Merge branch 'codex-v030-wire'
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Bumps codex to v0.3.0 and aligns iblogs's save-time PII filter chain with codex's ProjectZomboidRedactor. Removes the redundant in-tree IPv4Filter / IPv6Filter chain entries (codex now handles IPs end-to-end including port suffixes). Adds PZ-specific Steam ID / player-name / coordinate scrubbing the prior chain never had.
This commit is contained in:
@@ -21,7 +21,7 @@
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"ext-mongodb": "*",
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"ext-uri": "*",
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"ext-zlib": "*",
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"indifferentketchup/codex": "^0.2.0",
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"indifferentketchup/codex": "^0.3.0",
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"mongodb/mongodb": "2.1.2"
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},
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"autoload": {
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8
composer.lock
generated
8
composer.lock
generated
@@ -4,15 +4,15 @@
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"Read more about it at https://getcomposer.org/doc/01-basic-usage.md#installing-dependencies",
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"This file is @generated automatically"
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],
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"content-hash": "821a03243eb4b751e38ca3f8f063dd3e",
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"content-hash": "c970170e823f1c31130ee1eec742a090",
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"packages": [
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{
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"name": "indifferentketchup/codex",
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"version": "v0.2.0",
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"version": "v0.3.0",
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"source": {
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"type": "git",
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"url": "https://git.indifferentketchup.com/indifferentketchup/ik-codex",
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"reference": "2bd4fe6189c21be5b1fb03e8ac23b1a3c01d747c"
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"reference": "656142dbf8979da7d5f06908e5dd53afa1b5e56d"
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},
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"require": {
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"php": ">=8.4"
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@@ -47,7 +47,7 @@
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}
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],
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"description": "Generic PHP log parsing and analysis framework.",
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"time": "2026-05-01T22:08:43+00:00"
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"time": "2026-05-06T19:04:37+00:00"
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},
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{
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"name": "mongodb/mongodb",
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@@ -23,8 +23,7 @@ abstract class Filter implements \JsonSerializable
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new TrimFilter(),
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new LimitBytesFilter(),
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new LimitLinesFilter(),
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new IPv4Filter(),
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new IPv6Filter(),
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new ProjectZomboidRedactorFilter(),
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new UsernameFilter(),
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new AccessTokenFilter(),
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];
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45
src/Filter/ProjectZomboidRedactorFilter.php
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45
src/Filter/ProjectZomboidRedactorFilter.php
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@@ -0,0 +1,45 @@
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<?php
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namespace IndifferentKetchup\Iblogs\Filter;
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use IndifferentKetchup\Codex\Util\ProjectZomboid\ProjectZomboidRedactor;
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/**
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* Save-time wrapper that delegates to codex's ProjectZomboidRedactor.
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*
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* Codex owns the canonical Project Zomboid PII patterns (Steam IDs, player
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* names, world coordinates, plus IPv4 / IPv6 addresses with the v0.3.0
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* release). This filter is the single point at which PZ-shaped PII is
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* scrubbed on save; it replaces the previous IPv4Filter + IPv6Filter
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* stage (whose IP-only matches left port suffixes intact) and adds the
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* PZ-specific Steam ID, player-name, and coordinate redaction the generic
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* filters never touched.
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*
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* Codex's IPv4 / IPv6 regexes are generic and apply to non-PZ pastes too;
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* the PZ-specific regexes (Steam ID, player name, coords) mostly no-op on
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* non-PZ content because they rely on PZ-specific anchors (`76561198`,
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* the Steam-ID placeholder, `Combat:` / `Safety:` prefixes, `at` / `[`
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* coord wrappers + trailing PvP verbs).
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*
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* Patterns are encapsulated inside the codex redactor and are not exposed
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* to the client-side preview JS (`getData()` returns an empty array).
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* Server-side redaction on save is the privacy guarantee; the preview is
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* only a UX hint for users about what gets scrubbed.
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*/
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class ProjectZomboidRedactorFilter extends Filter
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{
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public function getType(): FilterType
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{
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return FilterType::REGEX;
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}
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public function getData(): array
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{
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return [];
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}
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public function filter(string $data): string
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{
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return new ProjectZomboidRedactor()->redact($data);
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}
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}
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