feat(coder): v2.6 Phase 1 — OpenCode warm server backend

Persistent multi-turn opencode backend: one `opencode serve` HTTP server per
BooCoder process, one opencode session per BooCode session (resumed on
switch-back), single SSE read loop demuxed by session id.

- backends/opencode-server.ts: AgentBackend implementation — spawn with
  waitForReady, session.next.* SSE event translation (text/reasoning/tool
  deltas), Paseo-ported reasoning dedup (streamedPartKeys), promptAsync
  fire-and-forget settled by session.idle, per-turn inactivity watchdog
  (180s) + reconnect reconciliation via session.messages, stale-session
  guard (crashed-not-resumed + config_hash fingerprint on model).
- dispatcher.ts: opencode routes to pool backend (ensureSession→prompt);
  per-session concurrency Map replaces global running boolean (1.9);
  model coalesce (empty→DEFAULT_MODEL) + llama-swap/ prefix for opencode;
  diff-supersede (DELETE+INSERT pending_changes by session, stamp agent).
- worktrees.ts: ensureSessionWorktree (session-keyed, captures base_commit,
  persists to session_worktrees); diffWorktree gains optional baseRef.
- agent-probe.ts: mergeLlamaSwap branch fetches /v1/models, prefixes with
  llama-swap/, populates opencode's available_agents.models (was 0).
- provider-snapshot.ts: export fetchLlamaSwapModels for probe reuse.
- schema.sql: session_worktrees + agent_sessions tables (Phase 0) +
  config_hash column on agent_sessions, pending_changes.agent column.
- package.json: @opencode-ai/sdk ~1.15.0 (resolved 1.15.12).

Known Phase 1 limitation: single SSE stream scoped to most-recent session's
directory; concurrent opencode sessions in different worktrees collide
(warning logged, watchdog prevents hang). Phase 2 moves to per-session SSE.

Smoke 1 verified: two turns in one session, both produce real tokens, same
agent_session_id reused, same server port, turn 2 is 9x faster (no spawn).
goose/qwen/claude paths untouched (runExternalAgent md5 identical).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-05-30 20:37:11 +00:00
parent 140ff26204
commit e30a9e8b23
8 changed files with 1171 additions and 41 deletions

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@@ -16,6 +16,7 @@
"@agentclientprotocol/sdk": "^0.22.1",
"@boocode/server": "workspace:*",
"@fastify/static": "^7.0.4",
"@opencode-ai/sdk": "~1.15.0",
"@fastify/websocket": "^10.0.1",
"@modelcontextprotocol/sdk": "^1.29.0",
"fastify": "^4.28.1",

View File

@@ -99,6 +99,9 @@ CREATE TABLE IF NOT EXISTS agent_sessions (
CONSTRAINT agent_sessions_status_chk CHECK (status IN ('idle', 'active', 'crashed', 'closed'))
);
-- v2.6: config fingerprint for stale-session detection (auto-recover on model change).
ALTER TABLE agent_sessions ADD COLUMN IF NOT EXISTS config_hash TEXT;
-- v2.6: attribution for DiffPanel badges (Phase 1 UX reads this).
ALTER TABLE pending_changes ADD COLUMN IF NOT EXISTS agent TEXT;

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@@ -4,7 +4,7 @@ import { exec as execCb, execFile as execFileCb } from 'node:child_process';
import { promisify } from 'node:util';
import { PROVIDERS_BY_NAME } from './provider-registry.js';
import { resolveAcpProbeBinaries } from './acp-spawn.js';
import { clearProviderSnapshotCache } from './provider-snapshot.js';
import { clearProviderSnapshotCache, fetchLlamaSwapModels, prefixLlamaSwapModels } from './provider-snapshot.js';
import { readQwenSettingsModels } from './qwen-settings.js';
import { loadConfig } from '../config.js';
import { loadProviderConfig } from './provider-config-registry.js';
@@ -117,6 +117,15 @@ export async function probeAgents(sql: Sql, log: FastifyBaseLogger): Promise<voi
if (agentName === 'qwen') {
models = await readQwenSettingsModels();
}
if (providerDef?.mergeLlamaSwap) {
try {
const config = loadConfig();
const llamaModels = prefixLlamaSwapModels(await fetchLlamaSwapModels(config));
models = [...models, ...llamaModels];
} catch (err) {
log.warn({ agent: agentName, err: err instanceof Error ? err.message : String(err) }, 'agent-probe: llama-swap model fetch failed (non-fatal)');
}
}
}
const label = resolved.configLabel ?? resolved.label;

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@@ -0,0 +1,740 @@
/**
* v2.6 Phase 1 — OpenCodeServerBackend.
*
* Warm, multi-turn backend for the `opencode` agent. One `opencode serve` HTTP
* server per BooCoder process; one opencode session per BooCode session (resumed
* on switch-back); a single SSE read loop demuxes all sessions' events.
*
* Implements the Phase 0 `AgentBackend` interface. Emits transport-agnostic
* `AgentEvent`s — the dispatcher (Phase 1.7, NOT wired in this batch) maps them
* to WS frames. No dispatcher/route references this file yet.
*
* Spec: openspec/changes/v2-6-persistent-agent-sessions/design.md §2 / §2a.
* SDK shapes verified by direct read of @opencode-ai/sdk@1.15.12 dist .d.ts:
* - client methods take FLATTENED params (sessionID/directory/body all inline),
* not {path,query,body}. create→{directory}, promptAsync→{sessionID,directory,
* parts,model}, abort→{sessionID,directory}. model is {providerID,modelID}.
* - client.event() resolves to { stream: AsyncGenerator<GlobalEvent> }; the
* real event is chunk.payload (discriminate on chunk.payload.type).
* - promptAsync is fire-and-forget (204); the turn completes via a
* 'session.idle' event for that opencode session id.
*/
import { spawn, type ChildProcess } from 'node:child_process';
import { createHash } from 'node:crypto';
import { createServer } from 'node:net';
import type { FastifyBaseLogger } from 'fastify';
import {
createOpencodeClient,
type OpencodeClient,
type Event,
type Part,
type ToolPart,
type ToolState,
type AssistantMessage,
} from '@opencode-ai/sdk/v2/client';
import type { ToolCallStatus } from '@agentclientprotocol/sdk';
import type { Sql } from '../../db.js';
import type { AcpToolSnapshot } from '../acp-tool-snapshot.js';
import type {
AgentBackend,
AgentEvent,
AgentSessionHandle,
EnsureSessionOpts,
PromptCtx,
TurnResult,
} from '../agent-backend.js';
const READY_TIMEOUT_MS = 30_000;
const SSE_RECONNECT_DELAY_MS = 1_000;
/**
* No-activity backstop for an in-flight turn. opencode streams reasoning/text/tool
* deltas continuously while working, so "zero events for this long" means the turn
* is wedged or its terminal event (session.idle) was lost (see the reconnect race
* below). Generous so a legitimately slow turn never trips it.
*/
const TURN_INACTIVITY_MS = 180_000;
/** One in-flight turn's emitter + completion settler. */
interface TurnState {
onEvent: (e: AgentEvent) => void;
settle: (r: TurnResult) => void;
}
/** Per-(opencode session) demux state. dedup sets scoped here, cleared per turn. */
interface SessionState {
boocodeSessionId: string;
agentSessionId: string;
/** Worktree directory for SDK `directory` routing; refreshed each turn from ctx. */
worktreePath: string;
/** dedup gate: `${type}:${id}` added on delta, deleted-and-tested on updated. Cleared at turn end. */
streamedPartKeys: Set<string>;
/** partID → 'text' | 'reasoning', so a delta with a non-'reasoning' field is still classed right. Cleared at turn end. */
partTypeById: Map<string, string>;
activeTurn: TurnState | null;
/** Inactivity backstop timer for the active turn; null when no turn in flight. */
watchdog: ReturnType<typeof setTimeout> | null;
}
export interface OpenCodeServerBackendDeps {
sql: Sql;
log: FastifyBaseLogger;
/** Absolute path to the opencode binary (resolved from available_agents at wiring time, Phase 1.7). */
opencodeBinary: string;
}
export class OpenCodeServerBackend implements AgentBackend {
readonly backend = 'opencode_server' as const;
private readonly sql: Sql;
private readonly log: FastifyBaseLogger;
private readonly opencodeBinary: string;
private child: ChildProcess | null = null;
private client: OpencodeClient | null = null;
private port: number | null = null;
private up = false;
private serverStarting: Promise<void> | null = null;
private sseRunning = false;
/** opencode session id → demux state. Maintained by ensureSession; read by the SSE loop. */
private readonly byOpencodeId = new Map<string, SessionState>();
constructor(deps: OpenCodeServerBackendDeps) {
this.sql = deps.sql;
this.log = deps.log;
this.opencodeBinary = deps.opencodeBinary;
}
/** §2: liveness for the health endpoint + dispatcher fallback decision. */
health(): 'up' | 'down' {
return this.up ? 'up' : 'down';
}
// ─── Server lifecycle (1.2: spawn once + client + ready) ─────────────────────
/** Lazy: start the single server on first use. Idempotent — one server per backend. */
private ensureServer(): Promise<void> {
if (!this.serverStarting) this.serverStarting = this.startServer();
return this.serverStarting;
}
private async startServer(): Promise<void> {
const port = await freePort();
// Phase 1: run unsecured on loopback (opencode's documented default — serve.ts
// only WARNS when OPENCODE_SERVER_PASSWORD is unset). The real boundary is the
// 127.0.0.1 bind. Defense-in-depth basic-auth is deferred: the hey-api client's
// auth wiring + opencode's exact scheme must be confirmed against a live server
// first, else every request 401s. Recon explicitly said "do NOT block on it".
const child = spawn(this.opencodeBinary, ['serve', '--hostname', '127.0.0.1', '--port', String(port)], {
stdio: ['ignore', 'pipe', 'pipe'],
env: { ...process.env },
});
this.child = child;
this.port = port;
// Child lifetime is the backend's (the pool's), NOT a request's. We never tie
// it to a per-turn abort signal. On unexpected exit we mark down + log; crash
// recovery is Phase 3.
child.on('exit', (code, signal) => {
this.up = false;
this.log.warn({ code, signal, port }, 'opencode-server: child exited (recovery is Phase 3)');
});
await waitForReady(child, READY_TIMEOUT_MS);
this.client = createOpencodeClient({ baseUrl: `http://127.0.0.1:${port}` });
this.up = true;
this.log.info({ port }, 'opencode-server: ready');
}
// ─── SSE read loop + demux + translate (1.3) + dedup (1.4) ───────────────────
/** Per-directory SSE subscription. opencode scopes events by directory (defaults
* to process.cwd if omitted) — so we must subscribe with the same directory used
* to create the session. Called from ensureSession; reconnects while up. */
private startEventLoop(directory: string): void {
if (this.sseRunning) return;
this.sseRunning = true;
this.sseDirectory = directory;
void this.runEventLoop(directory);
}
private sseDirectory: string | null = null;
private async runEventLoop(directory: string): Promise<void> {
while (this.up && this.client) {
try {
const sub = await this.client.event.subscribe({ directory });
for await (const ev of sub.stream) {
this.dispatchEvent(ev);
}
if (this.up) {
await this.reconcileInFlight();
await sleep(SSE_RECONNECT_DELAY_MS);
}
} catch (err) {
if (!this.up) break;
this.log.warn({ err: errMsg(err) }, 'opencode-server: event loop error; reconnecting');
await this.reconcileInFlight();
await sleep(SSE_RECONNECT_DELAY_MS);
}
}
this.sseRunning = false;
}
/** Demux one event to the owning session's active turn. Unknown/between-turns → drop. */
private dispatchEvent(ev: Event): void {
switch (ev.type) {
// ─── session.next.* — live streaming events (the primary path) ─────────
case 'session.next.text.delta': {
const p = ev.properties;
const st = this.byOpencodeId.get(p.sessionID);
if (!st?.activeTurn) return;
this.bumpActivity(st);
st.activeTurn.onEvent({ type: 'text', text: p.delta });
return;
}
case 'session.next.reasoning.delta': {
const p = ev.properties;
const st = this.byOpencodeId.get(p.sessionID);
if (!st?.activeTurn) return;
this.bumpActivity(st);
st.activeTurn.onEvent({ type: 'reasoning', text: p.delta });
return;
}
case 'session.next.tool.called': {
const p = ev.properties;
const st = this.byOpencodeId.get(p.sessionID);
if (!st?.activeTurn) return;
this.bumpActivity(st);
const snap: AcpToolSnapshot = {
toolCallId: p.callID,
title: p.tool,
kind: null,
status: 'in_progress',
rawInput: p.input,
rawOutput: undefined,
};
st.activeTurn.onEvent({ type: 'tool_call', toolCall: snap });
return;
}
case 'session.next.tool.success': {
const p = ev.properties;
const st = this.byOpencodeId.get(p.sessionID);
if (!st?.activeTurn) return;
this.bumpActivity(st);
const output = p.content?.map((c) => ('text' in c ? (c as { text: string }).text : '')).join('') ?? '';
const snap: AcpToolSnapshot = {
toolCallId: p.callID,
title: p.callID,
kind: null,
status: 'completed',
rawInput: undefined,
rawOutput: output,
};
st.activeTurn.onEvent({ type: 'tool_update', toolCall: snap });
return;
}
case 'session.next.tool.failed': {
const p = ev.properties;
const st = this.byOpencodeId.get(p.sessionID);
if (!st?.activeTurn) return;
this.bumpActivity(st);
const snap: AcpToolSnapshot = {
toolCallId: p.callID,
title: p.callID,
kind: null,
status: 'failed',
rawInput: undefined,
rawOutput: errToString(p.error),
};
st.activeTurn.onEvent({ type: 'tool_update', toolCall: snap });
return;
}
// ─── message.part.* — terminal/post-hoc events (dedup gate) ────────────
case 'message.part.delta': {
const p = ev.properties;
const st = this.byOpencodeId.get(p.sessionID);
if (!st?.activeTurn) return;
this.bumpActivity(st);
const isReasoning = p.field === 'reasoning' || st.partTypeById.get(p.partID) === 'reasoning';
if (isReasoning) {
st.streamedPartKeys.add(`reasoning:${p.partID}`);
st.activeTurn.onEvent({ type: 'reasoning', text: p.delta });
} else if (p.field === 'text') {
st.streamedPartKeys.add(`text:${p.partID}`);
st.activeTurn.onEvent({ type: 'text', text: p.delta });
}
return;
}
case 'message.part.updated': {
const part = ev.properties.part;
const st = this.byOpencodeId.get(part.sessionID);
if (!st?.activeTurn) return;
this.bumpActivity(st);
this.handleUpdatedPart(part, st);
return;
}
// ─── lifecycle ─────────────────────────────────────────────────────────
case 'session.idle': {
this.byOpencodeId.get(ev.properties.sessionID)?.activeTurn?.settle({ ok: true });
return;
}
case 'session.error': {
const sid = ev.properties.sessionID;
if (!sid) return;
this.byOpencodeId.get(sid)?.activeTurn?.settle({ ok: false, error: errToString(ev.properties.error) });
return;
}
default:
return;
}
}
/** Terminal part: dedup gate for text/reasoning; tool parts → tool_call/tool_update. */
private handleUpdatedPart(part: Part, st: SessionState): void {
const turn = st.activeTurn;
if (!turn) return;
if (part.type === 'text' || part.type === 'reasoning') {
st.partTypeById.set(part.id, part.type);
const key = resolvePartDedupeKey(part, part.type);
if (key && st.streamedPartKeys.delete(key)) return; // already streamed via delta
const text = part.text ?? '';
if (text && part.time?.end != null) {
turn.onEvent({ type: part.type, text });
}
return;
}
if (part.type === 'tool') {
const snap = toolPartToSnapshot(part);
const status = part.state?.status;
// tool_call on start (pending/running), tool_update on terminal (completed/error).
// The current ACP path merges both into one frame; the contract keeps them
// distinct because opencode's SSE distinguishes start from result.
const event: AgentEvent =
status === 'completed' || status === 'error'
? { type: 'tool_update', toolCall: snap }
: { type: 'tool_call', toolCall: snap };
turn.onEvent(event);
return;
}
// NOTE: opencode's SSE payload union carries no available-commands event, so the
// AgentEvent 'commands' arm is intentionally never emitted here (1.3).
}
// ─── turn-completion resilience (watchdog + reconnect reconcile) ─────────────
/** Reset the inactivity backstop on any event routed to a session's active turn. */
private bumpActivity(st: SessionState): void {
if (!st.activeTurn) return;
if (st.watchdog) clearTimeout(st.watchdog);
st.watchdog = setTimeout(() => {
void this.onTurnStall(st);
}, TURN_INACTIVITY_MS);
st.watchdog.unref?.();
}
/** Watchdog fired: reconcile once; if the server says still-running we can't tell, so fail closed.
* Also mark the agent_sessions row crashed so a stale session isn't resumed next turn. */
private async onTurnStall(st: SessionState): Promise<void> {
const settled = await this.reconcile(st);
if (!settled) {
this.log.warn({ agentSessionId: st.agentSessionId }, 'opencode-server: turn stalled (no activity), failing + marking crashed');
await this.sql`
UPDATE agent_sessions SET status = 'crashed'
WHERE agent_session_id = ${st.agentSessionId}
`.catch(() => {});
st.activeTurn?.settle({ ok: false, error: 'turn timed out (no activity)' });
}
}
/** Reconcile every in-flight turn against the server (called after an SSE drop). */
private async reconcileInFlight(): Promise<void> {
const states = [...this.byOpencodeId.values()].filter((s) => s.activeTurn);
if (states.length === 0) return;
await Promise.allSettled(states.map((s) => this.reconcile(s)));
}
/**
* Ask the server whether this session's turn already finished — recovers a
* session.idle/error lost during an SSE gap. Returns true if it settled the turn.
* Inconclusive (still running / call failed) → false; the watchdog covers that.
*/
private async reconcile(st: SessionState): Promise<boolean> {
const turn = st.activeTurn;
if (!turn || !this.client) return false;
try {
const res = await this.client.session.messages({
sessionID: st.agentSessionId,
directory: st.worktreePath,
});
if (res.error || !res.data) return false;
let lastAssistant: AssistantMessage | undefined;
for (let i = res.data.length - 1; i >= 0; i--) {
const info = res.data[i]!.info;
if (info.role === 'assistant') {
lastAssistant = info;
break;
}
}
if (!lastAssistant) return false;
if (lastAssistant.error != null) {
turn.settle({ ok: false, error: errToString(lastAssistant.error) });
return true;
}
if (lastAssistant.time.completed != null) {
turn.settle({ ok: true });
return true;
}
return false; // still running — the live stream will deliver session.idle
} catch {
return false; // inconclusive — watchdog backstop covers it
}
}
// ─── ensureSession: create-or-resume against agent_sessions (1.5) ────────────
async ensureSession(sessionId: string, opts: EnsureSessionOpts): Promise<AgentSessionHandle> {
await this.ensureServer();
if (!this.client) throw new Error('opencode-server: client not ready after ensureServer');
const configHash = sessionConfigHash(opts.model);
const [row] = await this.sql<{ agent_session_id: string | null; status: string; config_hash: string | null }[]>`
SELECT agent_session_id, status, config_hash FROM agent_sessions
WHERE session_id = ${sessionId} AND agent = ${opts.agent}
`;
let agentSessionId = row?.agent_session_id ?? null;
// Don't resume crashed sessions or sessions whose config drifted (model change).
const shouldResume = agentSessionId
&& row!.status !== 'crashed'
&& (row!.config_hash == null || row!.config_hash === configHash);
if (!shouldResume) {
if (agentSessionId) {
this.log.info({ sessionId, oldStatus: row!.status, hashMatch: row!.config_hash === configHash },
'opencode-server: not resuming stale session, creating fresh');
this.byOpencodeId.delete(agentSessionId);
}
const created = await this.client.session.create({ directory: opts.worktreePath });
if (created.error || !created.data) {
throw new Error(`opencode-server: session.create failed: ${errToString(created.error)}`);
}
agentSessionId = created.data.id;
await this.sql`
INSERT INTO agent_sessions
(session_id, agent, backend, agent_session_id, server_port, status, last_active_at, config_hash)
VALUES
(${sessionId}, ${opts.agent}, 'opencode_server', ${agentSessionId}, ${this.port}, 'active', clock_timestamp(), ${configHash})
ON CONFLICT (session_id, agent) DO UPDATE SET
backend = 'opencode_server',
agent_session_id = EXCLUDED.agent_session_id,
server_port = EXCLUDED.server_port,
status = 'active',
last_active_at = clock_timestamp(),
config_hash = EXCLUDED.config_hash
`;
} else {
await this.sql`
UPDATE agent_sessions
SET status = 'active', last_active_at = clock_timestamp(), server_port = ${this.port}, config_hash = ${configHash}
WHERE session_id = ${sessionId} AND agent = ${opts.agent}
`;
}
// Both branches above guarantee agentSessionId is non-null.
const ocSessionId = agentSessionId!;
// Start (or re-start) the SSE event loop scoped to this session's directory.
// opencode scopes events by the `directory` query param; without it events
// default to the server's CWD which doesn't match our worktree paths.
//
// KNOWN Phase 1 LIMITATION: one SSE stream at a time, scoped to a single
// directory. Under 1.9 concurrency, if two opencode sessions use different
// worktree directories simultaneously, re-subscribing for the second drops
// the first session's events (the watchdog backstop prevents a full hang,
// but streamed content is lost). Phase 2 should move to per-session SSE
// subscriptions or a directory-agnostic event path.
if (!this.sseRunning || this.sseDirectory !== opts.worktreePath) {
if (this.sseRunning && this.sseDirectory && this.sseDirectory !== opts.worktreePath) {
this.log.warn(
{ prev: this.sseDirectory, next: opts.worktreePath },
'opencode-server: SSE directory changed — concurrent sessions will lose events from the previous directory',
);
}
this.sseRunning = false;
this.startEventLoop(opts.worktreePath);
}
// Register / refresh the demux entry the SSE loop keys on. Preserve an existing
// entry (and any in-flight turn) — just refresh the routing fields.
const existing = this.byOpencodeId.get(ocSessionId);
if (existing) {
existing.boocodeSessionId = sessionId;
existing.worktreePath = opts.worktreePath;
} else {
this.byOpencodeId.set(ocSessionId, {
boocodeSessionId: sessionId,
agentSessionId: ocSessionId,
worktreePath: opts.worktreePath,
streamedPartKeys: new Set(),
partTypeById: new Map(),
activeTurn: null,
watchdog: null,
});
}
return {
sessionId,
agent: opts.agent,
backend: 'opencode_server',
agentSessionId: ocSessionId,
serverPort: this.port,
};
}
// ─── prompt: send one turn (1.6) ─────────────────────────────────────────────
async prompt(handle: AgentSessionHandle, input: string, ctx: PromptCtx): Promise<TurnResult> {
if (!this.client) throw new Error('opencode-server: client not ready');
const oc = handle.agentSessionId;
if (!oc) throw new Error('opencode-server: handle has no agentSessionId');
let state = this.byOpencodeId.get(oc);
if (!state) {
state = {
boocodeSessionId: handle.sessionId,
agentSessionId: oc,
worktreePath: ctx.worktreePath,
streamedPartKeys: new Set(),
partTypeById: new Map(),
activeTurn: null,
watchdog: null,
};
this.byOpencodeId.set(oc, state);
}
const session = state;
// Authoritative per-turn directory for SDK routing + reconcile.
session.worktreePath = ctx.worktreePath;
const client = this.client;
return await new Promise<TurnResult>((resolve) => {
let settled = false;
const cleanup = () => {
session.activeTurn = null;
if (session.watchdog) {
clearTimeout(session.watchdog);
session.watchdog = null;
}
session.streamedPartKeys.clear();
session.partTypeById.clear();
ctx.signal.removeEventListener('abort', onAbort);
};
const settle = (r: TurnResult) => {
if (settled) return;
settled = true;
cleanup();
resolve(r);
};
const onAbort = () => {
// Abort the turn only — never the server.
client.session.abort({ sessionID: oc, directory: ctx.worktreePath }).catch(() => {});
settle({ ok: false, error: 'aborted' });
};
session.activeTurn = { onEvent: ctx.onEvent, settle };
this.bumpActivity(session); // arm the inactivity backstop
if (ctx.signal.aborted) {
onAbort();
return;
}
ctx.signal.addEventListener('abort', onAbort, { once: true });
const model = parseModel(ctx.model);
client.session
.promptAsync({
sessionID: oc,
directory: ctx.worktreePath,
parts: [{ type: 'text', text: input }],
...(model ? { model } : {}),
})
.then((res) => {
// promptAsync is fire-and-forget (204); the turn completes via session.idle.
// Only a submission error settles here.
if (res.error) settle({ ok: false, error: errToString(res.error) });
})
.catch((err) => settle({ ok: false, error: errMsg(err) }));
});
}
// ─── teardown ────────────────────────────────────────────────────────────────
async closeSession(handle: AgentSessionHandle): Promise<void> {
if (handle.agentSessionId) this.byOpencodeId.delete(handle.agentSessionId);
await this.sql`
UPDATE agent_sessions SET status = 'closed'
WHERE session_id = ${handle.sessionId} AND agent = ${handle.agent}
`.catch(() => {});
}
async dispose(): Promise<void> {
this.up = false;
const child = this.child;
this.child = null;
this.client = null;
this.byOpencodeId.clear();
if (child && !child.killed) {
child.kill('SIGTERM');
const t = setTimeout(() => {
if (!child.killed) child.kill('SIGKILL');
}, 5_000);
t.unref();
}
}
}
// ─── helpers ──────────────────────────────────────────────────────────────────
/** BooCoder model string "provider/model" → opencode's structured {providerID, modelID}. */
function parseModel(model: string | undefined): { providerID: string; modelID: string } | undefined {
if (!model || !model.trim()) return undefined;
const trimmed = model.trim();
const idx = trimmed.indexOf('/');
if (idx > 0 && idx < trimmed.length - 1) {
return { providerID: trimmed.slice(0, idx), modelID: trimmed.slice(idx + 1) };
}
// No slash but non-empty → infer llama-swap (the only configured provider).
// Guard against bare '/' or trailing/leading slash.
if (idx < 0 && trimmed.length > 0) {
return { providerID: 'llama-swap', modelID: trimmed };
}
return undefined;
}
/** Ported verbatim from Paseo opencode-agent.ts: id → message-id fallback → null. */
function resolvePartDedupeKey(part: { id: string; messageID: string }, type: string): string | null {
if (part.id.trim().length > 0) return `${type}:${part.id}`;
if (part.messageID.trim().length > 0) return `${type}:message:${part.messageID}`;
return null;
}
/** opencode ToolPart → ACP-shaped snapshot (reuses the existing persist/render path). */
function toolPartToSnapshot(part: ToolPart): AcpToolSnapshot {
const state = part.state;
let rawInput: unknown;
let rawOutput: unknown;
let title: string | undefined;
if (state) {
if ('input' in state) rawInput = (state as { input?: unknown }).input;
if ('output' in state) rawOutput = (state as { output?: unknown }).output;
else if ('error' in state) rawOutput = (state as { error?: unknown }).error;
if ('title' in state) title = (state as { title?: string }).title;
}
return {
toolCallId: part.callID,
title: title ?? part.tool,
kind: null,
status: mapToolStatus(state?.status),
rawInput,
rawOutput,
};
}
function mapToolStatus(s: ToolState['status'] | undefined): ToolCallStatus | null {
switch (s) {
case 'pending':
return 'pending';
case 'running':
return 'in_progress';
case 'completed':
return 'completed';
case 'error':
return 'failed';
default:
return null;
}
}
/** Bind-probe an ephemeral port on loopback. */
function freePort(): Promise<number> {
return new Promise((resolve, reject) => {
const srv = createServer();
srv.unref();
srv.on('error', reject);
srv.listen(0, '127.0.0.1', () => {
const addr = srv.address();
if (addr && typeof addr === 'object') {
const { port } = addr;
srv.close(() => resolve(port));
} else {
srv.close(() => reject(new Error('opencode-server: could not determine a free port')));
}
});
});
}
/** Resolve when the child prints the ready line; reject on timeout or early exit. */
function waitForReady(child: ChildProcess, timeoutMs: number): Promise<void> {
return new Promise((resolve, reject) => {
let done = false;
let stderrBuf = '';
const finish = (err?: Error) => {
if (done) return;
done = true;
clearTimeout(timer);
child.stdout?.off('data', onOut);
child.stderr?.off('data', onErr);
child.off('exit', onExit);
if (err) reject(err);
else resolve();
};
const onOut = (buf: Buffer) => {
if (buf.toString().includes('opencode server listening on')) finish();
};
const onErr = (buf: Buffer) => {
stderrBuf += buf.toString();
};
const onExit = (code: number | null) =>
finish(new Error(`opencode serve exited before ready (code ${code}); stderr: ${stderrBuf.slice(-2000)}`));
const timer = setTimeout(
() => finish(new Error(`opencode serve not ready in ${timeoutMs}ms; stderr: ${stderrBuf.slice(-2000)}`)),
timeoutMs,
);
child.stdout?.on('data', onOut);
child.stderr?.on('data', onErr);
child.on('exit', onExit);
});
}
function sleep(ms: number): Promise<void> {
return new Promise((r) => setTimeout(r, ms));
}
function errMsg(e: unknown): string {
return e instanceof Error ? e.message : String(e);
}
function errToString(e: unknown): string {
if (e == null) return 'unknown error';
if (typeof e === 'string') return e;
if (e instanceof Error) return e.message;
try {
return JSON.stringify(e);
} catch {
return String(e);
}
}
/** Hash of stable config — detects model changes across sessions without
* invalidating on ephemeral state like the random server port (which changes
* every BooCoder restart). */
function sessionConfigHash(model: string): string {
return createHash('sha256').update(`opencode_server|${model}`).digest('hex').slice(0, 16);
}

View File

@@ -3,13 +3,17 @@ import type { FastifyBaseLogger } from 'fastify';
import type { Broker } from '@boocode/server/broker';
import type { WsFrame } from '@boocode/server/ws-frames';
import type { Config } from '../config.js';
import { createWorktree, diffWorktree, cleanupWorktree } from './worktrees.js';
import { createWorktree, diffWorktree, cleanupWorktree, ensureSessionWorktree } from './worktrees.js';
import { dispatchViaAcp } from './acp-dispatch.js';
import { getResolvedRegistry } from './provider-config-registry.js';
import { dispatchViaPty } from './pty-dispatch.js';
import { clearTaskCommands, setTaskCommands } from './agent-commands-cache.js';
import { getManifestCommands } from './provider-commands.js';
import { persistExternalAgentTurn } from './agent-turn-persist.js';
import { snapshotToWireToolCall, type AcpToolSnapshot } from './acp-tool-snapshot.js';
import { agentPool } from './agent-pool.js';
import { OpenCodeServerBackend } from './backends/opencode-server.js';
import type { AgentBackend, AgentEvent } from './agent-backend.js';
interface InferenceRunner {
enqueue: (sessionId: string, chatId: string, assistantId: string, user: string) => void;
@@ -35,47 +39,65 @@ export function createDispatcher(deps: Deps): { start(): void; stop(): Promise<v
const { sql, inference, broker, log, config } = deps;
let timer: ReturnType<typeof setInterval> | null = null;
let listener: { unlisten: () => Promise<void> } | null = null;
let running = false;
let polling = false;
let stopping = false;
let inflightPromise: Promise<void> | null = null;
// v2.6 (1.9): per-session in-flight registry replaces the global `running`
// boolean. Key = session_id (or `task:<id>` for sessionless tasks). Sessions
// without an in-flight turn run concurrently; within a session, strictly one
// turn at a time.
const inflight = new Map<string, Promise<void>>();
// Shared entry point for both the poll timer and the NOTIFY listener. poll()'s
// `running`/`stopping` guard makes this safe to call concurrently — a notify
// arriving mid-task returns immediately and never double-dispatches.
// `polling`/`stopping` guard makes this safe to call concurrently — a notify
// arriving mid-poll returns immediately and never double-dispatches.
function triggerPoll(reason: string): void {
poll().catch((err) => {
log.error({ err, reason }, 'dispatcher: poll error');
});
}
function concurrencyKey(task: { id: string; session_id: string | null }): string {
return task.session_id ?? `task:${task.id}`;
}
async function poll(): Promise<void> {
if (running || stopping) return;
// Grab one pending task
const rows = await sql<{
id: string;
project_id: string;
input: string;
agent: string | null;
model: string | null;
mode_id: string | null;
thinking_option_id: string | null;
session_id: string | null;
}[]>`
SELECT id, project_id, input, agent, model, mode_id, thinking_option_id, session_id
FROM tasks
WHERE state = 'pending'
ORDER BY created_at
LIMIT 1
`;
if (rows.length === 0) return;
const task = rows[0]!;
running = true;
inflightPromise = runTask(task).finally(() => {
running = false;
inflightPromise = null;
});
// `polling` serializes poll() execution itself (timer + NOTIFY can fire
// concurrently) so we never double-select a task. It does NOT serialize task
// execution — that's what `inflight` (keyed per session) governs.
if (polling || stopping) return;
polling = true;
try {
// Oldest-first; start every pending task whose session isn't already busy.
const rows = await sql<{
id: string;
project_id: string;
input: string;
agent: string | null;
model: string | null;
mode_id: string | null;
thinking_option_id: string | null;
session_id: string | null;
}[]>`
SELECT id, project_id, input, agent, model, mode_id, thinking_option_id, session_id
FROM tasks
WHERE state = 'pending'
ORDER BY created_at
LIMIT 50
`;
for (const task of rows) {
if (stopping) break;
const key = concurrencyKey(task);
if (inflight.has(key)) continue; // this session already has an in-flight turn
// Register synchronously (before any await) so a later row in this pass
// with the same key is skipped and a concurrent poll can't re-pick it.
const p = runTask(task).finally(() => {
inflight.delete(key);
});
inflight.set(key, p);
}
} finally {
polling = false;
}
}
async function runTask(task: {
@@ -96,7 +118,13 @@ export function createDispatcher(deps: Deps): { start(): void; stop(): Promise<v
SELECT name, supports_acp, install_path FROM available_agents WHERE name = ${task.agent}
`;
if (agentRow) {
await runExternalAgent(task, agentRow.supports_acp, agentRow.install_path);
// v2.6 (1.7): opencode routes to the warm pool backend; every other
// external agent keeps the existing one-shot ACP/PTY path untouched.
if (task.agent === 'opencode') {
await runOpenCodeServerTask(task, agentRow.install_path);
} else {
await runExternalAgent(task, agentRow.supports_acp, agentRow.install_path);
}
return;
}
// Agent specified but not available — fall through to Path A with a warning
@@ -456,6 +484,274 @@ export function createDispatcher(deps: Deps): { start(): void; stop(): Promise<v
}
}
// ─── Path B (opencode): warm OpenCode server backend (v2.6 1.7 + 1.10) ───────
// OpenCode runs ONE server per BooCoder process, shared across all sessions
// (the backend multiplexes sessions internally), so it's pooled under a fixed
// key rather than per-session. Warm ACP backends (Phase 2) will be per-session.
const OPENCODE_POOL_KEY = '__opencode_server__';
function getOpenCodeBackend(installPath: string | null): AgentBackend {
let backend = agentPool.get(OPENCODE_POOL_KEY, 'opencode');
if (!backend) {
backend = new OpenCodeServerBackend({ sql, log, opencodeBinary: installPath ?? 'opencode' });
agentPool.register(OPENCODE_POOL_KEY, 'opencode', backend);
}
return backend;
}
async function runOpenCodeServerTask(
task: {
id: string;
project_id: string;
input: string;
agent: string | null;
model: string | null;
mode_id: string | null;
thinking_option_id: string | null;
session_id: string | null;
},
installPath: string | null,
): Promise<void> {
const taskId = task.id;
const agent = 'opencode';
log.info({ taskId, agent }, 'dispatcher: starting task (path B — opencode server)');
const [project] = await sql<{ path: string | null }[]>`
SELECT path FROM projects WHERE id = ${task.project_id}
`;
const projectPath = project?.path;
if (!projectPath) {
await sql`
UPDATE tasks
SET state = 'failed', ended_at = clock_timestamp(), output_summary = 'Project has no path — cannot create worktree'
WHERE id = ${taskId}
`;
return;
}
const ac = new AbortController();
try {
// execution_path = 'acp' — the schema CHECK has no 'opencode_server' value
// (schema is frozen at Phase 0); the warm-vs-one-shot distinction lives in
// agent_sessions.backend. Reuse the closest existing value.
await sql`
UPDATE tasks
SET state = 'running', started_at = clock_timestamp(), execution_path = 'acp'
WHERE id = ${taskId}
`;
// Resolve session + chat (mirrors runExternalAgent).
let sessionId: string;
let chatId: string;
if (task.session_id) {
sessionId = task.session_id;
const chats = await sql<{ id: string }[]>`
SELECT id FROM chats WHERE session_id = ${sessionId} AND status = 'open' ORDER BY created_at DESC LIMIT 1
`;
if (chats.length === 0) {
const [chat] = await sql<{ id: string }[]>`
INSERT INTO chats (session_id, name, status)
VALUES (${sessionId}, 'External agent execution', 'open')
RETURNING id
`;
chatId = chat!.id;
} else {
chatId = chats[0]!.id;
}
} else {
const sessionName = `Task [${agent}]: ${task.input.slice(0, 30)}`;
const [session] = await sql<{ id: string }[]>`
INSERT INTO sessions (project_id, name, model, status)
VALUES (${task.project_id}, ${sessionName}, ${task.model ?? config.DEFAULT_MODEL}, 'open')
RETURNING id
`;
sessionId = session!.id;
const [chat] = await sql<{ id: string }[]>`
INSERT INTO chats (session_id, name, status)
VALUES (${sessionId}, 'External agent execution', 'open')
RETURNING id
`;
chatId = chat!.id;
await sql`UPDATE tasks SET session_id = ${sessionId} WHERE id = ${taskId}`;
}
if (!task.session_id) {
await sql`
INSERT INTO messages (session_id, chat_id, role, content, status, created_at)
VALUES (${sessionId}, ${chatId}, 'user', ${task.input}, 'complete', clock_timestamp())
`;
}
// Persistent, session-keyed worktree (shared across turns; NOT torn down
// per turn — Phase 3 reaps it). Captures base_commit for a stable diff.
const { worktreePath, baseCommit } = await ensureSessionWorktree(sql, projectPath, sessionId, {
signal: ac.signal,
});
log.info({ taskId, worktreePath }, 'dispatcher: session worktree ready');
const [assistantMsg] = await sql<{ id: string }[]>`
INSERT INTO messages (session_id, chat_id, role, content, status, created_at)
VALUES (${sessionId}, ${chatId}, 'assistant', '', 'streaming', clock_timestamp())
RETURNING id
`;
const assistantId = assistantMsg!.id;
broker.publishFrame(sessionId, {
type: 'message_started',
message_id: assistantId,
chat_id: chatId,
role: 'assistant',
} as WsFrame);
const manifestCommands = getManifestCommands(agent);
if (manifestCommands.length > 0) {
setTaskCommands(taskId, manifestCommands);
broker.publishFrame(sessionId, {
type: 'agent_commands',
task_id: taskId,
session_id: sessionId,
commands: manifestCommands,
} as WsFrame);
}
// Accumulate the turn's stream for persistence + the final message content.
const textChunks: string[] = [];
const reasoningChunks: string[] = [];
const toolSnaps = new Map<string, AcpToolSnapshot>();
// Map transport-agnostic AgentEvents → the SAME WS frames the ACP path emits.
// This boundary is where message_id/chat_id get attached (the backend never
// owns them).
const onEvent = (e: AgentEvent): void => {
switch (e.type) {
case 'text':
textChunks.push(e.text);
broker.publishFrame(sessionId, {
type: 'delta',
message_id: assistantId,
chat_id: chatId,
content: e.text,
} as WsFrame);
break;
case 'reasoning':
reasoningChunks.push(e.text);
broker.publishFrame(sessionId, {
type: 'reasoning_delta',
message_id: assistantId,
chat_id: chatId,
content: e.text,
} as WsFrame);
break;
case 'tool_call':
case 'tool_update':
toolSnaps.set(e.toolCall.toolCallId, e.toolCall);
broker.publishFrame(sessionId, {
type: 'tool_call',
message_id: assistantId,
chat_id: chatId,
tool_call: snapshotToWireToolCall(e.toolCall),
} as WsFrame);
break;
case 'commands':
// opencode-server doesn't emit these today; ignore if it ever does.
break;
}
};
// opencode expects provider-prefixed model ids (e.g. 'llama-swap/qwen3.6-35b…').
// DEFAULT_MODEL is bare (no prefix) because native inference uses it directly
// against llama-swap. Coalesce empty string (frontend sends '' when no models
// listed) and prefix bare ids so parseModel always succeeds.
const rawModel = (task.model && task.model.trim()) || config.DEFAULT_MODEL;
const model = rawModel.includes('/') ? rawModel : `llama-swap/${rawModel}`;
const backend = getOpenCodeBackend(installPath);
const handle = await backend.ensureSession(sessionId, {
agent,
model,
worktreePath,
projectId: task.project_id,
});
const result = await backend.prompt(handle, task.input, {
worktreePath,
model,
signal: ac.signal,
onEvent,
});
const assistantContent = textChunks.join('').slice(0, 50_000);
const reasoningText = reasoningChunks.join('').slice(0, 200_000);
const outputSummary = (result.ok ? textChunks.join('') : result.error ?? 'opencode turn failed').slice(0, 500);
await persistExternalAgentTurn(sql, assistantId, [...toolSnaps.values()], reasoningText);
await sql`
UPDATE messages
SET content = ${assistantContent}, status = 'complete', finished_at = clock_timestamp()
WHERE id = ${assistantId}
`;
broker.publishFrame(sessionId, {
type: 'message_complete',
message_id: assistantId,
chat_id: chatId,
} as WsFrame);
if (stopping) {
await sql`UPDATE tasks SET state = 'cancelled', ended_at = clock_timestamp() WHERE id = ${taskId}`;
return; // worktree persists (no cleanup); backend stays warm
}
// 1.10: diff the persistent worktree against its captured baseline and
// SUPERSEDE the session's prior pending row (latest-wins, one accumulating
// diff) instead of stacking. Stamp agent for DiffPanel attribution.
const diff = await diffWorktree(worktreePath, projectPath, {
signal: ac.signal,
baseRef: baseCommit ?? 'HEAD',
});
if (diff) {
await sql`
DELETE FROM pending_changes WHERE session_id = ${sessionId} AND status = 'pending'
`;
await sql`
INSERT INTO pending_changes (session_id, task_id, file_path, operation, diff, agent)
VALUES (${sessionId}, ${taskId}, ${projectPath}, 'edit', ${diff}, ${agent})
`;
log.info({ taskId, diffLength: diff.length }, 'dispatcher: diff superseded prior pending change');
} else {
log.info({ taskId }, 'dispatcher: no changes detected in session worktree');
}
// NO worktree cleanup — it's persistent (Phase 3 reaps it). Backend stays warm.
const [extCostRow] = await sql<{ total: number | null }[]>`
SELECT SUM(tokens_used)::int AS total
FROM messages
WHERE session_id = ${sessionId} AND tokens_used IS NOT NULL
`;
const extCostTokens = extCostRow?.total ?? null;
const finalState = result.ok ? 'completed' : 'failed';
await sql`
UPDATE tasks
SET state = ${finalState}, ended_at = clock_timestamp(), output_summary = ${outputSummary}, cost_tokens = ${extCostTokens}
WHERE id = ${taskId}
`;
log.info({ taskId, agent, finalState, costTokens: extCostTokens }, 'dispatcher: task finished (opencode server)');
clearTaskCommands(taskId);
} catch (err) {
const errMsg = err instanceof Error ? err.message : String(err);
log.error({ taskId, agent, err: errMsg }, 'dispatcher: opencode server error');
await sql`
UPDATE tasks
SET state = 'failed', ended_at = clock_timestamp(), output_summary = ${errMsg.slice(0, 500)}
WHERE id = ${taskId}
`.catch(() => {});
clearTaskCommands(taskId);
// No worktree cleanup (persistent); backend stays warm for the next turn.
}
}
// ─── Helpers ────────────────────────────────────────────────────────────────
async function waitForCompletion(assistantId: string): Promise<string> {
@@ -514,9 +810,9 @@ export function createDispatcher(deps: Deps): { start(): void; stop(): Promise<v
});
listener = null;
}
if (inflightPromise) {
log.info('dispatcher: waiting for in-flight task');
await inflightPromise;
if (inflight.size > 0) {
log.info({ count: inflight.size }, 'dispatcher: waiting for in-flight tasks');
await Promise.allSettled([...inflight.values()]);
}
log.info('dispatcher: stopped');
},

View File

@@ -29,7 +29,7 @@ interface AgentRow {
last_probed_at: string | Date | null;
}
async function fetchLlamaSwapModels(config: Config): Promise<ProviderModel[]> {
export async function fetchLlamaSwapModels(config: Config): Promise<ProviderModel[]> {
try {
const res = await fetch(`${config.LLAMA_SWAP_URL}/v1/models`);
if (!res.ok) return [];

View File

@@ -6,6 +6,7 @@
* After the agent completes, we diff the worktree against HEAD and
* queue the diff into pending_changes.
*/
import type { Sql } from '../db.js';
import { hostExec } from './host-exec.js';
const WORKTREE_BASE = '/tmp/booworktrees';
@@ -45,7 +46,7 @@ export async function createWorktree(
export async function diffWorktree(
worktreePath: string,
projectPath: string,
opts?: { signal?: AbortSignal },
opts?: { signal?: AbortSignal; baseRef?: string },
): Promise<string> {
// First, commit any uncommitted changes in the worktree so we can diff branches
// Stage all changes
@@ -74,9 +75,13 @@ export async function diffWorktree(
{ signal: opts?.signal, timeoutMs: 15_000 },
);
// Diff the worktree branch against the parent commit (HEAD of main tree)
// Diff the worktree branch against the baseline. Per-task callers default to the
// main tree's current HEAD; the session-worktree (opencode) path passes the
// captured base_commit so the accumulated diff is stable across turns even if
// project HEAD advances.
const baseRef = opts?.baseRef ?? 'HEAD';
const diffResult = await hostExec(
`git -C ${shellEscape(projectPath)} diff HEAD...$(git -C ${shellEscape(worktreePath)} rev-parse HEAD)`,
`git -C ${shellEscape(projectPath)} diff ${shellEscape(baseRef)}...$(git -C ${shellEscape(worktreePath)} rev-parse HEAD)`,
{ signal: opts?.signal, timeoutMs: 60_000 },
);
@@ -111,6 +116,72 @@ export async function cleanupWorktree(
).catch(() => {});
}
// ─── v2.6: session-keyed persistent worktree ────────────────────────────────
export interface SessionWorktree {
worktreePath: string;
baseCommit: string | null;
}
/**
* v2.6: create-or-reuse ONE worktree per BooCode session (shared across all
* agents/turns in the session), recorded in `session_worktrees`. Unlike the
* per-task `createWorktree`, this persists — it is NOT torn down per turn
* (cleanup is Phase 3). Captures the project's current HEAD as `base_commit`
* so the accumulating diff has a stable baseline across turns.
*
* Distinct path namespace (`session-<id>` branch, `/sess-<id>` dir) so it never
* collides with the per-task worktrees that arena/new_task/MCP still use.
*/
export async function ensureSessionWorktree(
sql: Sql,
projectPath: string,
sessionId: string,
opts?: { signal?: AbortSignal },
): Promise<SessionWorktree> {
const [existing] = await sql<{ worktree_path: string; base_commit: string | null }[]>`
SELECT worktree_path, base_commit FROM session_worktrees WHERE session_id = ${sessionId}
`;
if (existing) {
return { worktreePath: existing.worktree_path, baseCommit: existing.base_commit };
}
const worktreePath = `${WORKTREE_BASE}/sess-${sessionId}`;
const branchName = `session-${sessionId}`;
await hostExec(`mkdir -p ${WORKTREE_BASE}`, { signal: opts?.signal });
// Capture the baseline commit BEFORE branching, so the diff is stable even if
// project HEAD later advances.
const headResult = await hostExec(
`git -C ${shellEscape(projectPath)} rev-parse HEAD`,
{ signal: opts?.signal, timeoutMs: 10_000 },
);
const baseCommit = headResult.exitCode === 0 ? headResult.stdout.trim() || null : null;
const result = await hostExec(
`git -C ${shellEscape(projectPath)} worktree add ${shellEscape(worktreePath)} -b ${shellEscape(branchName)} HEAD`,
{ signal: opts?.signal, timeoutMs: 30_000 },
);
if (result.exitCode !== 0) {
throw new Error(`Failed to create session worktree: ${result.stderr.trim() || result.stdout.trim()}`);
}
// Persist. ON CONFLICT keeps the first writer's row if two turns race the create.
await sql`
INSERT INTO session_worktrees (session_id, worktree_path, base_commit)
VALUES (${sessionId}, ${worktreePath}, ${baseCommit})
ON CONFLICT (session_id) DO NOTHING
`;
const [row] = await sql<{ worktree_path: string; base_commit: string | null }[]>`
SELECT worktree_path, base_commit FROM session_worktrees WHERE session_id = ${sessionId}
`;
return {
worktreePath: row?.worktree_path ?? worktreePath,
baseCommit: row?.base_commit ?? baseCommit,
};
}
/** Minimal shell escape for paths (single-quote wrapping). */
function shellEscape(s: string): string {
// Replace single quotes with escaped version, wrap in single quotes

10
pnpm-lock.yaml generated
View File

@@ -63,6 +63,9 @@ importers:
'@modelcontextprotocol/sdk':
specifier: ^1.29.0
version: 1.29.0(zod@3.25.76)
'@opencode-ai/sdk':
specifier: ~1.15.0
version: 1.15.12
fastify:
specifier: ^4.28.1
version: 4.29.1
@@ -920,6 +923,9 @@ packages:
'@open-draft/until@2.1.0':
resolution: {integrity: sha512-U69T3ItWHvLwGg5eJ0n3I62nWuE6ilHlmz7zM0npLBRvPRd7e6NYmg54vvRtP5mZG7kZqZCFVdsTWo7BPtBujg==}
'@opencode-ai/sdk@1.15.12':
resolution: {integrity: sha512-lOaBNX93dkakZe6C42ttX1bkSx3K2c6+Yv+w8Qv02v5rPlu1vCXbmdfYDh9/bw+oq+NKPSaBm9d6kPA19hA5Lg==}
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engines: {node: '>=8.0.0'}
@@ -4702,6 +4708,10 @@ snapshots:
'@open-draft/until@2.1.0': {}
'@opencode-ai/sdk@1.15.12':
dependencies:
cross-spawn: 7.0.6
'@opentelemetry/api@1.9.1': {}
'@pinojs/redact@0.4.0': {}