Bundles in-progress working-tree UI work not authored this session (CoderPane ChatInput migration, AgentComposerBar/CoderMessageList/tab-bar/sidebar/pane refinements, provider icons) with this session's changes to the same files: MessageBubble renders a collapsible 'Thinking' block from reasoning_text/reasoning_parts (surfacing ACP agent_thought_chunk + native reasoning), and the DiffPanel approve/reject calls are repointed to the real /api/coder/pending/:id/apply and /reject routes (the old /sessions/:id/pending/:id/approve|reject paths did not exist). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
315 lines
11 KiB
TypeScript
315 lines
11 KiB
TypeScript
import { useEffect, useRef, useState } from 'react';
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import { toast } from 'sonner';
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import type { Message, WsFrame } from '@/api/types';
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import { WsFrameSchema } from '@/api/ws-frames';
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import { api } from '@/api/client';
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import { sessionEvents } from './sessionEvents';
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import { recordUsage } from './useChatThroughput';
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// session_renamed frame removed from WsFrame — it was declared but never
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// published on the per-session WS channel (server publishes via broker.publishUser
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// since v1.4). chat_renamed remains; auto_name.ts publishes it on session WS.
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interface State {
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messages: Message[];
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connected: boolean;
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error: string | null;
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}
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function applyFrame(state: State, frame: WsFrame): State {
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switch (frame.type) {
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case 'snapshot': {
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return { ...state, messages: frame.messages };
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}
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case 'message_started': {
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const exists = state.messages.some((m) => m.id === frame.message_id);
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if (exists) return state;
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const newMsg: Message = {
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id: frame.message_id,
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session_id: '',
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chat_id: frame.chat_id ?? '',
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role: frame.role,
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content: '',
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kind: 'message',
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tool_calls: null,
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tool_results: null,
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// v1.8.2: cap-hit sentinels arrive role='system' and are static, so
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// skipping the streaming dot for them keeps the UI accurate.
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status: frame.role === 'system' ? 'complete' : 'streaming',
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last_seq: 0,
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tokens_used: null,
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ctx_used: null,
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ctx_max: null,
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started_at: null,
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finished_at: null,
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created_at: new Date().toISOString(),
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metadata: null,
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};
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return { ...state, messages: [...state.messages, newMsg] };
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}
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case 'delta': {
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const next = state.messages.map((m) => {
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if (m.id !== frame.message_id) return m;
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const chunk = frame.content ?? '';
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if (m.role === 'user') {
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return { ...m, content: chunk || m.content };
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}
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return { ...m, content: m.content + chunk };
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});
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return { ...state, messages: next };
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}
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case 'tool_call': {
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const next = state.messages.map((m) =>
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m.id === frame.message_id
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? { ...m, tool_calls: [...(m.tool_calls ?? []), frame.tool_call] }
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: m
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);
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return { ...state, messages: next };
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}
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case 'tool_result': {
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const exists = state.messages.some((m) => m.id === frame.tool_message_id);
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if (exists) {
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const next = state.messages.map((m) =>
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m.id === frame.tool_message_id
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? {
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...m,
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role: 'tool' as const,
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tool_results: {
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tool_call_id: frame.tool_call_id,
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output: frame.output,
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truncated: frame.truncated,
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...(frame.error ? { error: frame.error } : {}),
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},
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status: 'complete' as const,
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}
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: m
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);
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return { ...state, messages: next };
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}
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const newMsg: Message = {
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id: frame.tool_message_id,
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session_id: '',
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chat_id: frame.chat_id ?? '',
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role: 'tool',
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content: '',
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kind: 'message',
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tool_calls: null,
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tool_results: {
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tool_call_id: frame.tool_call_id,
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output: frame.output,
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truncated: frame.truncated,
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...(frame.error ? { error: frame.error } : {}),
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},
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status: 'complete',
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last_seq: 0,
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tokens_used: null,
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ctx_used: null,
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ctx_max: null,
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started_at: null,
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finished_at: null,
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created_at: new Date().toISOString(),
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metadata: null,
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};
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return { ...state, messages: [...state.messages, newMsg] };
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}
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case 'message_complete': {
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const next = state.messages.map((m) =>
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m.id === frame.message_id
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? {
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...m,
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status: 'complete' as const,
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...(frame.tokens_used !== undefined ? { tokens_used: frame.tokens_used } : {}),
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...(frame.ctx_used !== undefined ? { ctx_used: frame.ctx_used } : {}),
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...(frame.ctx_max !== undefined ? { ctx_max: frame.ctx_max } : {}),
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...(frame.started_at !== undefined ? { started_at: frame.started_at } : {}),
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...(frame.finished_at !== undefined ? { finished_at: frame.finished_at } : {}),
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// v1.8.2: cap-hit sentinels (and future stamped metadata) ride
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// in on this terminal frame so the reducer can attach it
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// without waiting for a refetch.
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...(frame.metadata !== undefined ? { metadata: frame.metadata } : {}),
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}
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: m
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);
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return { ...state, messages: next };
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}
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case 'usage': {
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// v1.12.2: live throughput. Side-effects into the module-level
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// singleton consumed by ChatThroughput; no message-state mutation.
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// chat_id is the optional ws-frame field; usage frames always include it.
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if (frame.chat_id) {
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recordUsage(frame.chat_id, {
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completion_tokens: frame.completion_tokens,
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ctx_used: frame.ctx_used,
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ctx_max: frame.ctx_max,
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});
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}
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return state;
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}
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case 'messages_deleted': {
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const removeSet = new Set(frame.message_ids);
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return {
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...state,
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messages: state.messages.filter((m) => !removeSet.has(m.id)),
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};
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}
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case 'chat_renamed': {
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sessionEvents.emit({
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type: 'chat_updated',
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chat_id: frame.chat_id,
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session_id: '',
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name: frame.name,
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updated_at: new Date().toISOString(),
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});
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return state;
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}
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case 'error': {
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// v1.8.2: when the frame carries a structured reason, stamp it onto the
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// failed message's metadata so the bubble can render specifics inline
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// (the WS error frame is one-shot; refresh-safe rendering needs the
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// value persisted on the message).
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const errorMeta = frame.reason
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? { kind: 'error' as const, error_reason: frame.reason, error_text: frame.error }
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: null;
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const next = frame.message_id
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? state.messages.map((m) =>
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m.id === frame.message_id
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? {
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...m,
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status: 'failed' as const,
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...(errorMeta ? { metadata: errorMeta } : {}),
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}
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: m
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)
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: state.messages;
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return { ...state, messages: next, error: frame.error };
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}
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case 'compacted': {
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// v1.11: side effects (refetch + toast) live in ws.onmessage; the
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// reducer just no-ops so TS exhaustiveness is satisfied without
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// duplicating async work inside a synchronous reducer.
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return state;
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}
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}
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}
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// Matches useUserEvents — exponential backoff with the same ceiling so the
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// two channels reconnect on the same cadence after a network handoff.
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const RECONNECT_INITIAL_MS = 1000;
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const RECONNECT_MAX_MS = 30_000;
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export function useSessionStream(sessionId: string | undefined) {
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const [state, setState] = useState<State>({ messages: [], connected: false, error: null });
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const wsRef = useRef<WebSocket | null>(null);
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useEffect(() => {
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if (!sessionId) return;
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setState({ messages: [], connected: false, error: null });
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let unmounted = false;
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let reconnectTimer: ReturnType<typeof setTimeout> | null = null;
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let reconnectDelay = RECONNECT_INITIAL_MS;
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const connect = () => {
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if (unmounted) return;
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const proto = window.location.protocol === 'https:' ? 'wss' : 'ws';
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const url = `${proto}://${window.location.host}/api/ws/sessions/${sessionId}`;
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const ws = new WebSocket(url);
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wsRef.current = ws;
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ws.onopen = () => {
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reconnectDelay = RECONNECT_INITIAL_MS;
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setState((s) => ({ ...s, connected: true, error: null }));
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};
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ws.onmessage = (ev) => {
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// v1.13.11-a: Zod-validate every inbound frame. Fail-closed — invalid
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// frames are logged and dropped. WsFrameSchema is the runtime guard;
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// the hand-maintained WsFrame type stays as the narrowed dev-time
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// shape (Zod uses OpaqueObject for nested types like Message[]). One
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// cast bridges the two.
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let raw: unknown;
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try {
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raw = JSON.parse(typeof ev.data === 'string' ? ev.data : '');
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} catch (err) {
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console.warn('bad ws frame (parse)', err);
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return;
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}
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const validated = WsFrameSchema.safeParse(raw);
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if (!validated.success) {
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console.error('ws-frame-validation-failed (session channel)', {
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frame_type: (raw as { type?: unknown })?.type,
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errors: validated.error.flatten(),
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});
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return;
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}
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try {
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const frame = validated.data as unknown as WsFrame;
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// v1.11: on a compaction completion, re-fetch the message list so
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// the new summary row + the cohort of compacted_at-stamped older
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// rows render correctly. We dispatch the fresh list as a synthetic
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// 'snapshot' frame so the reducer's existing path handles state
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// replacement (no need for a parallel "refetched" path).
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// The toast is purely UX feedback; missing it would still leave
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// the chat in a valid state.
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if (frame.type === 'compacted') {
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toast.success('Context compacted to free space');
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void api.messages
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.list(frame.session_id)
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.then((messages) => {
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setState((s) => applyFrame(s, { type: 'snapshot', messages }));
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})
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.catch((err: unknown) => {
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console.warn('compacted refetch failed', err);
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});
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return;
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}
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setState((s) => applyFrame(s, frame));
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} catch (err) {
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console.warn('bad ws frame', err);
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}
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};
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// v1.8.1: WS errors no longer surface as user-facing toasts here. The
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// user-channel hook (useUserEvents) owns the debounced "reconnecting…"
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// UI; this channel just reconnects silently on the same backoff.
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ws.onerror = () => {
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try { ws.close(); } catch {}
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};
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ws.onclose = () => {
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if (unmounted) return;
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setState((s) => ({ ...s, connected: false }));
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const delay = reconnectDelay;
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reconnectDelay = Math.min(reconnectDelay * 2, RECONNECT_MAX_MS);
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reconnectTimer = setTimeout(connect, delay);
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};
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};
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connect();
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return () => {
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unmounted = true;
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if (reconnectTimer) clearTimeout(reconnectTimer);
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const ws = wsRef.current;
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wsRef.current = null;
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if (ws) try { ws.close(); } catch {}
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};
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}, [sessionId]);
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useEffect(() => {
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if (!sessionId) return;
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return sessionEvents.subscribe((event) => {
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if (event.type === 'refetch_messages') {
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void api.messages
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.list(sessionId)
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.then((messages) => {
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setState((s) => applyFrame(s, { type: 'snapshot', messages }));
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})
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.catch((err: unknown) => {
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console.warn('refetch_messages failed', err);
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});
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}
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});
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}, [sessionId]);
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return state;
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}
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