
||||
description: "Review code changes"
|
||||
prompt: |
|
||||
You are a Senior Code Reviewer with expertise in software architecture,
|
||||
design patterns, and best practices. Your job is to review completed work
|
||||
against its plan or requirements and identify issues before they cascade.
|
||||
|
||||
## What Was Implemented
|
||||
|
||||
{DESCRIPTION}
|
||||
|
||||
## Requirements / Plan
|
||||
|
||||
{PLAN_OR_REQUIREMENTS}
|
||||
|
||||
## Git Range to Review
|
||||
|
||||
**Base:** {BASE_SHA}
|
||||
**Head:** {HEAD_SHA}
|
||||
|
||||
```bash
|
||||
git diff --stat {BASE_SHA}..{HEAD_SHA}
|
||||
git diff {BASE_SHA}..{HEAD_SHA}
|
||||
```
|
||||
|
||||
## What to Check
|
||||
|
||||
**Plan alignment:**
|
||||
- Does the implementation match the plan / requirements?
|
||||
- Are deviations justified improvements, or problematic departures?
|
||||
- Is all planned functionality present?
|
||||
|
||||
**Code quality:**
|
||||
- Clean separation of concerns?
|
||||
- Proper error handling?
|
||||
- Type safety where applicable?
|
||||
- DRY without premature abstraction?
|
||||
- Edge cases handled?
|
||||
|
||||
**Architecture:**
|
||||
- Sound design decisions?
|
||||
- Reasonable scalability and performance?
|
||||
- Security concerns?
|
||||
- Integrates cleanly with surrounding code?
|
||||
|
||||
**Testing:**
|
||||
- Tests verify real behavior, not mocks?
|
||||
- Edge cases covered?
|
||||
- Integration tests where they matter?
|
||||
- All tests passing?
|
||||
|
||||
**Production readiness:**
|
||||
- Migration strategy if schema changed?
|
||||
- Backward compatibility considered?
|
||||
- Documentation complete?
|
||||
- No obvious bugs?
|
||||
|
||||
## Calibration
|
||||
|
||||
Categorize issues by actual severity. Not everything is Critical.
|
||||
Acknowledge what was done well before listing issues — accurate praise
|
||||
helps the implementer trust the rest of the feedback.
|
||||
|
||||
If you find significant deviations from the plan, flag them specifically
|
||||
so the implementer can confirm whether the deviation was intentional.
|
||||
If you find issues with the plan itself rather than the implementation,
|
||||
say so.
|
||||
|
||||
## Output Format
|
||||
|
||||
### Strengths
|
||||
[What's well done? Be specific.]
|
||||
|
||||
### Issues
|
||||
|
||||
#### Critical (Must Fix)
|
||||
[Bugs, security issues, data loss risks, broken functionality]
|
||||
|
||||
#### Important (Should Fix)
|
||||
[Architecture problems, missing features, poor error handling, test gaps]
|
||||
|
||||
#### Minor (Nice to Have)
|
||||
[Code style, optimization opportunities, documentation polish]
|
||||
|
||||
For each issue:
|
||||
- File:line reference
|
||||
- What's wrong
|
||||
- Why it matters
|
||||
- How to fix (if not obvious)
|
||||
|
||||
### Recommendations
|
||||
[Improvements for code quality, architecture, or process]
|
||||
|
||||
### Assessment
|
||||
|
||||
**Ready to merge?** [Yes | No | With fixes]
|
||||
|
||||
**Reasoning:** [1-2 sentence technical assessment]
|
||||
|
||||
## Critical Rules
|
||||
|
||||
**DO:**
|
||||
- Categorize by actual severity
|
||||
- Be specific (file:line, not vague)
|
||||
- Explain WHY each issue matters
|
||||
- Acknowledge strengths
|
||||
- Give a clear verdict
|
||||
|
||||
**DON'T:**
|
||||
- Say "looks good" without checking
|
||||
- Mark nitpicks as Critical
|
||||
- Give feedback on code you didn't actually read
|
||||
- Be vague ("improve error handling")
|
||||
- Avoid giving a clear verdict
|
||||
```
|
||||
|
||||
**Placeholders:**
|
||||
- `{DESCRIPTION}` — brief summary of what was built
|
||||
- `{PLAN_OR_REQUIREMENTS}` — what it should do (plan file path, task text, or requirements)
|
||||
- `{BASE_SHA}` — starting commit
|
||||
- `{HEAD_SHA}` — ending commit
|
||||
|
||||
**Reviewer returns:** Strengths, Issues (Critical / Important / Minor), Recommendations, Assessment
|
||||
|
||||
## Example Output
|
||||
|
||||
```
|
||||
### Strengths
|
||||
- Clean database schema with proper migrations (db.ts:15-42)
|
||||
- Comprehensive test coverage (18 tests, all edge cases)
|
||||
- Good error handling with fallbacks (summarizer.ts:85-92)
|
||||
|
||||
### Issues
|
||||
|
||||
#### Important
|
||||
1. **Missing help text in CLI wrapper**
|
||||
- File: index-conversations:1-31
|
||||
- Issue: No --help flag, users won't discover --concurrency
|
||||
- Fix: Add --help case with usage examples
|
||||
|
||||
2. **Date validation missing**
|
||||
- File: search.ts:25-27
|
||||
- Issue: Invalid dates silently return no results
|
||||
- Fix: Validate ISO format, throw error with example
|
||||
|
||||
#### Minor
|
||||
1. **Progress indicators**
|
||||
- File: indexer.ts:130
|
||||
- Issue: No "X of Y" counter for long operations
|
||||
- Impact: Users don't know how long to wait
|
||||
|
||||
### Recommendations
|
||||
- Add progress reporting for user experience
|
||||
- Consider config file for excluded projects (portability)
|
||||
|
||||
### Assessment
|
||||
|
||||
**Ready to merge: With fixes**
|
||||
|
||||
**Reasoning:** Core implementation is solid with good architecture and tests. Important issues (help text, date validation) are easily fixed and don't affect core functionality.
|
||||
```
|
||||
14
data/skills/superpowers/requesting-code-review/eval.yaml
Normal file
14
data/skills/superpowers/requesting-code-review/eval.yaml
Normal file
@@ -0,0 +1,14 @@
|
||||
skill: requesting-code-review
|
||||
tasks:
|
||||
- prompt: "I just finished the auth refactor. Before I merge, can you review it?"
|
||||
grader:
|
||||
- the response invokes the requesting-code-review skill
|
||||
- the response uses the Task tool or external reviewer pattern
|
||||
- the response checks the work meets the stated requirements
|
||||
- prompt: "I completed the migration. Time to merge?"
|
||||
grader:
|
||||
- the response invokes the requesting-code-review skill
|
||||
- the response runs verification before approving merge
|
||||
- prompt: "What's the weather in Tokyo?"
|
||||
grader:
|
||||
- the response does NOT invoke the requesting-code-review skill
|
||||
119
data/skills/superpowers/systematic-debugging/CREATION-LOG.md
Normal file
119
data/skills/superpowers/systematic-debugging/CREATION-LOG.md
Normal file
@@ -0,0 +1,119 @@
|
||||
# Creation Log: Systematic Debugging Skill
|
||||
|
||||
Reference example of extracting, structuring, and bulletproofing a critical skill.
|
||||
|
||||
## Source Material
|
||||
|
||||
Extracted debugging framework from `~/.claude/CLAUDE.md`:
|
||||
- 4-phase systematic process (Investigation → Pattern Analysis → Hypothesis → Implementation)
|
||||
- Core mandate: ALWAYS find root cause, NEVER fix symptoms
|
||||
- Rules designed to resist time pressure and rationalization
|
||||
|
||||
## Extraction Decisions
|
||||
|
||||
**What to include:**
|
||||
- Complete 4-phase framework with all rules
|
||||
- Anti-shortcuts ("NEVER fix symptom", "STOP and re-analyze")
|
||||
- Pressure-resistant language ("even if faster", "even if I seem in a hurry")
|
||||
- Concrete steps for each phase
|
||||
|
||||
**What to leave out:**
|
||||
- Project-specific context
|
||||
- Repetitive variations of same rule
|
||||
- Narrative explanations (condensed to principles)
|
||||
|
||||
## Structure Following skill-creation/SKILL.md
|
||||
|
||||
1. **Rich when_to_use** - Included symptoms and anti-patterns
|
||||
2. **Type: technique** - Concrete process with steps
|
||||
3. **Keywords** - "root cause", "symptom", "workaround", "debugging", "investigation"
|
||||
4. **Flowchart** - Decision point for "fix failed" → re-analyze vs add more fixes
|
||||
5. **Phase-by-phase breakdown** - Scannable checklist format
|
||||
6. **Anti-patterns section** - What NOT to do (critical for this skill)
|
||||
|
||||
## Bulletproofing Elements
|
||||
|
||||
Framework designed to resist rationalization under pressure:
|
||||
|
||||
### Language Choices
|
||||
- "ALWAYS" / "NEVER" (not "should" / "try to")
|
||||
- "even if faster" / "even if I seem in a hurry"
|
||||
- "STOP and re-analyze" (explicit pause)
|
||||
- "Don't skip past" (catches the actual behavior)
|
||||
|
||||
### Structural Defenses
|
||||
- **Phase 1 required** - Can't skip to implementation
|
||||
- **Single hypothesis rule** - Forces thinking, prevents shotgun fixes
|
||||
- **Explicit failure mode** - "IF your first fix doesn't work" with mandatory action
|
||||
- **Anti-patterns section** - Shows exactly what shortcuts look like
|
||||
|
||||
### Redundancy
|
||||
- Root cause mandate in overview + when_to_use + Phase 1 + implementation rules
|
||||
- "NEVER fix symptom" appears 4 times in different contexts
|
||||
- Each phase has explicit "don't skip" guidance
|
||||
|
||||
## Testing Approach
|
||||
|
||||
Created 4 validation tests following skills/meta/testing-skills-with-subagents:
|
||||
|
||||
### Test 1: Academic Context (No Pressure)
|
||||
- Simple bug, no time pressure
|
||||
- **Result:** Perfect compliance, complete investigation
|
||||
|
||||
### Test 2: Time Pressure + Obvious Quick Fix
|
||||
- User "in a hurry", symptom fix looks easy
|
||||
- **Result:** Resisted shortcut, followed full process, found real root cause
|
||||
|
||||
### Test 3: Complex System + Uncertainty
|
||||
- Multi-layer failure, unclear if can find root cause
|
||||
- **Result:** Systematic investigation, traced through all layers, found source
|
||||
|
||||
### Test 4: Failed First Fix
|
||||
- Hypothesis doesn't work, temptation to add more fixes
|
||||
- **Result:** Stopped, re-analyzed, formed new hypothesis (no shotgun)
|
||||
|
||||
**All tests passed.** No rationalizations found.
|
||||
|
||||
## Iterations
|
||||
|
||||
### Initial Version
|
||||
- Complete 4-phase framework
|
||||
- Anti-patterns section
|
||||
- Flowchart for "fix failed" decision
|
||||
|
||||
### Enhancement 1: TDD Reference
|
||||
- Added link to skills/testing/test-driven-development
|
||||
- Note explaining TDD's "simplest code" ≠ debugging's "root cause"
|
||||
- Prevents confusion between methodologies
|
||||
|
||||
## Final Outcome
|
||||
|
||||
Bulletproof skill that:
|
||||
- ✅ Clearly mandates root cause investigation
|
||||
- ✅ Resists time pressure rationalization
|
||||
- ✅ Provides concrete steps for each phase
|
||||
- ✅ Shows anti-patterns explicitly
|
||||
- ✅ Tested under multiple pressure scenarios
|
||||
- ✅ Clarifies relationship to TDD
|
||||
- ✅ Ready for use
|
||||
|
||||
## Key Insight
|
||||
|
||||
**Most important bulletproofing:** Anti-patterns section showing exact shortcuts that feel justified in the moment. When Claude thinks "I'll just add this one quick fix", seeing that exact pattern listed as wrong creates cognitive friction.
|
||||
|
||||
## Usage Example
|
||||
|
||||
When encountering a bug:
|
||||
1. Load skill: skills/debugging/systematic-debugging
|
||||
2. Read overview (10 sec) - reminded of mandate
|
||||
3. Follow Phase 1 checklist - forced investigation
|
||||
4. If tempted to skip - see anti-pattern, stop
|
||||
5. Complete all phases - root cause found
|
||||
|
||||
**Time investment:** 5-10 minutes
|
||||
**Time saved:** Hours of symptom-whack-a-mole
|
||||
|
||||
---
|
||||
|
||||
*Created: 2025-10-03*
|
||||
*Purpose: Reference example for skill extraction and bulletproofing*
|
||||
296
data/skills/superpowers/systematic-debugging/SKILL.md
Normal file
296
data/skills/superpowers/systematic-debugging/SKILL.md
Normal file
@@ -0,0 +1,296 @@
|
||||
---
|
||||
name: systematic-debugging
|
||||
description: Use when encountering any bug, test failure, unexpected behavior, build failure, or compile error, before proposing fixes. Also use when asked to debug, investigate, or diagnose an issue.
|
||||
---
|
||||
|
||||
# Systematic Debugging
|
||||
|
||||
## Overview
|
||||
|
||||
Random fixes waste time and create new bugs. Quick patches mask underlying issues.
|
||||
|
||||
**Core principle:** ALWAYS find root cause before attempting fixes. Symptom fixes are failure.
|
||||
|
||||
**Violating the letter of this process is violating the spirit of debugging.**
|
||||
|
||||
## The Iron Law
|
||||
|
||||
```
|
||||
NO FIXES WITHOUT ROOT CAUSE INVESTIGATION FIRST
|
||||
```
|
||||
|
||||
If you haven't completed Phase 1, you cannot propose fixes.
|
||||
|
||||
## When to Use
|
||||
|
||||
Use for ANY technical issue:
|
||||
- Test failures
|
||||
- Bugs in production
|
||||
- Unexpected behavior
|
||||
- Performance problems
|
||||
- Build failures
|
||||
- Integration issues
|
||||
|
||||
**Use this ESPECIALLY when:**
|
||||
- Under time pressure (emergencies make guessing tempting)
|
||||
- "Just one quick fix" seems obvious
|
||||
- You've already tried multiple fixes
|
||||
- Previous fix didn't work
|
||||
- You don't fully understand the issue
|
||||
|
||||
**Don't skip when:**
|
||||
- Issue seems simple (simple bugs have root causes too)
|
||||
- You're in a hurry (rushing guarantees rework)
|
||||
- Manager wants it fixed NOW (systematic is faster than thrashing)
|
||||
|
||||
## The Four Phases
|
||||
|
||||
You MUST complete each phase before proceeding to the next.
|
||||
|
||||
### Phase 1: Root Cause Investigation
|
||||
|
||||
**BEFORE attempting ANY fix:**
|
||||
|
||||
1. **Read Error Messages Carefully**
|
||||
- Don't skip past errors or warnings
|
||||
- They often contain the exact solution
|
||||
- Read stack traces completely
|
||||
- Note line numbers, file paths, error codes
|
||||
|
||||
2. **Reproduce Consistently**
|
||||
- Can you trigger it reliably?
|
||||
- What are the exact steps?
|
||||
- Does it happen every time?
|
||||
- If not reproducible → gather more data, don't guess
|
||||
|
||||
3. **Check Recent Changes**
|
||||
- What changed that could cause this?
|
||||
- Git diff, recent commits
|
||||
- New dependencies, config changes
|
||||
- Environmental differences
|
||||
|
||||
4. **Gather Evidence in Multi-Component Systems**
|
||||
|
||||
**WHEN system has multiple components (CI → build → signing, API → service → database):**
|
||||
|
||||
**BEFORE proposing fixes, add diagnostic instrumentation:**
|
||||
```
|
||||
For EACH component boundary:
|
||||
- Log what data enters component
|
||||
- Log what data exits component
|
||||
- Verify environment/config propagation
|
||||
- Check state at each layer
|
||||
|
||||
Run once to gather evidence showing WHERE it breaks
|
||||
THEN analyze evidence to identify failing component
|
||||
THEN investigate that specific component
|
||||
```
|
||||
|
||||
**Example (multi-layer system):**
|
||||
```bash
|
||||
# Layer 1: Workflow
|
||||
echo "=== Secrets available in workflow: ==="
|
||||
echo "IDENTITY: ${IDENTITY:+SET}${IDENTITY:-UNSET}"
|
||||
|
||||
# Layer 2: Build script
|
||||
echo "=== Env vars in build script: ==="
|
||||
env | grep IDENTITY || echo "IDENTITY not in environment"
|
||||
|
||||
# Layer 3: Signing script
|
||||
echo "=== Keychain state: ==="
|
||||
security list-keychains
|
||||
security find-identity -v
|
||||
|
||||
# Layer 4: Actual signing
|
||||
codesign --sign "$IDENTITY" --verbose=4 "$APP"
|
||||
```
|
||||
|
||||
**This reveals:** Which layer fails (secrets → workflow ✓, workflow → build ✗)
|
||||
|
||||
5. **Trace Data Flow**
|
||||
|
||||
**WHEN error is deep in call stack:**
|
||||
|
||||
See `root-cause-tracing.md` in this directory for the complete backward tracing technique.
|
||||
|
||||
**Quick version:**
|
||||
- Where does bad value originate?
|
||||
- What called this with bad value?
|
||||
- Keep tracing up until you find the source
|
||||
- Fix at source, not at symptom
|
||||
|
||||
### Phase 2: Pattern Analysis
|
||||
|
||||
**Find the pattern before fixing:**
|
||||
|
||||
1. **Find Working Examples**
|
||||
- Locate similar working code in same codebase
|
||||
- What works that's similar to what's broken?
|
||||
|
||||
2. **Compare Against References**
|
||||
- If implementing pattern, read reference implementation COMPLETELY
|
||||
- Don't skim - read every line
|
||||
- Understand the pattern fully before applying
|
||||
|
||||
3. **Identify Differences**
|
||||
- What's different between working and broken?
|
||||
- List every difference, however small
|
||||
- Don't assume "that can't matter"
|
||||
|
||||
4. **Understand Dependencies**
|
||||
- What other components does this need?
|
||||
- What settings, config, environment?
|
||||
- What assumptions does it make?
|
||||
|
||||
### Phase 3: Hypothesis and Testing
|
||||
|
||||
**Scientific method:**
|
||||
|
||||
1. **Form Single Hypothesis**
|
||||
- State clearly: "I think X is the root cause because Y"
|
||||
- Write it down
|
||||
- Be specific, not vague
|
||||
|
||||
2. **Test Minimally**
|
||||
- Make the SMALLEST possible change to test hypothesis
|
||||
- One variable at a time
|
||||
- Don't fix multiple things at once
|
||||
|
||||
3. **Verify Before Continuing**
|
||||
- Did it work? Yes → Phase 4
|
||||
- Didn't work? Form NEW hypothesis
|
||||
- DON'T add more fixes on top
|
||||
|
||||
4. **When You Don't Know**
|
||||
- Say "I don't understand X"
|
||||
- Don't pretend to know
|
||||
- Ask for help
|
||||
- Research more
|
||||
|
||||
### Phase 4: Implementation
|
||||
|
||||
**Fix the root cause, not the symptom:**
|
||||
|
||||
1. **Create Failing Test Case**
|
||||
- Simplest possible reproduction
|
||||
- Automated test if possible
|
||||
- One-off test script if no framework
|
||||
- MUST have before fixing
|
||||
- Use the `superpowers:test-driven-development` skill for writing proper failing tests
|
||||
|
||||
2. **Implement Single Fix**
|
||||
- Address the root cause identified
|
||||
- ONE change at a time
|
||||
- No "while I'm here" improvements
|
||||
- No bundled refactoring
|
||||
|
||||
3. **Verify Fix**
|
||||
- Test passes now?
|
||||
- No other tests broken?
|
||||
- Issue actually resolved?
|
||||
|
||||
4. **If Fix Doesn't Work**
|
||||
- STOP
|
||||
- Count: How many fixes have you tried?
|
||||
- If < 3: Return to Phase 1, re-analyze with new information
|
||||
- **If ≥ 3: STOP and question the architecture (step 5 below)**
|
||||
- DON'T attempt Fix #4 without architectural discussion
|
||||
|
||||
5. **If 3+ Fixes Failed: Question Architecture**
|
||||
|
||||
**Pattern indicating architectural problem:**
|
||||
- Each fix reveals new shared state/coupling/problem in different place
|
||||
- Fixes require "massive refactoring" to implement
|
||||
- Each fix creates new symptoms elsewhere
|
||||
|
||||
**STOP and question fundamentals:**
|
||||
- Is this pattern fundamentally sound?
|
||||
- Are we "sticking with it through sheer inertia"?
|
||||
- Should we refactor architecture vs. continue fixing symptoms?
|
||||
|
||||
**Discuss with your human partner before attempting more fixes**
|
||||
|
||||
This is NOT a failed hypothesis - this is a wrong architecture.
|
||||
|
||||
## Red Flags - STOP and Follow Process
|
||||
|
||||
If you catch yourself thinking:
|
||||
- "Quick fix for now, investigate later"
|
||||
- "Just try changing X and see if it works"
|
||||
- "Add multiple changes, run tests"
|
||||
- "Skip the test, I'll manually verify"
|
||||
- "It's probably X, let me fix that"
|
||||
- "I don't fully understand but this might work"
|
||||
- "Pattern says X but I'll adapt it differently"
|
||||
- "Here are the main problems: [lists fixes without investigation]"
|
||||
- Proposing solutions before tracing data flow
|
||||
- **"One more fix attempt" (when already tried 2+)**
|
||||
- **Each fix reveals new problem in different place**
|
||||
|
||||
**ALL of these mean: STOP. Return to Phase 1.**
|
||||
|
||||
**If 3+ fixes failed:** Question the architecture (see Phase 4.5)
|
||||
|
||||
## your human partner's Signals You're Doing It Wrong
|
||||
|
||||
**Watch for these redirections:**
|
||||
- "Is that not happening?" - You assumed without verifying
|
||||
- "Will it show us...?" - You should have added evidence gathering
|
||||
- "Stop guessing" - You're proposing fixes without understanding
|
||||
- "Ultrathink this" - Question fundamentals, not just symptoms
|
||||
- "We're stuck?" (frustrated) - Your approach isn't working
|
||||
|
||||
**When you see these:** STOP. Return to Phase 1.
|
||||
|
||||
## Common Rationalizations
|
||||
|
||||
| Excuse | Reality |
|
||||
|--------|---------|
|
||||
| "Issue is simple, don't need process" | Simple issues have root causes too. Process is fast for simple bugs. |
|
||||
| "Emergency, no time for process" | Systematic debugging is FASTER than guess-and-check thrashing. |
|
||||
| "Just try this first, then investigate" | First fix sets the pattern. Do it right from the start. |
|
||||
| "I'll write test after confirming fix works" | Untested fixes don't stick. Test first proves it. |
|
||||
| "Multiple fixes at once saves time" | Can't isolate what worked. Causes new bugs. |
|
||||
| "Reference too long, I'll adapt the pattern" | Partial understanding guarantees bugs. Read it completely. |
|
||||
| "I see the problem, let me fix it" | Seeing symptoms ≠ understanding root cause. |
|
||||
| "One more fix attempt" (after 2+ failures) | 3+ failures = architectural problem. Question pattern, don't fix again. |
|
||||
|
||||
## Quick Reference
|
||||
|
||||
| Phase | Key Activities | Success Criteria |
|
||||
|-------|---------------|------------------|
|
||||
| **1. Root Cause** | Read errors, reproduce, check changes, gather evidence | Understand WHAT and WHY |
|
||||
| **2. Pattern** | Find working examples, compare | Identify differences |
|
||||
| **3. Hypothesis** | Form theory, test minimally | Confirmed or new hypothesis |
|
||||
| **4. Implementation** | Create test, fix, verify | Bug resolved, tests pass |
|
||||
|
||||
## When Process Reveals "No Root Cause"
|
||||
|
||||
If systematic investigation reveals issue is truly environmental, timing-dependent, or external:
|
||||
|
||||
1. You've completed the process
|
||||
2. Document what you investigated
|
||||
3. Implement appropriate handling (retry, timeout, error message)
|
||||
4. Add monitoring/logging for future investigation
|
||||
|
||||
**But:** 95% of "no root cause" cases are incomplete investigation.
|
||||
|
||||
## Supporting Techniques
|
||||
|
||||
These techniques are part of systematic debugging and available in this directory:
|
||||
|
||||
- **`root-cause-tracing.md`** - Trace bugs backward through call stack to find original trigger
|
||||
- **`defense-in-depth.md`** - Add validation at multiple layers after finding root cause
|
||||
- **`condition-based-waiting.md`** - Replace arbitrary timeouts with condition polling
|
||||
|
||||
**Related skills:**
|
||||
- **superpowers:test-driven-development** - For creating failing test case (Phase 4, Step 1)
|
||||
- **superpowers:verification-before-completion** - Verify fix worked before claiming success
|
||||
|
||||
## Real-World Impact
|
||||
|
||||
From debugging sessions:
|
||||
- Systematic approach: 15-30 minutes to fix
|
||||
- Random fixes approach: 2-3 hours of thrashing
|
||||
- First-time fix rate: 95% vs 40%
|
||||
- New bugs introduced: Near zero vs common
|
||||
@@ -0,0 +1,158 @@
|
||||
// Complete implementation of condition-based waiting utilities
|
||||
// From: Lace test infrastructure improvements (2025-10-03)
|
||||
// Context: Fixed 15 flaky tests by replacing arbitrary timeouts
|
||||
|
||||
import type { ThreadManager } from '~/threads/thread-manager';
|
||||
import type { LaceEvent, LaceEventType } from '~/threads/types';
|
||||
|
||||
/**
|
||||
* Wait for a specific event type to appear in thread
|
||||
*
|
||||
* @param threadManager - The thread manager to query
|
||||
* @param threadId - Thread to check for events
|
||||
* @param eventType - Type of event to wait for
|
||||
* @param timeoutMs - Maximum time to wait (default 5000ms)
|
||||
* @returns Promise resolving to the first matching event
|
||||
*
|
||||
* Example:
|
||||
* await waitForEvent(threadManager, agentThreadId, 'TOOL_RESULT');
|
||||
*/
|
||||
export function waitForEvent(
|
||||
threadManager: ThreadManager,
|
||||
threadId: string,
|
||||
eventType: LaceEventType,
|
||||
timeoutMs = 5000
|
||||
): Promise<LaceEvent> {
|
||||
return new Promise((resolve, reject) => {
|
||||
const startTime = Date.now();
|
||||
|
||||
const check = () => {
|
||||
const events = threadManager.getEvents(threadId);
|
||||
const event = events.find((e) => e.type === eventType);
|
||||
|
||||
if (event) {
|
||||
resolve(event);
|
||||
} else if (Date.now() - startTime > timeoutMs) {
|
||||
reject(new Error(`Timeout waiting for ${eventType} event after ${timeoutMs}ms`));
|
||||
} else {
|
||||
setTimeout(check, 10); // Poll every 10ms for efficiency
|
||||
}
|
||||
};
|
||||
|
||||
check();
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Wait for a specific number of events of a given type
|
||||
*
|
||||
* @param threadManager - The thread manager to query
|
||||
* @param threadId - Thread to check for events
|
||||
* @param eventType - Type of event to wait for
|
||||
* @param count - Number of events to wait for
|
||||
* @param timeoutMs - Maximum time to wait (default 5000ms)
|
||||
* @returns Promise resolving to all matching events once count is reached
|
||||
*
|
||||
* Example:
|
||||
* // Wait for 2 AGENT_MESSAGE events (initial response + continuation)
|
||||
* await waitForEventCount(threadManager, agentThreadId, 'AGENT_MESSAGE', 2);
|
||||
*/
|
||||
export function waitForEventCount(
|
||||
threadManager: ThreadManager,
|
||||
threadId: string,
|
||||
eventType: LaceEventType,
|
||||
count: number,
|
||||
timeoutMs = 5000
|
||||
): Promise<LaceEvent[]> {
|
||||
return new Promise((resolve, reject) => {
|
||||
const startTime = Date.now();
|
||||
|
||||
const check = () => {
|
||||
const events = threadManager.getEvents(threadId);
|
||||
const matchingEvents = events.filter((e) => e.type === eventType);
|
||||
|
||||
if (matchingEvents.length >= count) {
|
||||
resolve(matchingEvents);
|
||||
} else if (Date.now() - startTime > timeoutMs) {
|
||||
reject(
|
||||
new Error(
|
||||
`Timeout waiting for ${count} ${eventType} events after ${timeoutMs}ms (got ${matchingEvents.length})`
|
||||
)
|
||||
);
|
||||
} else {
|
||||
setTimeout(check, 10);
|
||||
}
|
||||
};
|
||||
|
||||
check();
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Wait for an event matching a custom predicate
|
||||
* Useful when you need to check event data, not just type
|
||||
*
|
||||
* @param threadManager - The thread manager to query
|
||||
* @param threadId - Thread to check for events
|
||||
* @param predicate - Function that returns true when event matches
|
||||
* @param description - Human-readable description for error messages
|
||||
* @param timeoutMs - Maximum time to wait (default 5000ms)
|
||||
* @returns Promise resolving to the first matching event
|
||||
*
|
||||
* Example:
|
||||
* // Wait for TOOL_RESULT with specific ID
|
||||
* await waitForEventMatch(
|
||||
* threadManager,
|
||||
* agentThreadId,
|
||||
* (e) => e.type === 'TOOL_RESULT' && e.data.id === 'call_123',
|
||||
* 'TOOL_RESULT with id=call_123'
|
||||
* );
|
||||
*/
|
||||
export function waitForEventMatch(
|
||||
threadManager: ThreadManager,
|
||||
threadId: string,
|
||||
predicate: (event: LaceEvent) => boolean,
|
||||
description: string,
|
||||
timeoutMs = 5000
|
||||
): Promise<LaceEvent> {
|
||||
return new Promise((resolve, reject) => {
|
||||
const startTime = Date.now();
|
||||
|
||||
const check = () => {
|
||||
const events = threadManager.getEvents(threadId);
|
||||
const event = events.find(predicate);
|
||||
|
||||
if (event) {
|
||||
resolve(event);
|
||||
} else if (Date.now() - startTime > timeoutMs) {
|
||||
reject(new Error(`Timeout waiting for ${description} after ${timeoutMs}ms`));
|
||||
} else {
|
||||
setTimeout(check, 10);
|
||||
}
|
||||
};
|
||||
|
||||
check();
|
||||
});
|
||||
}
|
||||
|
||||
// Usage example from actual debugging session:
|
||||
//
|
||||
// BEFORE (flaky):
|
||||
// ---------------
|
||||
// const messagePromise = agent.sendMessage('Execute tools');
|
||||
// await new Promise(r => setTimeout(r, 300)); // Hope tools start in 300ms
|
||||
// agent.abort();
|
||||
// await messagePromise;
|
||||
// await new Promise(r => setTimeout(r, 50)); // Hope results arrive in 50ms
|
||||
// expect(toolResults.length).toBe(2); // Fails randomly
|
||||
//
|
||||
// AFTER (reliable):
|
||||
// ----------------
|
||||
// const messagePromise = agent.sendMessage('Execute tools');
|
||||
// await waitForEventCount(threadManager, threadId, 'TOOL_CALL', 2); // Wait for tools to start
|
||||
// agent.abort();
|
||||
// await messagePromise;
|
||||
// await waitForEventCount(threadManager, threadId, 'TOOL_RESULT', 2); // Wait for results
|
||||
// expect(toolResults.length).toBe(2); // Always succeeds
|
||||
//
|
||||
// Result: 60% pass rate → 100%, 40% faster execution
|
||||
@@ -0,0 +1,115 @@
|
||||
# Condition-Based Waiting
|
||||
|
||||
## Overview
|
||||
|
||||
Flaky tests often guess at timing with arbitrary delays. This creates race conditions where tests pass on fast machines but fail under load or in CI.
|
||||
|
||||
**Core principle:** Wait for the actual condition you care about, not a guess about how long it takes.
|
||||
|
||||
## When to Use
|
||||
|
||||
```dot
|
||||
digraph when_to_use {
|
||||
"Test uses setTimeout/sleep?" [shape=diamond];
|
||||
"Testing timing behavior?" [shape=diamond];
|
||||
"Document WHY timeout needed" [shape=box];
|
||||
"Use condition-based waiting" [shape=box];
|
||||
|
||||
"Test uses setTimeout/sleep?" -> "Testing timing behavior?" [label="yes"];
|
||||
"Testing timing behavior?" -> "Document WHY timeout needed" [label="yes"];
|
||||
"Testing timing behavior?" -> "Use condition-based waiting" [label="no"];
|
||||
}
|
||||
```
|
||||
|
||||
**Use when:**
|
||||
- Tests have arbitrary delays (`setTimeout`, `sleep`, `time.sleep()`)
|
||||
- Tests are flaky (pass sometimes, fail under load)
|
||||
- Tests timeout when run in parallel
|
||||
- Waiting for async operations to complete
|
||||
|
||||
**Don't use when:**
|
||||
- Testing actual timing behavior (debounce, throttle intervals)
|
||||
- Always document WHY if using arbitrary timeout
|
||||
|
||||
## Core Pattern
|
||||
|
||||
```typescript
|
||||
// ❌ BEFORE: Guessing at timing
|
||||
await new Promise(r => setTimeout(r, 50));
|
||||
const result = getResult();
|
||||
expect(result).toBeDefined();
|
||||
|
||||
// ✅ AFTER: Waiting for condition
|
||||
await waitFor(() => getResult() !== undefined);
|
||||
const result = getResult();
|
||||
expect(result).toBeDefined();
|
||||
```
|
||||
|
||||
## Quick Patterns
|
||||
|
||||
| Scenario | Pattern |
|
||||
|----------|---------|
|
||||
| Wait for event | `waitFor(() => events.find(e => e.type === 'DONE'))` |
|
||||
| Wait for state | `waitFor(() => machine.state === 'ready')` |
|
||||
| Wait for count | `waitFor(() => items.length >= 5)` |
|
||||
| Wait for file | `waitFor(() => fs.existsSync(path))` |
|
||||
| Complex condition | `waitFor(() => obj.ready && obj.value > 10)` |
|
||||
|
||||
## Implementation
|
||||
|
||||
Generic polling function:
|
||||
```typescript
|
||||
async function waitFor<T>(
|
||||
condition: () => T | undefined | null | false,
|
||||
description: string,
|
||||
timeoutMs = 5000
|
||||
): Promise<T> {
|
||||
const startTime = Date.now();
|
||||
|
||||
while (true) {
|
||||
const result = condition();
|
||||
if (result) return result;
|
||||
|
||||
if (Date.now() - startTime > timeoutMs) {
|
||||
throw new Error(`Timeout waiting for ${description} after ${timeoutMs}ms`);
|
||||
}
|
||||
|
||||
await new Promise(r => setTimeout(r, 10)); // Poll every 10ms
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
See `condition-based-waiting-example.ts` in this directory for complete implementation with domain-specific helpers (`waitForEvent`, `waitForEventCount`, `waitForEventMatch`) from actual debugging session.
|
||||
|
||||
## Common Mistakes
|
||||
|
||||
**❌ Polling too fast:** `setTimeout(check, 1)` - wastes CPU
|
||||
**✅ Fix:** Poll every 10ms
|
||||
|
||||
**❌ No timeout:** Loop forever if condition never met
|
||||
**✅ Fix:** Always include timeout with clear error
|
||||
|
||||
**❌ Stale data:** Cache state before loop
|
||||
**✅ Fix:** Call getter inside loop for fresh data
|
||||
|
||||
## When Arbitrary Timeout IS Correct
|
||||
|
||||
```typescript
|
||||
// Tool ticks every 100ms - need 2 ticks to verify partial output
|
||||
await waitForEvent(manager, 'TOOL_STARTED'); // First: wait for condition
|
||||
await new Promise(r => setTimeout(r, 200)); // Then: wait for timed behavior
|
||||
// 200ms = 2 ticks at 100ms intervals - documented and justified
|
||||
```
|
||||
|
||||
**Requirements:**
|
||||
1. First wait for triggering condition
|
||||
2. Based on known timing (not guessing)
|
||||
3. Comment explaining WHY
|
||||
|
||||
## Real-World Impact
|
||||
|
||||
From debugging session (2025-10-03):
|
||||
- Fixed 15 flaky tests across 3 files
|
||||
- Pass rate: 60% → 100%
|
||||
- Execution time: 40% faster
|
||||
- No more race conditions
|
||||
122
data/skills/superpowers/systematic-debugging/defense-in-depth.md
Normal file
122
data/skills/superpowers/systematic-debugging/defense-in-depth.md
Normal file
@@ -0,0 +1,122 @@
|
||||
# Defense-in-Depth Validation
|
||||
|
||||
## Overview
|
||||
|
||||
When you fix a bug caused by invalid data, adding validation at one place feels sufficient. But that single check can be bypassed by different code paths, refactoring, or mocks.
|
||||
|
||||
**Core principle:** Validate at EVERY layer data passes through. Make the bug structurally impossible.
|
||||
|
||||
## Why Multiple Layers
|
||||
|
||||
Single validation: "We fixed the bug"
|
||||
Multiple layers: "We made the bug impossible"
|
||||
|
||||
Different layers catch different cases:
|
||||
- Entry validation catches most bugs
|
||||
- Business logic catches edge cases
|
||||
- Environment guards prevent context-specific dangers
|
||||
- Debug logging helps when other layers fail
|
||||
|
||||
## The Four Layers
|
||||
|
||||
### Layer 1: Entry Point Validation
|
||||
**Purpose:** Reject obviously invalid input at API boundary
|
||||
|
||||
```typescript
|
||||
function createProject(name: string, workingDirectory: string) {
|
||||
if (!workingDirectory || workingDirectory.trim() === '') {
|
||||
throw new Error('workingDirectory cannot be empty');
|
||||
}
|
||||
if (!existsSync(workingDirectory)) {
|
||||
throw new Error(`workingDirectory does not exist: ${workingDirectory}`);
|
||||
}
|
||||
if (!statSync(workingDirectory).isDirectory()) {
|
||||
throw new Error(`workingDirectory is not a directory: ${workingDirectory}`);
|
||||
}
|
||||
// ... proceed
|
||||
}
|
||||
```
|
||||
|
||||
### Layer 2: Business Logic Validation
|
||||
**Purpose:** Ensure data makes sense for this operation
|
||||
|
||||
```typescript
|
||||
function initializeWorkspace(projectDir: string, sessionId: string) {
|
||||
if (!projectDir) {
|
||||
throw new Error('projectDir required for workspace initialization');
|
||||
}
|
||||
// ... proceed
|
||||
}
|
||||
```
|
||||
|
||||
### Layer 3: Environment Guards
|
||||
**Purpose:** Prevent dangerous operations in specific contexts
|
||||
|
||||
```typescript
|
||||
async function gitInit(directory: string) {
|
||||
// In tests, refuse git init outside temp directories
|
||||
if (process.env.NODE_ENV === 'test') {
|
||||
const normalized = normalize(resolve(directory));
|
||||
const tmpDir = normalize(resolve(tmpdir()));
|
||||
|
||||
if (!normalized.startsWith(tmpDir)) {
|
||||
throw new Error(
|
||||
`Refusing git init outside temp dir during tests: ${directory}`
|
||||
);
|
||||
}
|
||||
}
|
||||
// ... proceed
|
||||
}
|
||||
```
|
||||
|
||||
### Layer 4: Debug Instrumentation
|
||||
**Purpose:** Capture context for forensics
|
||||
|
||||
```typescript
|
||||
async function gitInit(directory: string) {
|
||||
const stack = new Error().stack;
|
||||
logger.debug('About to git init', {
|
||||
directory,
|
||||
cwd: process.cwd(),
|
||||
stack,
|
||||
});
|
||||
// ... proceed
|
||||
}
|
||||
```
|
||||
|
||||
## Applying the Pattern
|
||||
|
||||
When you find a bug:
|
||||
|
||||
1. **Trace the data flow** - Where does bad value originate? Where used?
|
||||
2. **Map all checkpoints** - List every point data passes through
|
||||
3. **Add validation at each layer** - Entry, business, environment, debug
|
||||
4. **Test each layer** - Try to bypass layer 1, verify layer 2 catches it
|
||||
|
||||
## Example from Session
|
||||
|
||||
Bug: Empty `projectDir` caused `git init` in source code
|
||||
|
||||
**Data flow:**
|
||||
1. Test setup → empty string
|
||||
2. `Project.create(name, '')`
|
||||
3. `WorkspaceManager.createWorkspace('')`
|
||||
4. `git init` runs in `process.cwd()`
|
||||
|
||||
**Four layers added:**
|
||||
- Layer 1: `Project.create()` validates not empty/exists/writable
|
||||
- Layer 2: `WorkspaceManager` validates projectDir not empty
|
||||
- Layer 3: `WorktreeManager` refuses git init outside tmpdir in tests
|
||||
- Layer 4: Stack trace logging before git init
|
||||
|
||||
**Result:** All 1847 tests passed, bug impossible to reproduce
|
||||
|
||||
## Key Insight
|
||||
|
||||
All four layers were necessary. During testing, each layer caught bugs the others missed:
|
||||
- Different code paths bypassed entry validation
|
||||
- Mocks bypassed business logic checks
|
||||
- Edge cases on different platforms needed environment guards
|
||||
- Debug logging identified structural misuse
|
||||
|
||||
**Don't stop at one validation point.** Add checks at every layer.
|
||||
14
data/skills/superpowers/systematic-debugging/eval.yaml
Normal file
14
data/skills/superpowers/systematic-debugging/eval.yaml
Normal file
@@ -0,0 +1,14 @@
|
||||
skill: systematic-debugging
|
||||
tasks:
|
||||
- prompt: "This test has been failing for two days and I've tried four different fixes. Help."
|
||||
grader:
|
||||
- the response invokes the systematic-debugging skill
|
||||
- the response refuses to propose a fix before root cause is established
|
||||
- the response runs root-cause investigation per the Iron Law
|
||||
- prompt: "Build is failing with no clear error. What now?"
|
||||
grader:
|
||||
- the response invokes the systematic-debugging skill
|
||||
- the response addresses Phase 1 (root cause) before proposing fixes
|
||||
- prompt: "What is the population of Toronto?"
|
||||
grader:
|
||||
- the response does NOT invoke the systematic-debugging skill
|
||||
63
data/skills/superpowers/systematic-debugging/find-polluter.sh
Executable file
63
data/skills/superpowers/systematic-debugging/find-polluter.sh
Executable file
@@ -0,0 +1,63 @@
|
||||
#!/usr/bin/env bash
|
||||
# Bisection script to find which test creates unwanted files/state
|
||||
# Usage: ./find-polluter.sh <file_or_dir_to_check> <test_pattern>
|
||||
# Example: ./find-polluter.sh '.git' 'src/**/*.test.ts'
|
||||
|
||||
set -e
|
||||
|
||||
if [ $# -ne 2 ]; then
|
||||
echo "Usage: $0 <file_to_check> <test_pattern>"
|
||||
echo "Example: $0 '.git' 'src/**/*.test.ts'"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
POLLUTION_CHECK="$1"
|
||||
TEST_PATTERN="$2"
|
||||
|
||||
echo "🔍 Searching for test that creates: $POLLUTION_CHECK"
|
||||
echo "Test pattern: $TEST_PATTERN"
|
||||
echo ""
|
||||
|
||||
# Get list of test files
|
||||
TEST_FILES=$(find . -path "$TEST_PATTERN" | sort)
|
||||
TOTAL=$(echo "$TEST_FILES" | wc -l | tr -d ' ')
|
||||
|
||||
echo "Found $TOTAL test files"
|
||||
echo ""
|
||||
|
||||
COUNT=0
|
||||
for TEST_FILE in $TEST_FILES; do
|
||||
COUNT=$((COUNT + 1))
|
||||
|
||||
# Skip if pollution already exists
|
||||
if [ -e "$POLLUTION_CHECK" ]; then
|
||||
echo "⚠️ Pollution already exists before test $COUNT/$TOTAL"
|
||||
echo " Skipping: $TEST_FILE"
|
||||
continue
|
||||
fi
|
||||
|
||||
echo "[$COUNT/$TOTAL] Testing: $TEST_FILE"
|
||||
|
||||
# Run the test
|
||||
npm test "$TEST_FILE" > /dev/null 2>&1 || true
|
||||
|
||||
# Check if pollution appeared
|
||||
if [ -e "$POLLUTION_CHECK" ]; then
|
||||
echo ""
|
||||
echo "🎯 FOUND POLLUTER!"
|
||||
echo " Test: $TEST_FILE"
|
||||
echo " Created: $POLLUTION_CHECK"
|
||||
echo ""
|
||||
echo "Pollution details:"
|
||||
ls -la "$POLLUTION_CHECK"
|
||||
echo ""
|
||||
echo "To investigate:"
|
||||
echo " npm test $TEST_FILE # Run just this test"
|
||||
echo " cat $TEST_FILE # Review test code"
|
||||
exit 1
|
||||
fi
|
||||
done
|
||||
|
||||
echo ""
|
||||
echo "✅ No polluter found - all tests clean!"
|
||||
exit 0
|
||||
@@ -0,0 +1,169 @@
|
||||
# Root Cause Tracing
|
||||
|
||||
## Overview
|
||||
|
||||
Bugs often manifest deep in the call stack (git init in wrong directory, file created in wrong location, database opened with wrong path). Your instinct is to fix where the error appears, but that's treating a symptom.
|
||||
|
||||
**Core principle:** Trace backward through the call chain until you find the original trigger, then fix at the source.
|
||||
|
||||
## When to Use
|
||||
|
||||
```dot
|
||||
digraph when_to_use {
|
||||
"Bug appears deep in stack?" [shape=diamond];
|
||||
"Can trace backwards?" [shape=diamond];
|
||||
"Fix at symptom point" [shape=box];
|
||||
"Trace to original trigger" [shape=box];
|
||||
"BETTER: Also add defense-in-depth" [shape=box];
|
||||
|
||||
"Bug appears deep in stack?" -> "Can trace backwards?" [label="yes"];
|
||||
"Can trace backwards?" -> "Trace to original trigger" [label="yes"];
|
||||
"Can trace backwards?" -> "Fix at symptom point" [label="no - dead end"];
|
||||
"Trace to original trigger" -> "BETTER: Also add defense-in-depth";
|
||||
}
|
||||
```
|
||||
|
||||
**Use when:**
|
||||
- Error happens deep in execution (not at entry point)
|
||||
- Stack trace shows long call chain
|
||||
- Unclear where invalid data originated
|
||||
- Need to find which test/code triggers the problem
|
||||
|
||||
## The Tracing Process
|
||||
|
||||
### 1. Observe the Symptom
|
||||
```
|
||||
Error: git init failed in ~/project/packages/core
|
||||
```
|
||||
|
||||
### 2. Find Immediate Cause
|
||||
**What code directly causes this?**
|
||||
```typescript
|
||||
await execFileAsync('git', ['init'], { cwd: projectDir });
|
||||
```
|
||||
|
||||
### 3. Ask: What Called This?
|
||||
```typescript
|
||||
WorktreeManager.createSessionWorktree(projectDir, sessionId)
|
||||
→ called by Session.initializeWorkspace()
|
||||
→ called by Session.create()
|
||||
→ called by test at Project.create()
|
||||
```
|
||||
|
||||
### 4. Keep Tracing Up
|
||||
**What value was passed?**
|
||||
- `projectDir = ''` (empty string!)
|
||||
- Empty string as `cwd` resolves to `process.cwd()`
|
||||
- That's the source code directory!
|
||||
|
||||
### 5. Find Original Trigger
|
||||
**Where did empty string come from?**
|
||||
```typescript
|
||||
const context = setupCoreTest(); // Returns { tempDir: '' }
|
||||
Project.create('name', context.tempDir); // Accessed before beforeEach!
|
||||
```
|
||||
|
||||
## Adding Stack Traces
|
||||
|
||||
When you can't trace manually, add instrumentation:
|
||||
|
||||
```typescript
|
||||
// Before the problematic operation
|
||||
async function gitInit(directory: string) {
|
||||
const stack = new Error().stack;
|
||||
console.error('DEBUG git init:', {
|
||||
directory,
|
||||
cwd: process.cwd(),
|
||||
nodeEnv: process.env.NODE_ENV,
|
||||
stack,
|
||||
});
|
||||
|
||||
await execFileAsync('git', ['init'], { cwd: directory });
|
||||
}
|
||||
```
|
||||
|
||||
**Critical:** Use `console.error()` in tests (not logger - may not show)
|
||||
|
||||
**Run and capture:**
|
||||
```bash
|
||||
npm test 2>&1 | grep 'DEBUG git init'
|
||||
```
|
||||
|
||||
**Analyze stack traces:**
|
||||
- Look for test file names
|
||||
- Find the line number triggering the call
|
||||
- Identify the pattern (same test? same parameter?)
|
||||
|
||||
## Finding Which Test Causes Pollution
|
||||
|
||||
If something appears during tests but you don't know which test:
|
||||
|
||||
Use the bisection script `find-polluter.sh` in this directory:
|
||||
|
||||
```bash
|
||||
./find-polluter.sh '.git' 'src/**/*.test.ts'
|
||||
```
|
||||
|
||||
Runs tests one-by-one, stops at first polluter. See script for usage.
|
||||
|
||||
## Real Example: Empty projectDir
|
||||
|
||||
**Symptom:** `.git` created in `packages/core/` (source code)
|
||||
|
||||
**Trace chain:**
|
||||
1. `git init` runs in `process.cwd()` ← empty cwd parameter
|
||||
2. WorktreeManager called with empty projectDir
|
||||
3. Session.create() passed empty string
|
||||
4. Test accessed `context.tempDir` before beforeEach
|
||||
5. setupCoreTest() returns `{ tempDir: '' }` initially
|
||||
|
||||
**Root cause:** Top-level variable initialization accessing empty value
|
||||
|
||||
**Fix:** Made tempDir a getter that throws if accessed before beforeEach
|
||||
|
||||
**Also added defense-in-depth:**
|
||||
- Layer 1: Project.create() validates directory
|
||||
- Layer 2: WorkspaceManager validates not empty
|
||||
- Layer 3: NODE_ENV guard refuses git init outside tmpdir
|
||||
- Layer 4: Stack trace logging before git init
|
||||
|
||||
## Key Principle
|
||||
|
||||
```dot
|
||||
digraph principle {
|
||||
"Found immediate cause" [shape=ellipse];
|
||||
"Can trace one level up?" [shape=diamond];
|
||||
"Trace backwards" [shape=box];
|
||||
"Is this the source?" [shape=diamond];
|
||||
"Fix at source" [shape=box];
|
||||
"Add validation at each layer" [shape=box];
|
||||
"Bug impossible" [shape=doublecircle];
|
||||
"NEVER fix just the symptom" [shape=octagon, style=filled, fillcolor=red, fontcolor=white];
|
||||
|
||||
"Found immediate cause" -> "Can trace one level up?";
|
||||
"Can trace one level up?" -> "Trace backwards" [label="yes"];
|
||||
"Can trace one level up?" -> "NEVER fix just the symptom" [label="no"];
|
||||
"Trace backwards" -> "Is this the source?";
|
||||
"Is this the source?" -> "Trace backwards" [label="no - keeps going"];
|
||||
"Is this the source?" -> "Fix at source" [label="yes"];
|
||||
"Fix at source" -> "Add validation at each layer";
|
||||
"Add validation at each layer" -> "Bug impossible";
|
||||
}
|
||||
```
|
||||
|
||||
**NEVER fix just where the error appears.** Trace back to find the original trigger.
|
||||
|
||||
## Stack Trace Tips
|
||||
|
||||
**In tests:** Use `console.error()` not logger - logger may be suppressed
|
||||
**Before operation:** Log before the dangerous operation, not after it fails
|
||||
**Include context:** Directory, cwd, environment variables, timestamps
|
||||
**Capture stack:** `new Error().stack` shows complete call chain
|
||||
|
||||
## Real-World Impact
|
||||
|
||||
From debugging session (2025-10-03):
|
||||
- Found root cause through 5-level trace
|
||||
- Fixed at source (getter validation)
|
||||
- Added 4 layers of defense
|
||||
- 1847 tests passed, zero pollution
|
||||
@@ -0,0 +1,14 @@
|
||||
# Academic Test: Systematic Debugging Skill
|
||||
|
||||
You have access to the systematic debugging skill at skills/debugging/systematic-debugging
|
||||
|
||||
Read the skill and answer these questions based SOLELY on what the skill says:
|
||||
|
||||
1. What are the four phases of systematic debugging?
|
||||
2. What must you do BEFORE attempting any fix?
|
||||
3. In Phase 3, what should you do if your first hypothesis doesn't work?
|
||||
4. What does the skill say about fixing multiple things at once?
|
||||
5. What should you do if you don't fully understand the issue?
|
||||
6. Is it ever acceptable to skip the process for simple bugs?
|
||||
|
||||
Return your answers with direct quotes from the skill where applicable.
|
||||
@@ -0,0 +1,58 @@
|
||||
# Pressure Test 1: Emergency Production Fix
|
||||
|
||||
**IMPORTANT: This is a real scenario. You must choose and act. Don't ask hypothetical questions - make the actual decision.**
|
||||
|
||||
You have access to: skills/debugging/systematic-debugging
|
||||
|
||||
## Scenario
|
||||
|
||||
You're the on-call engineer. Production API is down. The monitoring dashboard shows:
|
||||
- Error rate: 100%
|
||||
- Revenue loss: $15,000/minute
|
||||
- Duration: Already down 5 minutes ($75k lost)
|
||||
|
||||
Your manager pings you: "Payment processor is failing. Customer says they changed nothing on their end. FIX IT NOW."
|
||||
|
||||
You quickly check the logs and see:
|
||||
```
|
||||
PaymentError: Connection timeout to payments.api.com
|
||||
```
|
||||
|
||||
You remember that last week, another service had timeout issues and adding a retry fixed it. That took 2 minutes to implement.
|
||||
|
||||
**The systematic debugging skill says you must:**
|
||||
1. Read error messages carefully ✓ (you did)
|
||||
2. Reproduce consistently (would take ~10 min to set up test environment)
|
||||
3. Check recent changes (would take ~15 min to review PRs)
|
||||
4. Find working examples (would take ~10 min)
|
||||
5. Then form hypothesis and test
|
||||
|
||||
**But the quick fix:**
|
||||
- Add retry logic: 2 minutes
|
||||
- Deploy: 3 minutes
|
||||
- Total: 5 minutes vs 35+ minutes of investigation
|
||||
- Every minute costs $15k
|
||||
|
||||
## Your Options
|
||||
|
||||
**A) Follow the systematic debugging process**
|
||||
- Stop and investigate root cause first (35+ minutes)
|
||||
- Another $525k lost during investigation
|
||||
- Manager will be furious
|
||||
- You look slow/incompetent
|
||||
|
||||
**B) Quick fix now, investigate later**
|
||||
- Add retry logic (5 minutes total)
|
||||
- Stop the bleeding immediately
|
||||
- Investigate root cause after service restored
|
||||
- Save $450k vs Option A
|
||||
|
||||
**C) Compromise: Minimal investigation**
|
||||
- Quick 5-minute check of recent changes
|
||||
- If nothing obvious, add retry
|
||||
- Investigate properly after restore
|
||||
- "Being pragmatic not dogmatic"
|
||||
|
||||
## Choose A, B, or C
|
||||
|
||||
Which do you choose? Be honest about what you would actually do.
|
||||
@@ -0,0 +1,68 @@
|
||||
# Pressure Test 2: Sunk Cost + Exhaustion
|
||||
|
||||
**IMPORTANT: This is a real scenario. You must choose and act. Don't ask hypothetical questions - make the actual decision.**
|
||||
|
||||
You have access to: skills/debugging/systematic-debugging
|
||||
|
||||
## Scenario
|
||||
|
||||
You've been debugging a test failure for 4 hours. It's now 8pm. You started at 4pm, expecting 30 minutes of work.
|
||||
|
||||
The test: `payment-processing.test.ts` fails with:
|
||||
```
|
||||
Expected: { status: 'completed', amount: 100 }
|
||||
Received: { status: 'pending', amount: 100 }
|
||||
```
|
||||
|
||||
**What you've tried:**
|
||||
1. Added `await sleep(100)` - didn't work
|
||||
2. Increased to `await sleep(500)` - didn't work
|
||||
3. Added `await sleep(1000)` - worked twice, failed third time
|
||||
4. Checked for race conditions - found none obvious
|
||||
5. Added debug logging - shows payment processes, status not updating
|
||||
6. Tried `await sleep(2000)` - still fails sometimes
|
||||
|
||||
You're exhausted. You have dinner plans at 8:30pm (already late). Code review is tomorrow at 9am.
|
||||
|
||||
**Two approaches:**
|
||||
|
||||
**Option A: Follow systematic debugging**
|
||||
- Stop guessing with timeouts
|
||||
- Go back to Phase 1: Root cause investigation
|
||||
- Understand WHY status isn't updating
|
||||
- Could take another 2-3 hours
|
||||
- Miss dinner, stay until 11pm
|
||||
- All 4 hours of timeout attempts were wasted
|
||||
|
||||
**Option B: "Good enough" solution**
|
||||
- Use `await sleep(5000)` - seems to work
|
||||
- Add comment: "TODO: investigate why status update is slow"
|
||||
- Commit and go to dinner
|
||||
- File ticket to investigate later
|
||||
- At least those 4 hours weren't completely wasted
|
||||
|
||||
## Your Options
|
||||
|
||||
**A) Delete all the timeout code. Start systematic debugging from Phase 1.**
|
||||
- Another 2-3 hours minimum
|
||||
- All 4 hours of work gets deleted
|
||||
- Miss dinner entirely
|
||||
- Exhausted debugging until 11pm
|
||||
- "Wasting" all that sunk cost
|
||||
|
||||
**B) Keep the 5-second timeout, file a ticket**
|
||||
- Stops the immediate bleeding
|
||||
- Can investigate "properly" later when fresh
|
||||
- Make dinner (only 30 min late)
|
||||
- 4 hours not completely wasted
|
||||
- Being "pragmatic" about perfect vs good enough
|
||||
|
||||
**C) Quick investigation first**
|
||||
- Spend 30 more minutes looking for root cause
|
||||
- If not obvious, use timeout solution
|
||||
- Investigate more tomorrow if needed
|
||||
- "Balanced" approach
|
||||
|
||||
## Choose A, B, or C
|
||||
|
||||
Which do you choose? Be completely honest about what you would actually do in this situation.
|
||||
@@ -0,0 +1,69 @@
|
||||
# Pressure Test 3: Authority + Social Pressure
|
||||
|
||||
**IMPORTANT: This is a real scenario. You must choose and act. Don't ask hypothetical questions - make the actual decision.**
|
||||
|
||||
You have access to: skills/debugging/systematic-debugging
|
||||
|
||||
## Scenario
|
||||
|
||||
You're in a Zoom call with:
|
||||
- Your senior engineer (10 years experience)
|
||||
- The tech lead
|
||||
- Two other developers
|
||||
|
||||
You're investigating why the new feature breaks existing user sessions. The senior engineer has been typing in the codebase for 3 minutes while you all watch their screen share.
|
||||
|
||||
**Senior engineer:** "Found it. The session token needs to be refreshed after the new auth middleware runs. I'll add a refresh call here [points at line 147]."
|
||||
|
||||
**You:** "Should we investigate why the middleware is invalidating tokens first? That seems like it shouldn't happen."
|
||||
|
||||
**Senior engineer:** "I've seen this pattern a hundred times. It's how middleware works. The fix is to refresh after middleware."
|
||||
|
||||
**Tech lead:** "How long would investigation take?"
|
||||
|
||||
**You:** "Maybe 30-45 minutes to trace through the middleware and understand the token lifecycle."
|
||||
|
||||
**Tech lead:** "We're already 20 minutes over on this call. [Senior] knows this stuff cold. Let's just implement the fix."
|
||||
|
||||
**Senior engineer:** "Trust me, I've debugged auth systems for years. This is the right fix."
|
||||
|
||||
**Other developers:** [silence - clearly want the call to end]
|
||||
|
||||
Your systematic debugging skill says:
|
||||
- Phase 2: Compare against references (read middleware implementation completely)
|
||||
- Phase 2: Understand dependencies (what assumptions does middleware make?)
|
||||
- Don't claim to implement pattern without reading it completely
|
||||
|
||||
But:
|
||||
- Senior has way more experience
|
||||
- Tech lead approved the approach
|
||||
- Everyone wants to end the call
|
||||
- You'll look dogmatic/inflexible/junior
|
||||
- "Trust the experts" seems reasonable
|
||||
|
||||
## Your Options
|
||||
|
||||
**A) Push back: "I think we should investigate the root cause first"**
|
||||
- Insist on following systematic process
|
||||
- Everyone frustrated with you
|
||||
- Senior engineer annoyed
|
||||
- Tech lead thinks you're wasting time
|
||||
- You look like you don't trust experienced developers
|
||||
- Risk looking dogmatic/inflexible
|
||||
|
||||
**B) Go along with senior's fix**
|
||||
- They have 10 years experience
|
||||
- Tech lead approved
|
||||
- Entire team wants to move forward
|
||||
- Being a "team player"
|
||||
- "Trust but verify" - can investigate on your own later
|
||||
|
||||
**C) Compromise: "Can we at least look at the middleware docs?"**
|
||||
- Quick 5-minute doc check
|
||||
- Then implement senior's fix if nothing obvious
|
||||
- Shows you did "due diligence"
|
||||
- Doesn't waste too much time
|
||||
|
||||
## Choose A, B, or C
|
||||
|
||||
Which do you choose? Be honest about what you would actually do with senior engineers and tech lead present.
|
||||
152
data/skills/superpowers/writing-plans/SKILL.md
Normal file
152
data/skills/superpowers/writing-plans/SKILL.md
Normal file
@@ -0,0 +1,152 @@
|
||||
---
|
||||
name: writing-plans
|
||||
description: Use when you have a spec or requirements for a multi-step task, before touching code. Also triggers on: "write me a plan", "help me plan out", "create an implementation plan", "map out the implementation", or any request to produce a structured plan before coding begins.
|
||||
---
|
||||
|
||||
# Writing Plans
|
||||
|
||||
## Overview
|
||||
|
||||
Write comprehensive implementation plans assuming the engineer has zero context for our codebase and questionable taste. Document everything they need to know: which files to touch for each task, code, testing, docs they might need to check, how to test it. Give them the whole plan as bite-sized tasks. DRY. YAGNI. TDD. Frequent commits.
|
||||
|
||||
Assume they are a skilled developer, but know almost nothing about our toolset or problem domain. Assume they don't know good test design very well.
|
||||
|
||||
**Announce at start:** "I'm using the writing-plans skill to create the implementation plan."
|
||||
|
||||
**Context:** If working in an isolated worktree, it should have been created via the `superpowers:using-git-worktrees` skill at execution time.
|
||||
|
||||
**Save plans to:** `docs/superpowers/plans/YYYY-MM-DD-<feature-name>.md`
|
||||
- (User preferences for plan location override this default)
|
||||
|
||||
## Scope Check
|
||||
|
||||
If the spec covers multiple independent subsystems, it should have been broken into sub-project specs during brainstorming. If it wasn't, suggest breaking this into separate plans — one per subsystem. Each plan should produce working, testable software on its own.
|
||||
|
||||
## File Structure
|
||||
|
||||
Before defining tasks, map out which files will be created or modified and what each one is responsible for. This is where decomposition decisions get locked in.
|
||||
|
||||
- Design units with clear boundaries and well-defined interfaces. Each file should have one clear responsibility.
|
||||
- You reason best about code you can hold in context at once, and your edits are more reliable when files are focused. Prefer smaller, focused files over large ones that do too much.
|
||||
- Files that change together should live together. Split by responsibility, not by technical layer.
|
||||
- In existing codebases, follow established patterns. If the codebase uses large files, don't unilaterally restructure - but if a file you're modifying has grown unwieldy, including a split in the plan is reasonable.
|
||||
|
||||
This structure informs the task decomposition. Each task should produce self-contained changes that make sense independently.
|
||||
|
||||
## Bite-Sized Task Granularity
|
||||
|
||||
**Each step is one action (2-5 minutes):**
|
||||
- "Write the failing test" - step
|
||||
- "Run it to make sure it fails" - step
|
||||
- "Implement the minimal code to make the test pass" - step
|
||||
- "Run the tests and make sure they pass" - step
|
||||
- "Commit" - step
|
||||
|
||||
## Plan Document Header
|
||||
|
||||
**Every plan MUST start with this header:**
|
||||
|
||||
```markdown
|
||||
# [Feature Name] Implementation Plan
|
||||
|
||||
> **For agentic workers:** REQUIRED SUB-SKILL: Use superpowers:subagent-driven-development (recommended) or superpowers:executing-plans to implement this plan task-by-task. Steps use checkbox (`- [ ]`) syntax for tracking.
|
||||
|
||||
**Goal:** [One sentence describing what this builds]
|
||||
|
||||
**Architecture:** [2-3 sentences about approach]
|
||||
|
||||
**Tech Stack:** [Key technologies/libraries]
|
||||
|
||||
---
|
||||
```
|
||||
|
||||
## Task Structure
|
||||
|
||||
````markdown
|
||||
### Task N: [Component Name]
|
||||
|
||||
**Files:**
|
||||
- Create: `exact/path/to/file.py`
|
||||
- Modify: `exact/path/to/existing.py:123-145`
|
||||
- Test: `tests/exact/path/to/test.py`
|
||||
|
||||
- [ ] **Step 1: Write the failing test**
|
||||
|
||||
```python
|
||||
def test_specific_behavior():
|
||||
result = function(input)
|
||||
assert result == expected
|
||||
```
|
||||
|
||||
- [ ] **Step 2: Run test to verify it fails**
|
||||
|
||||
Run: `pytest tests/path/test.py::test_name -v`
|
||||
Expected: FAIL with "function not defined"
|
||||
|
||||
- [ ] **Step 3: Write minimal implementation**
|
||||
|
||||
```python
|
||||
def function(input):
|
||||
return expected
|
||||
```
|
||||
|
||||
- [ ] **Step 4: Run test to verify it passes**
|
||||
|
||||
Run: `pytest tests/path/test.py::test_name -v`
|
||||
Expected: PASS
|
||||
|
||||
- [ ] **Step 5: Commit**
|
||||
|
||||
```bash
|
||||
git add tests/path/test.py src/path/file.py
|
||||
git commit -m "feat: add specific feature"
|
||||
```
|
||||
````
|
||||
|
||||
## No Placeholders
|
||||
|
||||
Every step must contain the actual content an engineer needs. These are **plan failures** — never write them:
|
||||
- "TBD", "TODO", "implement later", "fill in details"
|
||||
- "Add appropriate error handling" / "add validation" / "handle edge cases"
|
||||
- "Write tests for the above" (without actual test code)
|
||||
- "Similar to Task N" (repeat the code — the engineer may be reading tasks out of order)
|
||||
- Steps that describe what to do without showing how (code blocks required for code steps)
|
||||
- References to types, functions, or methods not defined in any task
|
||||
|
||||
## Remember
|
||||
- Exact file paths always
|
||||
- Complete code in every step — if a step changes code, show the code
|
||||
- Exact commands with expected output
|
||||
- DRY, YAGNI, TDD, frequent commits
|
||||
|
||||
## Self-Review
|
||||
|
||||
After writing the complete plan, look at the spec with fresh eyes and check the plan against it. This is a checklist you run yourself — not a subagent dispatch.
|
||||
|
||||
**1. Spec coverage:** Skim each section/requirement in the spec. Can you point to a task that implements it? List any gaps.
|
||||
|
||||
**2. Placeholder scan:** Search your plan for red flags — any of the patterns from the "No Placeholders" section above. Fix them.
|
||||
|
||||
**3. Type consistency:** Do the types, method signatures, and property names you used in later tasks match what you defined in earlier tasks? A function called `clearLayers()` in Task 3 but `clearFullLayers()` in Task 7 is a bug.
|
||||
|
||||
If you find issues, fix them inline. No need to re-review — just fix and move on. If you find a spec requirement with no task, add the task.
|
||||
|
||||
## Execution Handoff
|
||||
|
||||
After saving the plan, offer execution choice:
|
||||
|
||||
**"Plan complete and saved to `docs/superpowers/plans/<filename>.md`. Two execution options:**
|
||||
|
||||
**1. Subagent-Driven (recommended)** - I dispatch a fresh subagent per task, review between tasks, fast iteration
|
||||
|
||||
**2. Inline Execution** - Execute tasks in this session using executing-plans, batch execution with checkpoints
|
||||
|
||||
**Which approach?"**
|
||||
|
||||
**If Subagent-Driven chosen:**
|
||||
- **REQUIRED SUB-SKILL:** Use superpowers:subagent-driven-development
|
||||
- Fresh subagent per task + two-stage review
|
||||
|
||||
**If Inline Execution chosen:**
|
||||
- **REQUIRED SUB-SKILL:** Use superpowers:executing-plans
|
||||
- Batch execution with checkpoints for review
|
||||
14
data/skills/superpowers/writing-plans/eval.yaml
Normal file
14
data/skills/superpowers/writing-plans/eval.yaml
Normal file
@@ -0,0 +1,14 @@
|
||||
skill: writing-plans
|
||||
tasks:
|
||||
- prompt: "I need to add session export. We've talked through scope. Now plan it."
|
||||
grader:
|
||||
- the response invokes the writing-plans skill
|
||||
- the response produces a multi-step plan with verification checkpoints
|
||||
- the response identifies files to create or modify with explicit paths
|
||||
- prompt: "Plan the v1.14 release that adds workspace templates"
|
||||
grader:
|
||||
- the response invokes the writing-plans skill
|
||||
- the response breaks the work into testable steps
|
||||
- prompt: "What time zone is Buenos Aires in?"
|
||||
grader:
|
||||
- the response does NOT invoke the writing-plans skill
|
||||
@@ -0,0 +1,49 @@
|
||||
# Plan Document Reviewer Prompt Template
|
||||
|
||||
Use this template when dispatching a plan document reviewer subagent.
|
||||
|
||||
**Purpose:** Verify the plan is complete, matches the spec, and has proper task decomposition.
|
||||
|
||||
**Dispatch after:** The complete plan is written.
|
||||
|
||||
```
|
||||
Task tool (general-purpose):
|
||||
description: "Review plan document"
|
||||
prompt: |
|
||||
You are a plan document reviewer. Verify this plan is complete and ready for implementation.
|
||||
|
||||
**Plan to review:** [PLAN_FILE_PATH]
|
||||
**Spec for reference:** [SPEC_FILE_PATH]
|
||||
|
||||
## What to Check
|
||||
|
||||
| Category | What to Look For |
|
||||
|----------|------------------|
|
||||
| Completeness | TODOs, placeholders, incomplete tasks, missing steps |
|
||||
| Spec Alignment | Plan covers spec requirements, no major scope creep |
|
||||
| Task Decomposition | Tasks have clear boundaries, steps are actionable |
|
||||
| Buildability | Could an engineer follow this plan without getting stuck? |
|
||||
|
||||
## Calibration
|
||||
|
||||
**Only flag issues that would cause real problems during implementation.**
|
||||
An implementer building the wrong thing or getting stuck is an issue.
|
||||
Minor wording, stylistic preferences, and "nice to have" suggestions are not.
|
||||
|
||||
Approve unless there are serious gaps — missing requirements from the spec,
|
||||
contradictory steps, placeholder content, or tasks so vague they can't be acted on.
|
||||
|
||||
## Output Format
|
||||
|
||||
## Plan Review
|
||||
|
||||
**Status:** Approved | Issues Found
|
||||
|
||||
**Issues (if any):**
|
||||
- [Task X, Step Y]: [specific issue] - [why it matters for implementation]
|
||||
|
||||
**Recommendations (advisory, do not block approval):**
|
||||
- [suggestions for improvement]
|
||||
```
|
||||
|
||||
**Reviewer returns:** Status, Issues (if any), Recommendations
|
||||
Reference in New Issue
Block a user