indifferentketchup 34cbecf975 v1.13.15-tools: tiered tool loading via BOOCODE_TOOLS env var
Pattern lift from eyaltoledano/claude-task-master (MIT + Commons Clause
— pattern only, no code lift). Adds BOOCODE_TOOLS env var with three
tiers:

- core (4 tools): view_file, list_dir, grep, find_files. ~2k token
  schema cost.
- standard (15 tools): core + web_search, web_fetch, git_status, all
  8 codecontext_* tools. ~10k token schema cost.
- all (default; current behavior): every tool in ALL_TOOLS (20). ~21k
  token schema cost.

The env var is a CEILING — narrows agent whitelists, never expands.
Default behavior unchanged when var is unset. resolveToolTier is
case-insensitive and falls back to 'all' on unknown values.

CORE_TOOL_NAMES + STANDARD_TOOL_NAMES validated at module load against
TOOLS_BY_NAME via two top-level for-loops that throw on the first
missing name. Module fails to import if a tier references a tool that
doesn't exist in the registry — catches typos and stale tier
definitions at boot rather than silently filtering valid tools out of
agent whitelists.

Wiring: agents.ts parseAgentBlock now reads BOOCODE_TOOLS from
process.env per parse, intersects with the agent's declared frontmatter
tools (or DEFAULT_TOOLS when frontmatter omits the field). Per-parse
read is fine — agents are re-parsed on the existing 60s cache TTL.

Tests: tools.test.ts grows from 1 to 10 tests. Covers resolveToolTier
across tiers/case/unknown values + the CORE-subset-of-STANDARD invariant
+ TOOLS_BY_NAME existence for both tier sets. 204/204 pass (was 195;
+9 new).

Deviation from the brief: the codecontext tools in the actual registry
have NO codecontext_* prefix (the brief's STANDARD list assumed it).
Used the actual names (get_codebase_overview, search_symbols, etc.).
Module-load validation would have failed boot with the prefixed names.

Smoke: with BOOCODE_TOOLS unset, agents return their full 12-tool
whitelists. With BOOCODE_TOOLS=core in .env + container restart, the
same agents narrow to 4 tools (find_files, grep, list_dir, view_file)
— intersection of declared whitelist ∩ core tier. Reverted after
confirmation.

CLAUDE.md updated with BOOCODE_TOOLS in the Environment section's
Optional list. .env.example gained a commented BOOCODE_TOOLS=all line
with the per-tier token-cost table.

~110 LoC across 5 files (4 modified + 1 test expansion). Under the
brief's ~30 LoC estimate for code; the test suite expansion drove
most of the growth.
2026-05-22 14:59:01 +00:00
2026-05-14 19:24:50 +00:00
2026-05-14 19:24:50 +00:00
2026-05-14 19:24:50 +00:00
2026-05-14 19:24:50 +00:00

boocode

Self-hosted single-user developer chat app. v1: chat only.

Stack

  • Node 20, Fastify, postgres (porsager/postgres), ws, zod
  • React 18, Vite, TypeScript, Tailwind v4, shadcn/ui
  • Postgres 16
  • pnpm workspaces

Layout

  • apps/server — Fastify API + WebSocket + inference loop + file-read tools
  • apps/web — React frontend; served by Fastify in production, Vite in dev

Local dev

Requires Node 20, pnpm, Docker (for Postgres), and ripgrep.

# install
pnpm install

# bring up postgres only
cp .env.example .env
# edit POSTGRES_PASSWORD if you like; default DATABASE_URL points at the container
docker compose up -d boocode_db

# run server (port 3000) and web (port 5173) in two shells
DATABASE_URL=postgres://boocode:devpass@127.0.0.1:5500/boocode \
LLAMA_SWAP_URL=http://100.101.41.16:8401 \
pnpm dev:server

pnpm dev:web

The Vite dev server proxies /api and /api/ws/* to the Fastify backend with a synthetic Remote-User: sam header so the Authelia auth layer can be skipped during development.

Production

cd /opt/boocode
docker compose up --build -d

Binds to 100.114.205.53:9500 (Tailscale). Authelia is expected to gate the upstream and inject Remote-User. Postgres binds loopback only.

What v1 has

Project sidebar, sessions per project, chat with streaming responses over WebSocket, four file-read tools scoped to the project root (view_file, list_dir, grep, find_files), and a model picker driven by llama-swap's /v1/models.

What v1 does not have lives in v2 (terminal pane) and v3 (Coder pane).

Description
No description provided
Readme AGPL-3.0 7.3 MiB
Languages
TypeScript 94.3%
CSS 1.9%
JavaScript 1.2%
Shell 0.8%
Go 0.6%
Other 1.2%